Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DoWnLiNkZ-
Ao Kuang
Level 146
God Stats
3W - 3L
1,617 SR
Queue Stats
45W - 53L
1,605 Elo+
Party 2
King Arthur
King Arthur
MrAmazing2022
King Arthur
Level 157
God Stats
45W - 46L
1,625 SR
Queue Stats
262W - 249L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xItsGodMauricio
Ah Muzen Cab
Level 125
God Stats
15W - 12L
1,764 SR
Queue Stats
122W - 141L
1,563 Elo+
Party 2
Team Averages
Level 142
1,601 SR
1,552 Elo+

VS

Team Averages
Level 132
1,581 SR
1,572 Elo+
Erlang Shen
Erlang Shen
AnomalyD25
Erlang Shen
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 212L
1,608 Elo+
Party 1
Neith
Neith
Arphidon
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kourse Max73
Khepri
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 245L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
gamerx9494
Baron Samedi
Level 139
God Stats
2W - 1L
1,907 SR
Queue Stats
121W - 109L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
tonynava97
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 215L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 1
7,426
571
4,205
8,979
4,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
 
Merlin
13
0 / 1 / 5
7,350
565
4,445
4,912
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
DoWnLiNkZ-
Ao Kuang
13
5 / 2 / 3
7,577
583
5,616
10,453
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MrAmazing2022
King Arthur
13
2 / 1 / 3
7,790
599
8,912
9,585
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
xItsGodMauricio
Ah Muzen Cab
14
4 / 2 / 3
8,275
637
11,168
13,431
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnomalyD25
Erlang Shen
12
2 / 4 / 3
7,375
567
7,825
11,599
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Arphidon
Neith
11
2 / 3 / 0
6,711
516
6,150
9,382
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
9
0 / 3 / 3
5,801
446
1,679
5,207
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
gamerx9494
Baron Samedi
14
2 / 3 / 2
7,833
603
7,435
9,691
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
tonynava97
Tsukuyomi
12
1 / 4 / 0
6,947
534
5,158
12,915
6,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
1
6.5
W
Merlin
 
Merlin
0
1
5
2.5
L
Erlang Shen
AnomalyD25
Erlang Shen
2
4
3
0.88
L
Neith
Arphidon
Neith
2
3
0
0.67
W
Ao Kuang
DoWnLiNkZ-
Ao Kuang
5
2
3
3.25
L
Khepri
0
3
3
0.5
W
King Arthur
MrAmazing2022
King Arthur
2
1
3
3.5
L
Baron Samedi
gamerx9494
Baron Samedi
2
3
2
1
L
Tsukuyomi
tonynava97
Tsukuyomi
1
4
0
0.25
W
Ah Muzen Cab
xItsGodMauricio
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
28,247
47,360
Taken
48,794
20,919
Mitigated
21,168
20,088
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,205
1,154
0
3,427
8,979
4,696
0
2,577
6,190
0
12,746
W
Merlin
 
Merlin
4,445
270
0
871
4,912
1,686
0
2,140
2,548
47,574
0
L
Erlang Shen
AnomalyD25
Erlang Shen
7,825
4,379
0
4,103
11,599
5,547
0
4,595
6,867
0
43,501
L
Neith
Arphidon
Neith
6,150
2,480
0
3,535
9,382
2,974
150
0
9,382
0
39,098
W
Ao Kuang
DoWnLiNkZ-
Ao Kuang
5,616
2,019
0
3,394
10,453
3,415
0
939
9,418
41,688
0
L
Khepri
1,679
73
0
990
5,207
2,284
0
179
5,020
8,817
0
W
King Arthur
MrAmazing2022
King Arthur
8,912
1,568
0
3,267
9,585
6,071
0
288
9,257
0
48,185
L
Baron Samedi
gamerx9494
Baron Samedi
7,435
656
598
5,417
9,691
4,082
0
3,854
5,535
54,354
0
L
Tsukuyomi
tonynava97
Tsukuyomi
5,158
1,517
0
2,832
12,915
6,281
0
934
11,929
0
48,012
W
Ah Muzen Cab
xItsGodMauricio
Ah Muzen Cab
11,168
6,911
0
9,129
13,431
5,051
570
2,564
10,833
0
67,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
34,667
423
Minions Killed
380
0
Camps Cleared
0
1,273,336
Distance Traveled
1,139,145
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,426
571
18
1
0
272,773
7
W
Merlin
7,350
565
114
9
0
242,116
6
L
Erlang Shen
7,375
567
80
6
0
283,583
2
L
Neith
6,711
516
89
7
0
210,878
4
W
Ao Kuang
7,577
583
76
6
0
257,861
2
L
Khepri
5,801
446
11
1
0
156,717
1
W
King Arthur
7,790
599
98
8
0
271,127
1
L
Baron Samedi
7,833
603
109
8
0
245,494
5
L
Tsukuyomi
6,947
534
91
7
0
242,473
1
W
Ah Muzen Cab
8,275
637
117
9
0
229,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role