Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Daisybloom
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HashHeatinDabber
Sol
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,358 Elo+
Solo
Scylla
Scylla
miquiztlimorte
Scylla
Level 77
God Stats
2W - 4L
1,285 SR
Queue Stats
111W - 127L
1,385 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,449 Elo+

VS

Team Averages
Level 88
1,520 SR
1,455 Elo+
Tiamat
Tiamat
Its Senpaiii
Tiamat
Level 112
God Stats
0W - 1L
1,682 SR
Queue Stats
7W - 3L
1,484 Elo+
Party 1
Fafnir
Fafnir
Lesbianism24
Fafnir
Level 102
God Stats
0W - 3L
1,262 SR
Queue Stats
92W - 94L
1,441 Elo+
Solo
King Arthur
King Arthur
Synhex
King Arthur
Level 81
God Stats
1W - 2L
1,462 SR
Queue Stats
30W - 24L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
TeeqSan
Jing Wei
Level 27
God Stats
2W - 1L
1,693 SR
Queue Stats
28W - 21L
1,455 Elo+
Party 1
Rama
Rama
Vwsm
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 2 / 14
11,109
855
6,767
16,776
21,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
 
Ganesha
17
0 / 3 / 19
10,719
825
8,033
21,103
21,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
19
9 / 3 / 14
11,287
868
11,300
12,463
7,494
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 4 / 18
10,608
816
21,866
21,795
11,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 4 / 8
10,788
830
10,816
10,166
5,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 4 / 6
10,030
772
20,278
10,117
6,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
15
0 / 5 / 10
9,260
712
4,523
16,510
22,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Synhex
King Arthur
16
4 / 6 / 7
9,627
741
8,098
15,681
11,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
TeeqSan
Jing Wei
15
3 / 6 / 9
8,986
691
15,174
11,687
3,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Vwsm
Rama
16
3 / 4 / 9
9,107
701
21,108
13,049
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
25
Kills
16
16
Deaths
25
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
14
5.5
W
Ganesha
 
Ganesha
0
3
19
3.17
W
Anhur
9
3
14
5.33
W
4
4
18
3.25
L
Tiamat
6
4
6
2.25
L
Fafnir
0
5
10
1
L
King Arthur
Synhex
King Arthur
4
6
7
1.25
L
Jing Wei
TeeqSan
Jing Wei
3
6
9
1.25
L
Rama
Vwsm
Rama
3
4
9
1.88
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,782
Damage
69,181
82,303
Taken
67,044
67,817
Mitigated
48,896
31,619
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,767
2,574
2,590
4,367
16,776
21,795
512
5,367
11,181
12,144
0
W
Ganesha
 
Ganesha
8,033
190
2,131
6,160
21,103
21,866
668
8,049
13,054
18,185
0
W
Anhur
11,300
7,795
2,098
1,095
12,463
7,494
1,530
2,722
9,741
0
25,194
W
21,866
7,878
0
9,571
21,795
11,480
2,497
5,506
16,289
43,076
0
L
Tiamat
20,278
1,118
2,139
3,580
10,117
6,586
276
8,733
1,384
35,712
0
L
Fafnir
4,523
1,621
1,194
4,706
16,510
22,318
0
9,322
7,188
6,235
0
L
King Arthur
Synhex
King Arthur
8,098
1,512
2,405
2,960
15,681
11,261
125
10,108
5,573
0
14,855
L
Jing Wei
TeeqSan
Jing Wei
15,174
9,728
226
1,152
11,687
3,986
755
10,445
1,242
0
26,499
L
Rama
Vwsm
Rama
21,108
12,747
1,345
4,288
13,049
4,745
791
8,874
4,175
0
37,701
W
10,816
1,667
2,114
1,493
10,166
5,182
1,034
3,157
7,009
27,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
47,010
140
Minions Killed
102
0
Camps Cleared
0
1,148,837
Distance Traveled
1,042,360
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,109
855
9
1
0
241,430
1
W
Ganesha
10,719
825
0
0
0
233,510
2
W
Anhur
11,287
868
31
2
0
224,940
1
W
Sol
10,608
816
56
4
0
223,715
0
L
Tiamat
10,030
772
32
2
0
218,714
0
L
Fafnir
9,260
712
0
0
0
186,719
2
L
King Arthur
9,627
741
10
1
0
223,107
0
L
Jing Wei
8,986
691
34
3
0
223,621
0
L
Rama
9,107
701
26
2
0
190,199
0
W
Scylla
10,788
830
44
3
0
225,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role