Player Matchup

Odin
Odin
Hubert_Mcsalt
Odin
Level 29
God Stats
1W - 2L
1,377 SR
Queue Stats
410W - 446L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Troy Joestar
Ah Muzen Cab
Level 80
God Stats
2W - 0L
1,665 SR
Queue Stats
22W - 35L
1,394 Elo+
Party 2
Anubis
Anubis
dobby42012
Anubis
Level 29
God Stats
2W - 4L
1,443 SR
Queue Stats
69W - 122L
1,098 Elo+
Party 2
Fafnir
Fafnir
gr3dy24
Fafnir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,343 Elo+
Party 2
Thor
Thor
nuaghtypizzaboyx
Thor
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 101L
1,322 Elo+
Party 2
Team Averages
Level 42
1,497 SR
1,315 Elo+

VS

Team Averages
Level 39
1,468 SR
1,438 Elo+
Cthulhu
Cthulhu
BasedYusef
Cthulhu
Level 16
God Stats
14W - 16L
1,549 SR
Queue Stats
18W - 28L
1,429 Elo+
Party 1
Nox
Nox
Bryceroy
Nox
Level 41
God Stats
16W - 24L
1,480 SR
Queue Stats
245W - 299L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Leshawnaa
Zhong Kui
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 148L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
Megatoke XL
Ao Kuang
Level 56
God Stats
2W - 3L
1,312 SR
Queue Stats
197W - 172L
1,481 Elo+
Party 1
Achilles
Achilles
Shalisaa
Achilles
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 142L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
22,494
500
19,876
42,483
60,661
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Troy Joestar
Ah Muzen Cab
20
21 / 13 / 5
27,230
605
58,928
41,065
19,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
dobby42012
Anubis
20
2 / 13 / 3
20,006
445
17,270
32,717
17,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
gr3dy24
Fafnir
20
4 / 7 / 19
21,602
480
25,147
46,004
93,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 12 / 5
18,696
415
11,320
35,041
20,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BasedYusef
Cthulhu
20
1 / 6 / 16
22,039
490
19,901
40,048
39,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 2 / 1
11,361
252
389
1,931
417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Leshawnaa
Zhong Kui
20
6 / 8 / 6
21,475
477
26,893
42,029
37,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Megatoke XL
Ao Kuang
20
37 / 9 / 4
28,161
626
70,571
62,683
39,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Shalisaa
Achilles
20
7 / 7 / 16
21,824
485
20,767
45,195
89,025
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
32
Kills
51
51
Deaths
32
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BasedYusef
Cthulhu
1
6
16
1.5
L
0
2
1
0.25
W
4
6
7
1.25
L
Zhong Kui
Leshawnaa
Zhong Kui
6
8
6
1.13
L
Ao Kuang
Megatoke XL
Ao Kuang
37
9
4
4.33
L
Achilles
Shalisaa
Achilles
7
7
16
2.14
W
Ah Muzen Cab
Troy Joestar
Ah Muzen Cab
21
13
5
1.81
W
Anubis
dobby42012
Anubis
2
13
3
0.27
W
Fafnir
gr3dy24
Fafnir
4
7
19
1.93
W
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,541
Damage
138,521
197,310
Taken
191,886
211,879
Mitigated
205,914
36,339
Healing
74,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BasedYusef
Cthulhu
19,901
353
1,099
9,356
40,048
39,028
245
5,397
33,202
185,482
0
L
389
65
0
186
1,931
417
0
697
1,234
1,957
0
W
19,876
3,762
0
4,588
42,483
60,661
5,976
21,848
20,610
29,001
98,704
L
Zhong Kui
Leshawnaa
Zhong Kui
26,893
5,625
0
24,247
42,029
37,592
1,068
13,060
28,568
176,844
0
L
Ao Kuang
Megatoke XL
Ao Kuang
70,571
25,873
0
33,983
62,683
39,852
6,020
18,648
42,694
226,441
0
L
Achilles
Shalisaa
Achilles
20,767
7,795
0
5,207
45,195
89,025
2,029
12,569
31,256
0
129,279
W
Ah Muzen Cab
Troy Joestar
Ah Muzen Cab
58,928
37,293
0
6,635
41,065
19,701
12,418
26,193
14,797
0
225,709
W
Anubis
dobby42012
Anubis
17,270
1,096
0
8,885
32,717
17,219
1,892
27,656
5,061
111,058
0
W
Fafnir
gr3dy24
Fafnir
25,147
6,009
744
10,624
46,004
93,909
3,209
28,925
16,927
60,222
0
W
11,320
2,432
0
4,863
35,041
20,389
0
17,502
17,539
0
123,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,028
Gold Earned
104,860
790
Minions Killed
938
0
Camps Cleared
0
3,583,785
Distance Traveled
2,979,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
22,039
490
263
6
0
690,999
1
L
Nox
11,361
252
3
0
0
69,162
0
W
Odin
22,494
500
201
4
0
745,001
0
L
Zhong Kui
21,475
477
283
6
0
674,577
0
L
Ao Kuang
28,161
626
215
5
0
812,359
0
L
Achilles
21,824
485
174
4
0
732,642
1
W
Ah Muzen Cab
27,230
605
225
5
0
761,125
0
W
Anubis
20,006
445
171
4
0
635,899
0
W
Fafnir
21,602
480
46
1
0
772,664
3
W
Thor
18,696
415
147
3
0
669,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role