Player Matchup

Athena
Athena
DrivenDamnation
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Leoo
Amaterasu
Level 158
God Stats
27W - 14L
1,560 SR
Queue Stats
1,304W - 949L
1,603 Elo+
Party 2
Ravana
Ravana
Skillet37
Ravana
Level 160
God Stats
18W - 15L
1,538 SR
Queue Stats
787W - 610L
1,715 Elo+
Party 2
Zeus
Zeus
Zanelzz
Zeus
Level 126
God Stats
7W - 8L
1,454 SR
Queue Stats
143W - 142L
1,552 Elo+
Party 2
Artemis
Artemis
moistFinger
Artemis
Level 145
God Stats
75W - 67L
1,604 SR
Queue Stats
270W - 243L
1,671 Elo+
Party 2
Team Averages
Level 146
1,531 SR
1,608 Elo+

VS

Team Averages
Level 105
1,501 SR
1,364 Elo+
Erlang Shen
Erlang Shen
A Wild Slav
Erlang Shen
Level 145
God Stats
3W - 3L
1,521 SR
Queue Stats
163W - 212L
1,447 Elo+
Party 1
Cerberus
Cerberus
Frewup
Cerberus
Level 115
God Stats
1W - 2L
1,416 SR
Queue Stats
36W - 54L
1,380 Elo+
Party 1
Geb
Geb
IdenticalCard
Geb
Level 106
God Stats
1W - 3L
1,521 SR
Queue Stats
8W - 35L
1,214 Elo+
Party 1
Amaterasu
Amaterasu
Zelda102
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,271 Elo+
Solo
Danzaburou
Danzaburou
jackIDOX
Danzaburou
Level 139
God Stats
10W - 12L
1,549 SR
Queue Stats
73W - 94L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
6,181
618
4,801
6,143
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Leoo
Amaterasu
11
2 / 2 / 1
5,984
598
5,144
7,851
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Skillet37
Ravana
10
6 / 1 / 1
6,068
607
4,471
5,895
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Zanelzz
Zeus
11
7 / 0 / 3
6,767
677
6,563
2,483
654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
moistFinger
Artemis
12
2 / 0 / 2
6,626
663
3,995
4,352
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Wild Slav
Erlang Shen
9
2 / 2 / 1
5,513
551
4,075
8,734
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Frewup
Cerberus
8
1 / 3 / 1
4,668
467
2,639
6,009
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 1
4,211
421
1,319
6,652
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Zelda102
Amaterasu
7
0 / 8 / 0
4,251
425
935
8,488
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
jackIDOX
Danzaburou
8
0 / 3 / 0
4,562
456
1,295
5,753
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
3
3
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A Wild Slav
Erlang Shen
2
2
1
1.25
W
3
0
8
7
L
Cerberus
Frewup
Cerberus
1
3
1
0.5
L
0
4
1
0.13
W
Amaterasu
Leoo
Amaterasu
2
2
1
1.25
W
Ravana
Skillet37
Ravana
6
1
1
6.5
W
Zeus
Zanelzz
Zeus
7
0
3
8.5
L
Amaterasu
Zelda102
Amaterasu
0
8
0
0
L
Danzaburou
jackIDOX
Danzaburou
0
3
0
0
W
Artemis
moistFinger
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
10,263
26,724
Taken
35,636
11,383
Mitigated
13,848
8,692
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A Wild Slav
Erlang Shen
4,075
2,347
0
5,023
8,734
3,164
0
1,731
7,003
0
24,754
W
4,801
2,206
0
1,874
6,143
4,136
26
650
5,493
16,263
0
L
Cerberus
Frewup
Cerberus
2,639
261
0
2,005
6,009
3,634
31
386
5,623
15,118
0
L
1,319
341
0
408
6,652
2,270
337
2,566
4,086
6,297
0
W
Amaterasu
Leoo
Amaterasu
5,144
2,537
0
3,252
7,851
2,959
0
2,677
4,981
0
34,101
W
Ravana
Skillet37
Ravana
4,471
1,562
0
1,140
5,895
2,185
0
195
5,700
0
32,115
W
Zeus
Zanelzz
Zeus
6,563
2,297
0
250
2,483
654
366
108
2,350
40,551
0
L
Amaterasu
Zelda102
Amaterasu
935
423
0
266
8,488
3,499
0
5,382
3,106
0
11,029
L
Danzaburou
jackIDOX
Danzaburou
1,295
603
0
1,925
5,753
1,281
0
1,299
4,454
0
20,408
W
Artemis
moistFinger
Artemis
3,995
1,894
0
2,176
4,352
1,449
56
110
4,242
0
42,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
23,205
336
Minions Killed
176
0
Camps Cleared
0
947,326
Distance Traveled
888,808
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,513
551
56
6
0
192,024
4
W
Athena
6,181
618
27
3
0
203,272
3
L
Cerberus
4,668
467
55
6
0
155,106
0
L
Geb
4,211
421
10
1
0
178,670
0
W
Amaterasu
5,984
598
71
7
0
200,642
1
W
Ravana
6,068
607
58
6
0
198,459
1
W
Zeus
6,767
677
86
9
0
182,258
5
L
Amaterasu
4,251
425
19
2
0
188,536
0
L
Danzaburou
4,562
456
36
4
0
174,472
2
W
Artemis
6,626
663
94
9
0
162,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role