Player Matchup

Athena
Athena
BackFaya_
Athena
Level 28
God Stats
12W - 14L
1,421 SR
Queue Stats
163W - 154L
1,448 Elo+
Party 3
Nemesis
Nemesis
JammySubset5738
Nemesis
Level 63
God Stats
7W - 7L
1,692 SR
Queue Stats
267W - 268L
1,426 Elo+
Party 1
Izanami
Izanami
MathIsTrash2101
Izanami
Level 30
God Stats
29W - 18L
1,576 SR
Queue Stats
331W - 367L
1,347 Elo+
Party 1
Tiamat
Tiamat
Mrtheifzer
Tiamat
Level 24
God Stats
1W - 0L
1,353 SR
Queue Stats
20W - 24L
1,670 Elo+
Party 1
Tyr
Tyr
ZenithFaya_
Tyr
Level 66
God Stats
1W - 3L
1,484 SR
Queue Stats
524W - 558L
1,475 Elo+
Party 3
Team Averages
Level 42
1,505 SR
1,473 Elo+

VS

Team Averages
Level 62
1,558 SR
1,370 Elo+
Ganesha
Ganesha
Danatoks
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 2
Sol
Sol
Goddess Mo
Sol
Level 69
God Stats
236W - 172L
1,595 SR
Queue Stats
652W - 593L
1,525 Elo+
Solo
Bastet
Bastet
anonimo1x33
Bastet
Level 50
God Stats
3W - 1L
1,821 SR
Queue Stats
7W - 13L
1,302 Elo+
Party 2
Neith
Neith
pandehuevito
Neith
Level 27
God Stats
10W - 16L
1,345 SR
Queue Stats
14W - 30L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
slim_xynoo
Sun Wukong
Level 109
God Stats
9W - 3L
1,531 SR
Queue Stats
250W - 267L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BackFaya_
Athena
5
0 / 1 / 1
3,354
671
57
2,201
858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
3,607
721
1,112
2,686
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 0
3,367
673
1,151
1,576
346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Mrtheifzer
Tiamat
5
1 / 2 / 0
3,099
620
458
2,342
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,411
682
1,639
4,196
1,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danatoks
Ganesha
5
0 / 2 / 1
3,113
623
731
2,593
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
2 / 1 / 0
4,037
807
1,854
2,381
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
6
2 / 0 / 0
3,758
752
1,184
2,264
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,457
491
0
0
0
Sun Wukong
slim_xynoo
Sun Wukong
7
1 / 0 / 0
3,872
774
2,231
3,323
1,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
5
6
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
BackFaya_
Athena
0
1
1
0.5
L
Ganesha
Danatoks
Ganesha
0
2
1
0.25
L
2
1
0
2
W
1
1
1
1.5
W
1
1
0
1
W
Tiamat
Mrtheifzer
Tiamat
1
2
0
0.5
W
0
1
0
0
L
Bastet
2
0
0
2
L
0
0
0
0
L
Sun Wukong
slim_xynoo
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,417
Damage
6,000
13,001
Taken
10,561
4,169
Mitigated
3,214
3,488
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BackFaya_
Athena
57
0
0
771
2,201
858
248
243
1,958
3,976
0
L
Ganesha
Danatoks
Ganesha
731
0
0
0
2,593
1,142
0
57
2,536
7,910
0
L
1,854
1,277
0
1,051
2,381
497
198
293
2,028
15,144
0
W
1,112
561
0
84
2,686
677
0
1,081
1,605
0
10,542
W
1,151
919
99
514
1,576
346
722
256
1,320
0
16,003
W
Tiamat
Mrtheifzer
Tiamat
458
0
0
414
2,342
712
0
1,005
1,337
6,171
0
W
1,639
180
0
1,606
4,196
1,576
0
0
4,196
0
13,794
L
Bastet
1,184
374
0
880
2,264
476
0
79
2,159
0
11,212
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
slim_xynoo
Sun Wukong
2,231
176
0
1,570
3,323
1,099
16
0
3,323
0
17,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,838
Gold Earned
17,237
112
Minions Killed
113
0
Camps Cleared
0
465,475
Distance Traveled
414,995
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,354
671
9
2
0
77,547
0
L
Ganesha
3,113
623
11
2
0
99,944
0
L
Sol
4,037
807
30
6
0
92,526
1
W
Nemesis
3,607
721
22
4
0
105,981
0
W
Izanami
3,367
673
39
8
0
105,886
0
W
Tiamat
3,099
620
9
2
0
75,893
0
W
Tyr
3,411
682
33
7
0
100,168
0
L
Bastet
3,758
752
34
7
0
113,513
0
L
Neith
2,457
491
0
0
0
0
0
L
Sun Wukong
3,872
774
38
8
0
109,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role