Player Matchup

Izanami
Izanami
AwesomeAustinAM
Izanami
Level 15
God Stats
1W - 0L
1,329 SR
Queue Stats
7W - 6L
1,587 Elo+
Party 2
Merlin
Merlin
Gage X97
Merlin
Level 29
God Stats
6W - 12L
1,576 SR
Queue Stats
135W - 121L
1,483 Elo+
Party 2
Bellona
Bellona
Jonroyy
Bellona
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,931 Elo+
Party 3
Artemis
Artemis
MoonToastie
Artemis
Level 12
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Janus
Janus
j09090
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,734 Elo+
Party 3
Team Averages
Level 42
1,437 SR
1,677 Elo+

VS

Team Averages
Level 15
1,572 SR
1,520 Elo+
Cerberus
Cerberus
FiveBorks
Cerberus
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 19L
1,648 Elo+
Party 1
Set
Set
Flipper13
Set
Level 37
God Stats
5W - 2L
1,862 SR
Queue Stats
86W - 101L
1,548 Elo+
Party 1
Neith
Neith
ILoveIuvh
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
sleezykanyeezy
Ao Kuang
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 53L
1,737 Elo+
Party 1
Olorun
Olorun
丨ACE丨
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 14
8,432
496
7,052
9,730
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Gage X97
Merlin
13
4 / 6 / 13
9,218
542
8,545
9,985
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jonroyy
Bellona
20
15 / 3 / 4
12,126
713
21,561
19,412
13,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MoonToastie
Artemis
12
0 / 11 / 0
7,726
454
3,920
10,869
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
j09090
Janus
17
15 / 4 / 12
11,772
692
17,544
10,734
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FiveBorks
Cerberus
12
2 / 4 / 8
7,853
462
4,228
10,788
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
10 / 7 / 0
9,207
542
10,159
16,474
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ILoveIuvh
Neith
13
7 / 6 / 8
8,845
520
10,644
12,550
4,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
14
9 / 8 / 4
9,644
567
7,092
17,038
5,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
丨ACE丨
Olorun
12
2 / 13 / 7
7,833
461
6,185
15,486
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
37
Kills
30
30
Deaths
38
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Cerberus
FiveBorks
Cerberus
2
4
8
1.5
L
10
7
0
1.43
W
Merlin
Gage X97
Merlin
4
6
13
1.75
L
Neith
ILoveIuvh
Neith
7
6
8
1.83
W
Bellona
Jonroyy
Bellona
15
3
4
5.67
W
Artemis
MoonToastie
Artemis
0
11
0
0
W
Janus
j09090
Janus
15
4
12
5.25
L
Ao Kuang
9
8
4
1.38
L
Olorun
丨ACE丨
Olorun
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,622
Damage
38,308
60,730
Taken
72,336
26,896
Mitigated
32,243
12,990
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,052
4,266
0
311
9,730
3,225
2,731
3,860
5,870
0
25,644
L
Cerberus
FiveBorks
Cerberus
4,228
484
0
2,192
10,788
8,311
247
2,395
8,393
21,665
0
L
10,159
4,187
0
3,494
16,474
9,575
614
4,100
12,310
0
44,693
W
Merlin
Gage X97
Merlin
8,545
764
0
0
9,985
3,044
1,740
4,484
5,501
37,887
0
L
Neith
ILoveIuvh
Neith
10,644
4,317
0
3,438
12,550
4,164
623
2,688
9,792
0
45,741
W
Bellona
Jonroyy
Bellona
21,561
9,467
0
9,825
19,412
13,335
668
2,277
17,135
0
103,322
W
Artemis
MoonToastie
Artemis
3,920
2,399
0
15
10,869
3,614
1,080
2,623
8,246
0
26,723
W
Janus
j09090
Janus
17,544
3,082
0
2,839
10,734
3,678
357
4,261
6,473
70,136
0
L
Ao Kuang
7,092
2,355
0
2,119
17,038
5,197
0
7,986
8,760
26,426
0
L
Olorun
丨ACE丨
Olorun
6,185
2,024
648
2,188
15,486
4,996
0
8,180
6,992
26,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
43,382
438
Minions Killed
310
0
Camps Cleared
0
1,538,597
Distance Traveled
1,434,996
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,432
496
28
2
0
288,259
0
L
Cerberus
7,853
462
51
3
0
299,507
3
L
Set
9,207
542
87
5
0
285,175
1
W
Merlin
9,218
542
78
5
0
277,183
3
L
Neith
8,845
520
76
4
0
293,361
0
W
Bellona
12,126
713
161
9
0
342,470
1
W
Artemis
7,726
454
58
3
0
278,886
0
W
Janus
11,772
692
113
7
0
351,799
0
L
Ao Kuang
9,644
567
42
2
0
284,276
0
L
Olorun
7,833
461
54
3
0
272,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role