Player Matchup

Set
Set
Akitari
Set
Level 47
God Stats
2W - 4L
1,313 SR
Queue Stats
582W - 524L
1,539 Elo+
Party 1
Geb
Geb
BulkBro TOAST
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
DetetivGoose
Danzaburou
Level 67
God Stats
22W - 22L
1,553 SR
Queue Stats
84W - 86L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
DivineXbaby
Nu Wa
Level 47
God Stats
10W - 8L
1,694 SR
Queue Stats
390W - 337L
1,523 Elo+
Party 1
Mulan
Mulan
ThatOneGopher
Mulan
Level 119
God Stats
1W - 1L
1,763 SR
Queue Stats
141W - 152L
1,508 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,538 Elo+

VS

Team Averages
Level 62
1,564 SR
1,544 Elo+
Cthulhu
Cthulhu
Ivanboyknows305
Cthulhu
Level 103
God Stats
4W - 2L
1,376 SR
Queue Stats
542W - 499L
1,539 Elo+
Party 2
Arachne
Arachne
Mike28Myries
Arachne
Level 54
God Stats
13W - 4L
1,798 SR
Queue Stats
75W - 53L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
SYXONYOU
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
crazy-poison319
Set
Level 67
God Stats
103W - 73L
1,729 SR
Queue Stats
179W - 170L
1,661 Elo+
Party 2
Baron Samedi
Baron Samedi
xXSloppySecondsX
Baron Samedi
Level 45
God Stats
33W - 37L
1,416 SR
Queue Stats
322W - 300L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 4 / 3
6,626
510
3,620
7,798
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 4
6,516
501
5,485
10,172
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DetetivGoose
Danzaburou
10
1 / 5 / 2
6,264
482
5,006
9,095
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 1
6,938
534
6,082
3,660
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 0
7,144
550
9,685
12,729
5,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,414
493
5,002
10,479
4,182
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Mike28Myries
Arachne
12
3 / 3 / 3
7,028
541
4,241
11,201
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SYXONYOU
Danzaburou
12
4 / 2 / 3
7,505
577
8,244
8,955
2,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,315
640
8,480
15,160
5,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xXSloppySecondsX
Baron Samedi
13
3 / 0 / 2
7,244
557
3,682
3,753
1,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
18
18
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
2
4
3
0.88
L
2
3
4
1.33
L
Danzaburou
DetetivGoose
Danzaburou
1
5
2
0.4
L
2
2
1
1.25
W
3
3
4
1.67
W
Arachne
Mike28Myries
Arachne
3
3
3
1.5
W
Danzaburou
SYXONYOU
Danzaburou
4
2
3
2.75
L
3
4
0
0.75
W
5
2
2
3
W
Baron Samedi
xXSloppySecondsX
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
29,649
43,454
Taken
49,548
15,843
Mitigated
18,683
12,720
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
3,620
1,272
0
2,508
7,798
2,411
0
577
7,221
0
28,573
L
5,485
837
0
1,497
10,172
4,417
0
4,229
5,943
22,035
0
L
Danzaburou
DetetivGoose
Danzaburou
5,006
1,426
0
2,971
9,095
2,539
0
2,668
6,427
0
33,043
L
6,082
790
0
634
3,660
1,149
352
791
2,869
31,095
0
W
5,002
878
522
1,870
10,479
4,182
0
2,565
7,840
22,135
0
W
Arachne
Mike28Myries
Arachne
4,241
2,906
0
5,012
11,201
4,473
565
2,520
8,551
0
42,266
W
Danzaburou
SYXONYOU
Danzaburou
8,244
4,190
0
5,227
8,955
2,758
0
2,474
6,369
0
47,457
L
9,685
1,757
0
5,110
12,729
5,327
866
419
12,310
0
44,184
W
8,480
3,369
0
6,813
15,160
5,729
87
1,872
13,046
0
57,297
W
Baron Samedi
xXSloppySecondsX
Baron Samedi
3,682
281
191
1,878
3,753
1,541
334
1,398
2,175
42,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
36,506
316
Minions Killed
382
0
Camps Cleared
0
1,201,023
Distance Traveled
1,205,494
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,626
510
57
4
0
251,740
1
L
Geb
6,516
501
35
3
0
249,856
0
L
Danzaburou
6,264
482
54
4
0
230,928
2
L
Nu Wa
6,938
534
77
6
0
254,519
2
W
Cthulhu
6,414
493
38
3
0
252,679
3
W
Arachne
7,028
541
79
6
0
253,216
0
W
Danzaburou
7,505
577
75
6
0
216,099
0
L
Mulan
7,144
550
93
7
0
213,980
3
W
Set
8,315
640
109
8
0
239,155
1
W
Baron Samedi
7,244
557
81
6
0
244,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role