Player Matchup

Anubis
Anubis
Ajbaj
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DoubleGTR
Fenrir
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 45L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
chxtah
Sun Wukong
Level 88
God Stats
7W - 15L
1,359 SR
Queue Stats
53W - 43L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
vKeizeR
Cthulhu
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 75L
1,540 Elo+
Party 1
Artemis
Artemis
网名太长不好像我这样刚好
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,472 SR
1,520 Elo+

VS

Team Averages
Level 114
1,551 SR
1,531 Elo+
Ne Zha
Ne Zha
Exsesur
Ne Zha
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PvPDemon
Thor
Level 94
God Stats
1W - 1L
1,725 SR
Queue Stats
38W - 33L
1,593 Elo+
Solo
Khepri
Khepri
SMITEluxYT
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StolenMinds
Ah Muzen Cab
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 115L
1,504 Elo+
Solo
Discordia
Discordia
superpepega
Discordia
Level 145
God Stats
4W - 6L
1,532 SR
Queue Stats
83W - 76L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajbaj
Anubis
14
5 / 3 / 9
8,497
566
10,275
10,475
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DoubleGTR
Fenrir
15
10 / 1 / 2
9,096
606
6,904
11,631
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
chxtah
Sun Wukong
16
2 / 0 / 2
9,423
628
5,277
8,280
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
vKeizeR
Cthulhu
14
6 / 1 / 9
8,317
554
10,971
10,606
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
8,592
573
6,538
7,986
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Exsesur
Ne Zha
11
1 / 8 / 3
6,831
455
6,579
12,452
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
12
1 / 3 / 3
6,943
463
3,972
9,370
5,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
SMITEluxYT
Khepri
10
1 / 3 / 2
6,492
433
3,133
11,684
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
StolenMinds
Ah Muzen Cab
12
2 / 4 / 0
7,666
511
4,879
10,084
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
superpepega
Discordia
11
1 / 7 / 2
6,632
442
6,467
8,146
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
6
6
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ajbaj
Anubis
5
3
9
3.17
W
Fenrir
DoubleGTR
Fenrir
10
1
2
11
L
Ne Zha
Exsesur
Ne Zha
1
8
3
0.31
L
Thor
1
3
3
0.83
L
Khepri
SMITEluxYT
Khepri
1
3
2
0.67
L
Ah Muzen Cab
StolenMinds
Ah Muzen Cab
2
4
0
0.5
W
Sun Wukong
chxtah
Sun Wukong
2
0
2
3
L
Discordia
superpepega
Discordia
1
7
2
0.29
W
Cthulhu
vKeizeR
Cthulhu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
25,030
48,978
Taken
51,736
24,962
Mitigated
18,707
21,531
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ajbaj
Anubis
10,275
592
0
5,566
10,475
5,057
258
5,100
4,967
47,553
0
W
Fenrir
DoubleGTR
Fenrir
6,904
2,132
0
6,204
11,631
4,803
0
1,592
9,859
0
44,955
L
Ne Zha
Exsesur
Ne Zha
6,579
3,358
0
3,069
12,452
3,969
0
6,265
6,012
0
33,878
L
Thor
3,972
647
0
250
9,370
5,754
638
1,507
7,813
0
34,638
L
Khepri
SMITEluxYT
Khepri
3,133
73
0
2,232
11,684
4,271
0
7,723
3,825
16,557
0
L
Ah Muzen Cab
StolenMinds
Ah Muzen Cab
4,879
2,026
0
3,366
10,084
2,711
0
2,048
7,886
0
33,407
W
Sun Wukong
chxtah
Sun Wukong
5,277
1,310
0
2,972
8,280
5,227
1,508
0
8,280
0
67,035
L
Discordia
superpepega
Discordia
6,467
704
0
188
8,146
2,002
0
3,167
4,954
39,516
0
W
Cthulhu
vKeizeR
Cthulhu
10,971
1,587
0
2,225
10,606
5,955
32
1,887
8,643
46,901
0
W
6,538
2,516
0
4,564
7,986
3,920
2,660
357
7,629
0
56,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
34,564
534
Minions Killed
321
0
Camps Cleared
0
1,366,710
Distance Traveled
1,284,337
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,497
566
103
7
0
251,545
6
W
Fenrir
9,096
606
81
5
0
303,702
2
L
Ne Zha
6,831
455
62
4
0
247,697
3
L
Thor
6,943
463
84
6
0
290,932
1
L
Khepri
6,492
433
21
1
0
244,835
3
L
Ah Muzen Cab
7,666
511
71
5
0
248,958
0
W
Sun Wukong
9,423
628
153
10
0
297,952
4
L
Discordia
6,632
442
83
6
0
251,915
5
W
Cthulhu
8,317
554
64
4
0
274,052
3
W
Artemis
8,592
573
133
9
0
239,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role