Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CamperZone_
Tsukuyomi
Level 41
God Stats
2W - 4L
1,120 SR
Queue Stats
31W - 76L
1,329 Elo+
Party 1
Guan Yu
Guan Yu
Conurbano_ZapoZ
Guan Yu
Level 8
God Stats
1W - 1L
1,823 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 1
The Morrigan
The Morrigan
MrDViz
The Morrigan
Level 29
God Stats
2W - 2L
1,847 SR
Queue Stats
95W - 65L
1,648 Elo+
Solo
Skadi
Skadi
caku24
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,441 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,522 Elo+

VS

Team Averages
Level 25
1,633 SR
1,561 Elo+
Skadi
Skadi
Bel14L
Skadi
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 54L
1,629 Elo+
Solo
Thor
Thor
Carismatic
Thor
Level 28
God Stats
37W - 51L
1,474 SR
Queue Stats
281W - 278L
1,466 Elo+
Solo
Nemesis
Nemesis
Exequiel00
Nemesis
Level 26
God Stats
2W - 0L
1,773 SR
Queue Stats
70W - 50L
1,586 Elo+
Solo
Ymir
Ymir
Guiiiz3r4
Ymir
Level 23
God Stats
5W - 0L
1,919 SR
Queue Stats
34W - 16L
1,622 Elo+
Solo
Tiamat
Tiamat
tempestsad
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 4
6,776
484
3,873
7,811
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
CamperZone_
Tsukuyomi
9
2 / 8 / 0
6,101
436
2,747
9,869
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,728
409
3,970
11,272
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
MrDViz
The Morrigan
13
3 / 3 / 0
7,727
552
5,192
7,225
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
caku24
Skadi
10
1 / 5 / 2
6,286
449
6,614
10,142
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bel14L
Skadi
14
4 / 2 / 5
8,458
604
7,358
7,061
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 3
8,282
592
4,711
8,886
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Exequiel00
Nemesis
14
8 / 0 / 3
8,643
617
12,178
7,834
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
5 / 0 / 9
8,061
576
8,915
12,792
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
tempestsad
Tiamat
12
0 / 3 / 6
6,745
482
2,958
5,757
2,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
23
23
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Skadi
Bel14L
Skadi
4
2
5
3.25
L
Tsukuyomi
CamperZone_
Tsukuyomi
2
8
0
0.25
W
6
2
3
3.75
L
0
4
0
0
W
Nemesis
Exequiel00
Nemesis
8
0
3
9.5
W
Ymir
5
0
9
9.5
L
The Morrigan
MrDViz
The Morrigan
3
3
0
1
L
Skadi
caku24
Skadi
1
5
2
0.4
W
Tiamat
tempestsad
Tiamat
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
36,120
46,319
Taken
42,330
20,327
Mitigated
19,776
10,357
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,873
638
0
1,227
7,811
4,363
428
2,415
5,396
23,660
0
W
Skadi
Bel14L
Skadi
7,358
3,414
0
1,231
7,061
2,712
3,844
1,127
5,934
0
52,811
L
Tsukuyomi
CamperZone_
Tsukuyomi
2,747
559
0
1,391
9,869
2,637
0
3,144
6,725
0
16,391
W
4,711
463
0
3,464
8,886
2,812
0
421
8,369
0
48,590
L
3,970
600
330
4,586
11,272
7,382
72
1,236
10,036
0
20,433
W
Nemesis
Exequiel00
Nemesis
12,178
5,811
0
1,256
7,834
3,870
652
1,305
6,069
0
50,625
W
Ymir
8,915
2,508
0
5,193
12,792
7,611
0
2,672
9,974
32,251
0
L
The Morrigan
MrDViz
The Morrigan
5,192
964
0
923
7,225
2,592
0
2,709
4,516
49,183
1,425
L
Skadi
caku24
Skadi
6,614
2,588
0
1,900
10,142
3,353
1,268
2,369
7,773
0
29,301
W
Tiamat
tempestsad
Tiamat
2,958
431
537
2,537
5,757
2,771
720
1,725
3,844
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
40,189
289
Minions Killed
378
0
Camps Cleared
0
1,375,502
Distance Traveled
1,353,343
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,776
484
13
1
0
284,344
0
W
Skadi
8,458
604
99
7
0
259,077
1
L
Tsukuyomi
6,101
436
35
3
0
278,976
1
W
Thor
8,282
592
89
6
0
304,437
0
L
Guan Yu
5,728
409
43
3
0
299,370
0
W
Nemesis
8,643
617
90
6
0
291,838
2
W
Ymir
8,061
576
39
3
0
267,762
4
L
The Morrigan
7,727
552
118
8
0
264,540
3
L
Skadi
6,286
449
80
6
0
248,272
2
W
Tiamat
6,745
482
61
4
0
230,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role