Player Matchup

Ra
Ra
JerryB3ar
Ra
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Ringo935
Cthulhu
Level 16
God Stats
5W - 5L
1,499 SR
Queue Stats
6W - 9L
1,320 Elo+
Party 1
Pele
Pele
TheRookie83
Pele
Level 18
God Stats
4W - 8L
1,316 SR
Queue Stats
4W - 8L
1,244 Elo+
Party 1
Chang'e
Chang'e
XFaZe PeppaX
Chang'e
Level 25
God Stats
3W - 8L
1,250 SR
Queue Stats
20W - 41L
1,221 Elo+
Party 1
Olorun
Olorun
poypoy053
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,317 Elo+
Party 1
Team Averages
Level 14
1,368 SR
1,283 Elo+

VS

Team Averages
Level 9
1,526 SR
1,375 Elo+
Sol
Sol
DwarfMaxxxin
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
998 Elo+
Solo
Heimdallr
Heimdallr
MohrMoney13
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
ThyNameIsChad
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
happytreeOG
Bellona
Level 18
God Stats
4W - 5L
1,632 SR
Queue Stats
360W - 429L
1,378 Elo+
Solo
Pele
Pele
lilceaseboy
Pele
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 16
11,704
1,170
19,661
10,054
4,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ringo935
Cthulhu
20
11 / 0 / 31
13,922
1,392
17,425
12,625
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
16 / 2 / 22
12,953
1,295
23,150
14,291
6,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
XFaZe PeppaX
Chang'e
19
12 / 1 / 26
12,268
1,227
18,527
10,928
5,605
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
poypoy053
Olorun
16
3 / 1 / 20
10,325
1,033
3,101
6,074
2,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
9,495
950
7,708
16,116
5,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
MohrMoney13
Heimdallr
15
2 / 17 / 3
10,412
1,041
11,939
24,117
10,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
15
0 / 7 / 3
9,110
911
6,143
12,679
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
happytreeOG
Bellona
15
1 / 6 / 2
9,229
923
9,680
16,255
10,157
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 10 / 4
10,252
1,025
13,481
23,134
9,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
21
51
Kills
7
7
Deaths
52
115
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
9
3
16
5.67
L
Heimdallr
MohrMoney13
Heimdallr
2
17
3
0.21
W
Cthulhu
Ringo935
Cthulhu
11
0
31
26.5
W
16
2
22
13.5
L
Artemis
0
7
3
0.21
W
Chang'e
XFaZe PeppaX
Chang'e
12
1
26
25
L
Bellona
happytreeOG
Bellona
1
6
2
0.33
L
3
10
4
0.5
W
Olorun
poypoy053
Olorun
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,864
Damage
48,951
53,972
Taken
92,301
34,128
Mitigated
40,225
23,557
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,708
2,774
55
2,043
16,116
5,751
0
8,605
7,511
32,027
0
W
19,661
4,219
959
2,340
10,054
4,382
0
1,049
9,005
37,859
0
L
Heimdallr
MohrMoney13
Heimdallr
11,939
6,636
0
1,187
24,117
10,201
0
16,067
8,050
0
32,410
W
Cthulhu
Ringo935
Cthulhu
17,425
1,222
1,360
1,722
12,625
14,897
0
1,711
10,914
31,417
0
W
23,150
8,389
0
6,656
14,291
6,820
0
2,150
12,130
0
37,046
L
Artemis
6,143
3,464
0
0
12,679
5,081
0
9,915
2,764
0
17,941
W
Chang'e
XFaZe PeppaX
Chang'e
18,527
2,932
4,457
4,467
10,928
5,605
0
1,588
9,340
35,227
0
L
Bellona
happytreeOG
Bellona
9,680
3,205
0
118
16,255
10,157
0
10,196
6,059
0
16,337
L
13,481
3,152
0
1,171
23,134
9,035
0
13,931
9,203
0
34,811
W
Olorun
poypoy053
Olorun
3,101
2,126
765
831
6,074
2,424
0
1,210
4,864
7,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,172
Gold Earned
48,498
162
Minions Killed
164
4
Camps Cleared
2
1,033,016
Distance Traveled
848,349
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,495
950
51
5
1
141,599
0
W
Ra
11,704
1,170
44
4
2
166,096
1
L
Heimdallr
10,412
1,041
44
4
1
159,665
0
W
Cthulhu
13,922
1,392
36
4
0
295,741
0
W
Pele
12,953
1,295
34
3
2
227,294
2
L
Artemis
9,110
911
23
2
0
147,423
1
W
Chang'e
12,268
1,227
33
3
0
190,960
0
L
Bellona
9,229
923
11
1
0
179,653
1
L
Pele
10,252
1,025
35
4
0
220,009
0
W
Olorun
10,325
1,033
15
2
0
152,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role