Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Da Zep Zion
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 14L
1,778 Elo+
Party 1
Cupid
Cupid
GrumpyGopher
Cupid
Level 154
God Stats
9W - 4L
1,802 SR
Queue Stats
486W - 463L
1,550 Elo+
Party 1
Eset
Eset
Medic In Pink
Eset
Level 157
God Stats
40W - 31L
1,894 SR
Queue Stats
557W - 490L
1,720 Elo+
Party 1
Anubis
Anubis
Pharaoh eXe
Anubis
Level 149
God Stats
1W - 5L
1,083 SR
Queue Stats
359W - 254L
1,639 Elo+
Party 1
Team Averages
Level 122
1,556 SR
1,638 Elo+

VS

Team Averages
Level 68
1,515 SR
1,443 Elo+
Zhong Kui
Zhong Kui
BLANK B0SS
Zhong Kui
Level 46
God Stats
13W - 11L
1,556 SR
Queue Stats
19W - 31L
1,356 Elo+
Party 2
Aphrodite
Aphrodite
CallMeDinis
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,483 Elo+
Party 3
Bellona
Bellona
KILZ x FeaRzZ
Bellona
Level 48
God Stats
0W - 3L
1,300 SR
Queue Stats
19W - 27L
1,340 Elo+
Party 3
Apollo
Apollo
TBurn
Apollo
Level 109
God Stats
3W - 1L
1,748 SR
Queue Stats
492W - 456L
1,502 Elo+
Party 2
Ravana
Ravana
augur1
Ravana
Level 106
God Stats
23W - 17L
1,472 SR
Queue Stats
300W - 322L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 0 / 8
6,091
609
5,237
4,482
2,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 4
6,972
697
5,746
4,596
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 3
5,488
549
3,002
5,597
1,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
5,755
576
3,295
4,218
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
9 / 0 / 3
6,924
692
10,747
7,350
3,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLANK B0SS
Zhong Kui
7
0 / 5 / 0
4,365
437
1,977
8,388
4,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
CallMeDinis
Aphrodite
6
0 / 5 / 1
4,295
430
963
5,833
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
7
0 / 5 / 1
4,414
441
2,536
7,456
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
TBurn
Apollo
7
0 / 3 / 0
4,201
420
3,482
7,660
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
augur1
Ravana
7
1 / 4 / 0
4,783
478
2,883
6,171
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
1
1
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
8
8
L
Zhong Kui
BLANK B0SS
Zhong Kui
0
5
0
0
L
Aphrodite
CallMeDinis
Aphrodite
0
5
1
0.1
W
5
0
4
7
W
1
0
3
2.5
L
Bellona
0
5
1
0.1
W
3
1
2
4
W
Anubis
9
0
3
10.5
L
Apollo
TBurn
Apollo
0
3
0
0
L
Ravana
augur1
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
11,841
26,243
Taken
35,508
10,528
Mitigated
13,434
15,839
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,237
609
325
2,376
4,482
2,307
560
616
3,866
24,366
0
L
Zhong Kui
BLANK B0SS
Zhong Kui
1,977
272
0
2,989
8,388
4,844
0
3,549
4,839
18,244
0
L
Aphrodite
CallMeDinis
Aphrodite
963
310
690
1,099
5,833
2,242
0
3,672
2,161
8,564
0
W
5,746
2,156
0
1,946
4,596
2,109
0
1,249
3,347
0
46,453
W
3,002
1,938
300
3,503
5,597
1,366
759
307
5,290
0
26,345
L
Bellona
2,536
1,039
0
1,086
7,456
3,184
0
5,766
1,690
0
12,764
W
3,295
426
168
2,189
4,218
1,116
100
250
3,968
26,247
0
W
Anubis
10,747
532
0
5,032
7,350
3,630
249
518
6,832
41,132
0
L
Apollo
TBurn
Apollo
3,482
1,626
0
2,807
7,660
1,687
0
3,299
4,361
0
16,576
L
Ravana
augur1
Ravana
2,883
1,122
0
1,278
6,171
1,477
0
2,993
3,178
0
16,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
22,058
324
Minions Killed
149
0
Camps Cleared
0
898,537
Distance Traveled
809,020
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,091
609
44
4
0
177,137
0
L
Zhong Kui
4,365
437
35
4
0
150,074
0
L
Aphrodite
4,295
430
20
2
0
150,750
0
W
Nike
6,972
697
89
9
0
209,642
1
W
Cupid
5,488
549
46
5
0
156,828
1
L
Bellona
4,414
441
23
2
0
164,634
0
W
Eset
5,755
576
63
6
0
190,035
2
W
Anubis
6,924
692
82
8
0
164,895
1
L
Apollo
4,201
420
29
3
0
167,232
0
L
Ravana
4,783
478
42
4
0
176,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role