Player Matchup

Arachne
Arachne
AXE__Senpai
Arachne
Level 129
God Stats
44W - 14L
2,040 SR
Queue Stats
451W - 426L
1,499 Elo+
Party 1
Tyr
Tyr
LeviRiggins2711
Tyr
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
412W - 386L
1,522 Elo+
Party 1
Sol
Sol
Rogue9916
Sol
Level 28
God Stats
2W - 4L
1,543 SR
Queue Stats
31W - 34L
1,408 Elo+
Solo
Cerberus
Cerberus
Sebas4436
Cerberus
Level 13
God Stats
4W - 0L
1,845 SR
Queue Stats
10W - 9L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
XxRadiation72xX
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,545 Elo+
Party 1
Team Averages
Level 54
1,686 SR
1,467 Elo+

VS

Team Averages
Level 26
1,496 SR
1,361 Elo+
Ares
Ares
Noob_Chuck
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,301 Elo+
Party 3
Hades
Hades
dcembrano32
Hades
Level 24
God Stats
30W - 41L
1,420 SR
Queue Stats
71W - 99L
1,315 Elo+
Party 3
Cernunnos
Cernunnos
deadlyblade2
Cernunnos
Level 28
God Stats
5W - 4L
1,597 SR
Queue Stats
36W - 26L
1,441 Elo+
Party 2
Thanatos
Thanatos
haankko777
Thanatos
Level 22
God Stats
26W - 36L
1,461 SR
Queue Stats
31W - 46L
1,292 Elo+
Party 3
Bellona
Bellona
lionhero1
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 25L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AXE__Senpai
Arachne
19
17 / 3 / 4
12,543
627
18,081
16,195
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 5
10,260
513
12,621
15,473
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 7
11,303
565
14,711
11,187
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sebas4436
Cerberus
13
1 / 1 / 3
9,218
461
3,796
7,875
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
XxRadiation72xX
Heimdallr
12
0 / 2 / 3
8,218
411
868
7,523
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,185
409
3,202
10,813
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 0
9,485
474
6,782
15,193
9,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
deadlyblade2
Cernunnos
13
4 / 6 / 3
9,118
456
11,411
14,289
5,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
haankko777
Thanatos
14
3 / 6 / 1
9,077
454
4,244
15,256
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
lionhero1
Bellona
12
1 / 10 / 1
8,016
401
5,023
17,649
12,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
30
Kills
10
10
Deaths
30
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AXE__Senpai
Arachne
17
3
4
6.33
W
6
1
5
8.5
L
0
2
1
0.25
W
6
3
7
3.17
W
Cerberus
Sebas4436
Cerberus
1
1
3
2.5
W
Heimdallr
XxRadiation72xX
Heimdallr
0
2
3
0.75
L
2
6
0
0.33
L
Cernunnos
deadlyblade2
Cernunnos
4
6
3
0.92
L
Thanatos
haankko777
Thanatos
3
6
1
0.58
L
Bellona
lionhero1
Bellona
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,077
Damage
30,662
58,253
Taken
73,200
28,662
Mitigated
41,386
19,774
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AXE__Senpai
Arachne
18,081
13,398
0
2,665
16,195
7,458
0
3,552
12,643
0
82,191
W
12,621
1,610
0
7,422
15,473
10,397
306
2,052
13,421
0
49,122
L
3,202
299
0
717
10,813
8,358
124
4,796
5,782
36,414
0
W
14,711
2,168
0
5,977
11,187
4,643
3,820
1,965
9,222
69,409
2,728
W
Cerberus
Sebas4436
Cerberus
3,796
142
63
2,133
7,875
3,453
1,105
1,612
6,263
35,649
0
W
Heimdallr
XxRadiation72xX
Heimdallr
868
621
0
1,514
7,523
2,711
2,063
803
6,720
0
29,402
L
6,782
183
28
3,172
15,193
9,381
1,410
3,593
11,500
47,200
0
L
Cernunnos
deadlyblade2
Cernunnos
11,411
6,011
0
2,687
14,289
5,702
360
4,550
9,410
0
47,263
L
Thanatos
haankko777
Thanatos
4,244
1,178
0
10,571
15,256
5,743
0
1,535
13,696
0
57,838
L
Bellona
lionhero1
Bellona
5,023
1,258
0
2,220
17,649
12,202
665
3,349
13,950
0
36,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
43,881
418
Minions Killed
399
0
Camps Cleared
0
1,853,017
Distance Traveled
1,795,121
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,543
627
113
6
0
448,497
0
W
Tyr
10,260
513
80
4
0
383,225
1
L
Ares
8,185
409
49
2
0
395,455
0
W
Sol
11,303
565
112
6
0
388,581
4
W
Cerberus
9,218
461
57
3
0
334,077
0
W
Heimdallr
8,218
411
56
3
0
298,637
0
L
Hades
9,485
474
96
5
0
369,895
0
L
Cernunnos
9,118
456
92
5
0
280,981
2
L
Thanatos
9,077
454
96
5
0
384,661
0
L
Bellona
8,016
401
66
3
0
364,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role