Player Matchup

Ra
Ra
BukkakeKai
Ra
Level 16
God Stats
2W - 2L
1,683 SR
Queue Stats
36W - 28L
1,696 Elo+
Party 1
Mercury
Mercury
EmperorVulcan
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 133L
1,574 Elo+
Party 1
Nemesis
Nemesis
Jablinski420495
Nemesis
Level 27
God Stats
34W - 35L
1,567 SR
Queue Stats
166W - 195L
1,525 Elo+
Party 3
Hades
Hades
MyLilDoppio
Hades
Level 160
God Stats
46W - 26L
1,548 SR
Queue Stats
294W - 228L
1,588 Elo+
Party 1
Chernobog
Chernobog
jplaysd
Chernobog
Level 63
God Stats
5W - 8L
1,418 SR
Queue Stats
178W - 210L
1,463 Elo+
Party 3
Team Averages
Level 85
1,543 SR
1,569 Elo+

VS

Team Averages
Level 91
1,482 SR
1,426 Elo+
Ares
Ares
B00mzhakalaka
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Ullr
Ullr
JerichoRising
Ullr
Level 154
God Stats
0W - 3L
1,298 SR
Queue Stats
123W - 159L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
NoxiousNight
Nu Wa
Level 135
God Stats
4W - 4L
1,527 SR
Queue Stats
42W - 58L
1,440 Elo+
Party 2
Fenrir
Fenrir
aureus_deus
Fenrir
Level 118
God Stats
4W - 6L
1,563 SR
Queue Stats
142W - 228L
1,374 Elo+
Party 2
Ra
Ra
takechi1434
Ra
Level 39
God Stats
5W - 4L
1,525 SR
Queue Stats
25W - 31L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,450
586
6,264
6,407
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
12
5 / 0 / 6
7,035
640
6,090
8,442
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 2
5,962
542
3,690
6,186
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 7
6,735
612
6,407
7,786
3,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
jplaysd
Chernobog
10
7 / 1 / 2
6,696
609
4,306
6,163
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,526
411
2,021
6,546
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 4 / 1
5,774
525
3,523
7,881
2,338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 2
5,372
488
5,592
6,071
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
2 / 5 / 1
5,737
522
3,627
8,806
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 4 / 1
6,450
586
5,033
6,085
2,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
23
Kills
7
7
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
2
4
3
W
Mercury
5
0
6
8
W
2
2
2
1.5
L
2
4
1
0.63
W
5
2
7
4.25
L
0
5
2
0.2
L
Fenrir
2
5
1
0.5
W
Chernobog
jplaysd
Chernobog
7
1
2
8
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
19,796
34,984
Taken
35,389
14,408
Mitigated
11,601
13,212
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,021
421
0
288
6,546
2,799
0
3,112
3,260
6,365
0
W
6,264
1,015
478
2,696
6,407
3,887
1,395
1,639
4,672
31,185
0
W
Mercury
6,090
3,166
0
3,849
8,442
2,766
0
2,017
6,303
0
41,626
W
3,690
1,860
236
1,274
6,186
2,051
1,384
2,997
3,075
0
25,537
L
3,523
896
0
416
7,881
2,338
0
3,149
4,554
0
33,178
W
6,407
848
182
3,448
7,786
3,763
216
3,096
4,476
34,881
0
L
5,592
2,156
0
466
6,071
1,652
26
2,669
3,402
27,472
0
L
Fenrir
3,627
437
0
1,990
8,806
2,733
0
2,273
6,375
0
19,218
W
Chernobog
jplaysd
Chernobog
4,306
2,998
306
743
6,163
1,941
1,094
2,246
3,812
0
23,281
L
5,033
753
121
1,580
6,085
2,079
0
958
5,127
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
27,859
307
Minions Killed
232
0
Camps Cleared
0
1,081,846
Distance Traveled
971,857
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,526
411
6
1
0
213,517
2
W
Ra
6,450
586
51
5
0
190,370
4
W
Mercury
7,035
640
76
7
0
246,820
2
W
Nemesis
5,962
542
55
5
0
244,259
0
L
Ullr
5,774
525
67
6
0
180,681
2
W
Hades
6,735
612
78
7
0
183,728
8
L
Nu Wa
5,372
488
43
4
0
169,449
4
L
Fenrir
5,737
522
41
4
0
212,894
0
W
Chernobog
6,696
609
47
4
0
216,669
3
L
Ra
6,450
586
75
7
0
195,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role