Player Matchup

Poseidon
Poseidon
DutifulCheese84
Poseidon
Level 29
God Stats
23W - 25L
1,500 SR
Queue Stats
252W - 310L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Wicked Ford
Danzaburou
Level 156
God Stats
2W - 1L
1,603 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 2
Mercury
Mercury
iAJF
Mercury
Level 160
God Stats
3W - 3L
1,659 SR
Queue Stats
38W - 46L
1,600 Elo+
Party 2
Team Averages
Level 115
1,587 SR
1,505 Elo+

VS

Team Averages
Level 105
1,561 SR
1,582 Elo+
Bellona
Bellona
FoureverCore
Bellona
Level 156
God Stats
0W - 1L
1,658 SR
Queue Stats
74W - 49L
1,646 Elo+
Party 1
Loki
Loki
H2o_Bell
Loki
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 8L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
SilentReaper-_-X
Sylvanus
Level 141
God Stats
2W - 3L
1,723 SR
Queue Stats
154W - 124L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
10 / 6 / 8
13,341
785
10,753
14,214
7,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Wicked Ford
Danzaburou
17
9 / 8 / 10
13,696
806
17,016
19,677
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
iAJF
Mercury
17
6 / 5 / 13
12,515
736
13,418
21,342
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FoureverCore
Bellona
17
10 / 8 / 3
13,456
792
21,556
22,900
20,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
2 / 11 / 8
11,645
685
5,405
15,457
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 7
12,061
709
15,089
16,079
12,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
25
Kills
17
19
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
6
8
2.33
L
Bellona
FoureverCore
Bellona
10
8
3
1.44
L
Loki
2
11
8
0.55
L
5
6
7
1.42
W
Danzaburou
Wicked Ford
Danzaburou
9
8
10
1.75
W
Mercury
iAJF
Mercury
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
42,050
55,233
Taken
54,436
32,771
Mitigated
39,946
15,779
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,753
1,203
486
2,908
14,214
7,102
550
4,056
10,158
34,098
0
L
Bellona
FoureverCore
Bellona
21,556
10,883
0
3,915
22,900
20,603
630
5,127
17,327
0
76,149
L
Loki
5,405
1,479
0
457
15,457
6,544
121
4,323
10,984
0
17,645
L
15,089
4,136
2,110
4,630
16,079
12,799
283
4,063
11,816
44,304
5,908
W
Danzaburou
Wicked Ford
Danzaburou
17,016
8,626
0
7,317
19,677
8,159
1,993
5,555
14,122
0
63,446
W
Mercury
iAJF
Mercury
13,418
5,430
0
5,068
21,342
17,510
1,339
4,980
16,362
7,525
37,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
37,162
167
Minions Killed
161
0
Camps Cleared
0
858,165
Distance Traveled
722,020
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,341
785
44
3
0
264,411
2
L
Bellona
13,456
792
93
5
0
254,792
2
L
Loki
11,645
685
23
1
0
219,985
0
L
Sylvanus
12,061
709
45
3
0
247,243
1
W
Danzaburou
13,696
806
60
4
0
254,601
0
W
Mercury
12,515
736
63
4
0
339,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role