Player Matchup

Cerberus
Cerberus
Crakatowaa
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 46L
1,564 Elo+
Party 1
Hercules
Hercules
KermitTheDuck42
Hercules
Level 7
God Stats
3W - 0L
1,792 SR
Queue Stats
6W - 7L
1,799 Elo+
Party 1
Neith
Neith
Stansbuttcrumbs
Neith
Level 17
God Stats
6W - 6L
1,551 SR
Queue Stats
193W - 173L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
malywaly
Hun Batz
Level 61
God Stats
4W - 5L
1,684 SR
Queue Stats
425W - 387L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
s0n1c_secks
Baron Samedi
Level 109
God Stats
1W - 1L
1,272 SR
Queue Stats
128W - 132L
1,475 Elo+
Party 1
Team Averages
Level 45
1,560 SR
1,555 Elo+

VS

Team Averages
Level 22
1,407 SR
1,474 Elo+
Skadi
Skadi
AchooAngler
Skadi
Level 25
God Stats
2W - 5L
1,048 SR
Queue Stats
53W - 49L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
Dreamsnatcher71
Baba Yaga
Level 26
God Stats
13W - 15L
1,499 SR
Queue Stats
54W - 56L
1,486 Elo+
Solo
Chaac
Chaac
Yuki_Haku_i
Chaac
Level 29
God Stats
3W - 2L
1,488 SR
Queue Stats
13W - 14L
1,512 Elo+
Solo
Thor
Thor
susanabmori10
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,376 Elo+
Solo
Ne Zha
Ne Zha
zhrmghg
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crakatowaa
Cerberus
11
3 / 2 / 6
7,639
509
5,561
9,907
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
1 / 5 / 1
6,860
457
3,008
8,731
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 7
8,412
561
7,604
7,005
2,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
malywaly
Hun Batz
12
1 / 6 / 8
7,454
497
4,784
10,966
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
s0n1c_secks
Baron Samedi
16
13 / 2 / 4
10,308
687
14,803
12,643
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,104
474
4,935
8,994
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Dreamsnatcher71
Baba Yaga
11
0 / 6 / 4
6,759
451
5,871
9,454
3,521
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
13 / 3 / 1
8,955
597
14,823
15,633
10,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 2 / 0
4,556
304
196
1,727
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
zhrmghg
Ne Zha
11
1 / 6 / 3
6,900
460
3,321
13,444
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
14
15
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Cerberus
Crakatowaa
Cerberus
3
2
6
3
L
Baba Yaga
Dreamsnatcher71
Baba Yaga
0
6
4
0.33
W
Hercules
1
5
1
0.3
W
4
0
7
7.5
L
13
3
1
4.5
W
Hun Batz
malywaly
Hun Batz
1
6
8
0.83
W
Baron Samedi
s0n1c_secks
Baron Samedi
13
2
4
7.5
L
0
2
0
0
L
Ne Zha
zhrmghg
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
29,146
49,252
Taken
49,252
24,161
Mitigated
21,693
17,123
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,935
2,604
0
628
8,994
3,149
0
3,443
5,513
0
36,774
W
Cerberus
Crakatowaa
Cerberus
5,561
876
0
1,271
9,907
6,809
300
1,366
8,541
12,963
0
L
Baba Yaga
Dreamsnatcher71
Baba Yaga
5,871
420
0
1,947
9,454
3,521
0
4,946
4,283
33,005
0
W
Hercules
3,008
1,699
0
1,006
8,731
4,945
926
669
8,062
0
22,864
W
7,604
3,404
0
4,997
7,005
2,511
758
298
6,707
0
50,607
L
14,823
3,907
0
5,602
15,633
10,502
422
5,684
9,611
0
48,167
W
Hun Batz
malywaly
Hun Batz
4,784
1,458
0
2,711
10,966
3,784
0
1,487
9,479
0
41,179
W
Baron Samedi
s0n1c_secks
Baron Samedi
14,803
2,414
1,663
5,475
12,643
6,112
399
2,051
10,592
66,622
0
L
196
152
0
93
1,727
389
80
345
1,334
0
2,319
L
Ne Zha
zhrmghg
Ne Zha
3,321
839
0
4,642
13,444
4,132
0
5,386
7,922
0
32,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
34,274
357
Minions Killed
283
0
Camps Cleared
0
1,306,509
Distance Traveled
1,118,998
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,104
474
62
4
0
262,760
9
W
Cerberus
7,639
509
29
2
0
269,683
1
L
Baba Yaga
6,759
451
66
4
0
258,187
0
W
Hercules
6,860
457
51
3
0
274,469
0
W
Neith
8,412
561
97
6
0
243,321
3
L
Chaac
8,955
597
81
5
0
259,563
0
W
Hun Batz
7,454
497
69
5
0
270,383
0
W
Baron Samedi
10,308
687
111
7
0
248,653
2
L
Thor
4,556
304
5
0
0
79,705
0
L
Ne Zha
6,900
460
69
5
0
258,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role