Player Matchup

Danzaburou
Danzaburou
Cheffraves26
Danzaburou
Level 26
God Stats
30W - 31L
1,569 SR
Queue Stats
56W - 71L
1,340 Elo+
Party 2
Thanatos
Thanatos
DeathHorseman60
Thanatos
Level 29
God Stats
42W - 48L
1,488 SR
Queue Stats
250W - 252L
1,380 Elo+
Solo
Heimdallr
Heimdallr
JonStark NWA
Heimdallr
Level 29
God Stats
24W - 24L
1,564 SR
Queue Stats
119W - 136L
1,386 Elo+
Party 2
Arachne
Arachne
JordyV1bez
Arachne
Level 29
God Stats
9W - 7L
1,465 SR
Queue Stats
15W - 19L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
MorkeNotaLok
Baron Samedi
Level 28
God Stats
28W - 21L
1,730 SR
Queue Stats
160W - 180L
1,342 Elo+
Party 2
Team Averages
Level 28
1,563 SR
1,350 Elo+

VS

Team Averages
Level 17
1,378 SR
1,240 Elo+
Bellona
Bellona
CHiEF__CaLi909
Bellona
Level 27
God Stats
47W - 74L
1,416 SR
Queue Stats
92W - 147L
1,298 Elo+
Solo
Neith
Neith
KOiNYiCiiNG
Neith
Level 16
God Stats
3W - 14L
1,129 SR
Queue Stats
26W - 53L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
StarGirl12345
Cthulhu
Level 18
God Stats
23W - 25L
1,531 SR
Queue Stats
100W - 109L
1,318 Elo+
Solo
Freya
Freya
YurikoRyujin
Freya
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,159 Elo+
Party 1
Thor
Thor
xYoshii__RP
Thor
Level 11
God Stats
5W - 14L
1,312 SR
Queue Stats
219W - 262L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheffraves26
Danzaburou
17
6 / 3 / 6
11,242
489
8,607
13,297
5,146
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
16 / 4 / 6
13,679
595
21,503
20,855
8,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
JonStark NWA
Heimdallr
17
3 / 4 / 12
11,443
498
14,826
15,849
6,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JordyV1bez
Arachne
17
6 / 2 / 5
11,644
506
10,246
11,890
6,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
MorkeNotaLok
Baron Samedi
18
4 / 4 / 8
11,580
503
9,372
12,092
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 2
11,011
479
10,063
22,119
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 4
10,348
450
7,708
16,897
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
17
9 / 10 / 1
11,556
502
17,677
30,907
24,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 7 / 2
10,200
443
5,699
18,823
7,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
6,344
276
0
528
91
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
35
Kills
15
17
Deaths
36
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
Danzaburou
Cheffraves26
Danzaburou
6
3
6
3
W
Thanatos
16
4
6
4.75
W
Heimdallr
JonStark NWA
Heimdallr
3
4
12
2.25
W
Arachne
JordyV1bez
Arachne
6
2
5
4.25
L
1
8
4
0.38
W
Baron Samedi
MorkeNotaLok
Baron Samedi
4
4
8
2
L
Cthulhu
9
10
1
0.95
L
2
7
2
0.43
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
41,147
73,983
Taken
89,274
31,984
Mitigated
63,718
39,505
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,063
3,246
0
1,145
22,119
24,879
5,070
634
21,485
369
66,202
W
Danzaburou
Cheffraves26
Danzaburou
8,607
2,805
612
2,878
13,297
5,146
2,012
4,024
9,023
0
45,849
W
Thanatos
21,503
8,571
0
19,236
20,855
8,787
454
4,173
16,357
0
83,521
W
Heimdallr
JonStark NWA
Heimdallr
14,826
9,185
918
6,615
15,849
6,122
6,431
7,847
7,652
0
62,625
W
Arachne
JordyV1bez
Arachne
10,246
6,819
0
3,626
11,890
6,427
2,258
2,627
9,163
0
55,657
L
7,708
2,870
0
2,365
16,897
6,962
202
2,814
14,083
84
68,385
W
Baron Samedi
MorkeNotaLok
Baron Samedi
9,372
568
2,641
2,979
12,092
5,502
3,220
4,266
7,726
61,912
0
L
Cthulhu
17,677
2,283
0
4,555
30,907
24,437
48
3,785
27,122
49,279
0
L
5,699
2,619
0
6,858
18,823
7,349
496
2,139
16,684
43,750
4,931
L
0
0
0
0
528
91
0
0
528
0
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
49,459
482
Minions Killed
377
0
Camps Cleared
0
1,973,405
Distance Traveled
1,484,606
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,011
479
131
6
0
380,695
0
W
Danzaburou
11,242
489
61
3
0
348,588
3
W
Thanatos
13,679
595
136
6
0
480,130
0
W
Heimdallr
11,443
498
81
4
0
321,107
0
W
Arachne
11,644
506
87
4
0
471,976
0
L
Neith
10,348
450
111
5
0
346,359
2
W
Baron Samedi
11,580
503
117
5
0
351,604
0
L
Cthulhu
11,556
502
67
3
0
413,099
3
L
Freya
10,200
443
66
3
0
322,211
0
L
Thor
6,344
276
2
0
0
22,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role