Player Matchup

Sylvanus
Sylvanus
Toastmster
Sylvanus
Level 109
God Stats
24W - 15L
1,682 SR
Queue Stats
121W - 108L
1,565 Elo+
Party 1
Hachiman
Hachiman
XelorZX12
Hachiman
Level 102
God Stats
0W - 2L
1,200 SR
Queue Stats
115W - 106L
1,571 Elo+
Party 1
Discordia
Discordia
marco440
Discordia
Level 106
God Stats
0W - 3L
1,066 SR
Queue Stats
93W - 79L
1,523 Elo+
Party 1
Team Averages
Level 106
1,316 SR
1,553 Elo+

VS

Team Averages
Level 79
1,544 SR
1,480 Elo+
Chaac
Chaac
ElectricOath
Chaac
Level 83
God Stats
11W - 6L
1,633 SR
Queue Stats
83W - 102L
1,512 Elo+
Solo
Danzaburou
Danzaburou
VissssssWhey
Danzaburou
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 66L
1,430 Elo+
Solo
Ra
Ra
wickedxdino
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Toastmster
Sylvanus
15
4 / 3 / 7
11,455
716
15,155
23,459
27,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
XelorZX12
Hachiman
13
5 / 5 / 3
11,296
706
12,326
13,936
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
marco440
Discordia
14
3 / 9 / 7
10,345
647
6,493
16,188
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
11,435
715
19,584
24,259
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
VissssssWhey
Danzaburou
14
1 / 5 / 10
11,000
688
13,028
11,966
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 2 / 4
12,766
798
14,707
15,630
6,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
17
17
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
Sylvanus
Toastmster
Sylvanus
4
3
7
2.5
W
Danzaburou
VissssssWhey
Danzaburou
1
5
10
1.2
L
Hachiman
XelorZX12
Hachiman
5
5
3
1.3
L
Discordia
marco440
Discordia
3
9
7
0.72
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
47,319
53,583
Taken
51,855
37,468
Mitigated
28,274
16,212
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,584
2,579
578
12,358
24,259
17,669
0
7,751
16,236
0
46,737
L
Sylvanus
Toastmster
Sylvanus
15,155
3,300
3,045
11,287
23,459
27,507
0
7,646
15,313
32,835
0
W
Danzaburou
VissssssWhey
Danzaburou
13,028
5,289
394
3,303
11,966
4,308
1,801
5,370
6,290
0
53,854
L
Hachiman
XelorZX12
Hachiman
12,326
6,406
0
777
13,936
4,597
0
2,886
10,875
0
30,654
L
Discordia
marco440
Discordia
6,493
480
0
1,103
16,188
5,364
0
4,215
11,648
46,298
0
W
14,707
1,071
3,296
8,159
15,630
6,297
763
8,080
7,368
75,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
35,201
152
Minions Killed
220
0
Camps Cleared
0
718,120
Distance Traveled
882,679
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,435
715
50
3
0
301,936
1
L
Sylvanus
11,455
716
24
2
0
270,368
6
W
Danzaburou
11,000
688
74
5
0
272,899
5
L
Hachiman
11,296
706
39
2
0
205,833
0
L
Discordia
10,345
647
89
6
0
241,919
0
W
Ra
12,766
798
96
6
0
307,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role