Player Matchup

Ne Zha
Ne Zha
Gold I
KIRIlOS
Ne Zha
Gold I
Level 160
God Stats
13W - 12L
1,882 SR
Queue Stats
381W - 387L
1,625 MMR
Solo
Anhur
Anhur
Gold III
NoRegreats
Anhur
Gold III
Level 69
God Stats
12W - 11L
1,602 SR
Queue Stats
244W - 254L
1,590 MMR
Solo
Hel
Hel
Gold III
ReTTion11
Hel
Gold III
Level 156
God Stats
7W - 5L
1,511 SR
Queue Stats
307W - 304L
1,564 MMR
Solo
Ymir
Ymir
Gold IV
SrFornica
Ymir
Gold IV
Level 126
God Stats
0W - 2L
1,320 SR
Queue Stats
18W - 18L
1,590 MMR
Party 3
Cerberus
Cerberus
Bronze III
ThetrollGamer86
Cerberus
Bronze III
Level 107
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 3L
1,543 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,612 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,549 SR
1,580 MMR
Arachne
Arachne
Gold III
Bigmah
Arachne
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum V
HeCookin
Persephone
Platinum V
Level 146
God Stats
7W - 5L
1,461 SR
Queue Stats
190W - 174L
1,656 MMR
Party 2
Xbalanque
Xbalanque
Gold I
Mooooooooove
Xbalanque
Gold I
Level 147
God Stats
3W - 4L
1,578 SR
Queue Stats
183W - 169L
1,554 MMR
Party 2
Sobek
Sobek
Silver II
NeverPunished
Sobek
Silver II
Level 47
God Stats
4W - 0L
1,893 SR
Queue Stats
17W - 8L
1,596 MMR
Party 1
Guan Yu
Guan Yu
Silver II
SpitOnMeDaddy
Guan Yu
Silver II
Level 43
God Stats
1W - 1L
1,312 SR
Queue Stats
17W - 8L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KIRIlOS
Ne Zha
18
0 / 5 / 3
10,177
463
11,558
16,707
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
0 / 2 / 1
10,155
462
9,485
16,658
5,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 1
12,187
554
14,953
19,347
9,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
1 / 7 / 6
9,208
419
5,517
18,193
18,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
15
2 / 7 / 5
9,351
425
8,085
21,443
19,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatApolloDanzaburouScyllaAthena

VS

Bans
SetJanusHeimdallrAphroditeIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bigmah
Arachne
19
6 / 2 / 9
13,229
601
11,678
22,799
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
HeCookin
Persephone
19
4 / 2 / 6
13,618
619
15,994
8,374
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Mooooooooove
Xbalanque
20
9 / 3 / 0
14,131
642
21,670
17,775
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 1 / 11
12,001
546
10,272
21,045
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
17
1 / 2 / 10
11,603
527
8,168
22,664
16,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
10
Kills
23
23
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bigmah
Arachne
6
2
9
5.25
W
Persephone
HeCookin
Persephone
4
2
6
3.5
L
Ne Zha
KIRIlOS
Ne Zha
0
5
3
0.3
W
Xbalanque
Mooooooooove
Xbalanque
9
3
0
3
W
3
1
11
8.5
L
Anhur
0
2
1
0.25
L
7
2
1
3.75
W
Guan Yu
1
2
10
3
L
Ymir
1
7
6
0.57
L
Cerberus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
67,782
92,348
Taken
92,657
60,070
Mitigated
60,208
34,285
Healing
45,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bigmah
Arachne
11,678
7,717
0
9,901
22,799
10,192
960
7,101
15,623
0
99,444
W
Persephone
HeCookin
Persephone
15,994
1,009
0
2,127
8,374
3,338
1,746
4,543
3,804
104,419
0
L
Ne Zha
KIRIlOS
Ne Zha
11,558
3,904
0
5,844
16,707
7,132
130
2,971
13,686
0
91,393
W
Xbalanque
Mooooooooove
Xbalanque
21,670
11,605
0
10,012
17,775
5,991
4,521
4,856
12,919
0
114,327
W
10,272
1,264
0
8,356
21,045
23,868
186
5,834
15,161
38,583
0
L
Anhur
9,485
4,349
0
5,152
16,658
5,886
0
2,564
14,044
0
93,381
L
14,953
301
4,323
12,822
19,347
9,374
479
7,646
11,626
91,482
0
W
Guan Yu
8,168
1,585
2,069
12,959
22,664
16,819
2,965
10,397
11,892
0
50,675
L
Ymir
5,517
1,241
0
1,814
18,193
18,056
930
5,051
12,829
38,781
0
L
Cerberus
8,085
351
0
4,330
21,443
19,622
943
8,034
13,334
43,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
64,582
650
Minions Killed
621
0
Camps Cleared
0
1,959,390
Distance Traveled
2,163,833
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,229
601
132
6
0
492,014
4
W
Persephone
13,618
619
180
8
0
431,704
4
L
Ne Zha
10,177
463
165
8
0
436,705
1
W
Xbalanque
14,131
642
168
8
0
360,157
3
W
Sobek
12,001
546
54
2
0
447,013
7
L
Anhur
10,155
462
153
7
0
359,724
1
L
Hel
12,187
554
163
7
0
442,274
3
W
Guan Yu
11,603
527
87
4
0
432,945
5
L
Ymir
9,208
419
80
4
0
332,134
4
L
Cerberus
9,351
425
89
4
0
388,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role