Player Matchup

Odin
Odin
Dirtregs
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Marin2minguez
Bacchus
Level 29
God Stats
3W - 1L
1,918 SR
Queue Stats
410W - 370L
1,561 Elo+
Solo
Scylla
Scylla
Talymm
Scylla
Level 10
God Stats
47W - 42L
1,583 SR
Queue Stats
67W - 65L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XDkappaXD
Ah Muzen Cab
Level 16
God Stats
19W - 26L
1,707 SR
Queue Stats
69W - 66L
1,544 Elo+
Party 3
Sol
Sol
beBounch
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,532 Elo+
Party 3
Team Averages
Level 38
1,642 SR
1,554 Elo+

VS

Team Averages
Level 18
1,819 SR
1,679 Elo+
Hercules
Hercules
DukeScuttleButt
Hercules
Level 16
God Stats
13W - 13L
1,500 SR
Queue Stats
217W - 155L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eintaxi
Cthulhu
Level 16
God Stats
13W - 15L
1,811 SR
Queue Stats
82W - 55L
1,496 Elo+
Party 1
Medusa
Medusa
ThePhero
Medusa
Level 22
God Stats
2W - 0L
1,811 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 1
Zeus
Zeus
TheVietnamWar
Zeus
Level 17
God Stats
14W - 2L
1,953 SR
Queue Stats
91W - 16L
1,881 Elo+
Party 4
Cabrakan
Cabrakan
zerploř
Cabrakan
Level 21
God Stats
16W - 1L
2,019 SR
Queue Stats
133W - 23L
1,893 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 8 / 1
9,509
951
11,017
18,213
10,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
15
1 / 3 / 1
10,091
1,009
9,590
16,462
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Talymm
Scylla
15
1 / 9 / 1
9,293
929
7,844
13,697
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
XDkappaXD
Ah Muzen Cab
15
0 / 6 / 2
9,018
902
4,805
12,438
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 2
8,807
881
8,053
14,171
7,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 0 / 17
11,358
1,136
14,135
11,761
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Eintaxi
Cthulhu
17
2 / 0 / 20
10,454
1,045
11,344
12,148
14,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ThePhero
Medusa
16
2 / 2 / 17
10,080
1,008
6,541
7,712
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 1 / 13
11,476
1,148
19,046
5,984
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
zerploř
Cabrakan
18
11 / 0 / 14
12,606
1,261
16,227
8,307
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
110
3
Kills
29
29
Deaths
3
7
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
1
0.19
W
Hercules
7
0
17
15.5
W
Cthulhu
Eintaxi
Cthulhu
2
0
20
12
L
Bacchus
1
3
1
0.5
L
Scylla
Talymm
Scylla
1
9
1
0.17
W
Medusa
ThePhero
Medusa
2
2
17
5.25
W
7
1
13
13.5
L
Ah Muzen Cab
XDkappaXD
Ah Muzen Cab
0
6
2
0.17
L
0
3
2
0.33
W
Cabrakan
zerploř
Cabrakan
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
67,293
74,981
Taken
45,912
49,755
Mitigated
39,471
4,363
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,017
2,049
0
0
18,213
10,945
0
9,602
8,188
1,256
42,030
W
Hercules
14,135
3,855
0
4,260
11,761
11,021
0
5,733
6,028
0
19,092
W
Cthulhu
Eintaxi
Cthulhu
11,344
1,305
435
0
12,148
14,223
0
7,714
4,434
27,587
0
L
Bacchus
9,590
0
0
1,133
16,462
20,672
0
7,626
8,391
17,795
0
L
Scylla
Talymm
Scylla
7,844
1,466
0
424
13,697
5,812
0
9,934
3,593
20,014
0
W
Medusa
ThePhero
Medusa
6,541
2,739
0
542
7,712
3,980
0
4,270
3,442
0
21,422
W
19,046
1,318
214
1,378
5,984
2,777
0
2,922
3,062
45,613
0
L
Ah Muzen Cab
XDkappaXD
Ah Muzen Cab
4,805
1,918
0
1,151
12,438
5,030
0
8,462
3,701
0
16,685
L
8,053
1,288
0
1,655
14,171
7,296
0
10,068
3,924
19,806
0
W
Cabrakan
zerploř
Cabrakan
16,227
2,338
0
702
8,307
7,470
0
5,328
2,979
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
55,974
158
Minions Killed
201
3
Camps Cleared
9
988,363
Distance Traveled
1,093,311
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,509
951
77
8
0
209,047
1
W
Hercules
11,358
1,136
20
2
2
250,468
2
W
Cthulhu
10,454
1,045
40
4
1
220,746
0
L
Bacchus
10,091
1,009
7
1
0
214,027
0
L
Scylla
9,293
929
38
4
1
176,346
0
W
Medusa
10,080
1,008
48
5
0
197,981
0
W
Zeus
11,476
1,148
73
7
4
191,800
3
L
Ah Muzen Cab
9,018
902
19
2
1
187,179
0
L
Sol
8,807
881
17
2
1
201,764
0
W
Cabrakan
12,606
1,261
20
2
2
232,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role