Player Matchup

Anhur
Anhur
LongDunky
Anhur
Level 28
God Stats
15W - 5L
1,674 SR
Queue Stats
53W - 59L
1,606 Elo+
Solo
Geb
Geb
MissingButt
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,516 Elo+
Party 1
Arachne
Arachne
MissingColon
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,515 Elo+
Party 1
Janus
Janus
OpticCyclops
Janus
Level 16
God Stats
4W - 3L
1,671 SR
Queue Stats
25W - 16L
1,549 Elo+
Party 1
Izanami
Izanami
Thrallin
Izanami
Level 18
God Stats
2W - 0L
1,671 SR
Queue Stats
20W - 12L
1,647 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,567 Elo+

VS

Team Averages
Level 11
1,485 SR
1,493 Elo+
Artemis
Artemis
Angelissex
Artemis
Level 6
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 3
Hel
Hel
DrasticSage
Hel
Level 11
God Stats
2W - 3L
1,599 SR
Queue Stats
3W - 7L
1,493 Elo+
Party 2
Set
Set
JungIe0rFeed
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Solo
Cerberus
Cerberus
MarioSantosss
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 3
Pele
Pele
warman90024
Pele
Level 25
God Stats
2W - 3L
1,526 SR
Queue Stats
4W - 6L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LongDunky
Anhur
13
6 / 2 / 3
8,359
597
7,577
8,786
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 11
7,350
525
3,844
6,698
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MissingColon
Arachne
14
5 / 1 / 5
8,367
598
5,152
7,402
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 5 / 4
8,605
615
7,259
7,735
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thrallin
Izanami
12
6 / 5 / 9
7,891
564
6,600
7,127
2,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angelissex
Artemis
11
1 / 5 / 2
6,817
487
2,402
6,598
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 8 / 2
5,666
405
1,779
6,275
1,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 3 / 1
9,473
677
9,364
9,055
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MarioSantosss
Cerberus
10
0 / 6 / 3
6,421
459
1,108
9,249
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 8 / 1
6,290
449
4,937
11,723
3,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
30
Kills
13
13
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angelissex
Artemis
1
5
2
0.4
L
1
8
2
0.25
L
9
3
1
3.17
W
Anhur
LongDunky
Anhur
6
2
3
3.75
L
Cerberus
MarioSantosss
Cerberus
0
6
3
0.25
W
4
0
11
9.5
W
Arachne
MissingColon
Arachne
5
1
5
7.5
W
9
5
4
2.2
W
Izanami
Thrallin
Izanami
6
5
9
2.1
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,432
Damage
19,590
37,748
Taken
42,900
14,941
Mitigated
14,310
7,170
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angelissex
Artemis
2,402
658
0
15
6,598
2,293
1,293
622
5,947
0
24,284
L
1,779
361
1,149
746
6,275
1,562
0
3,169
3,052
8,231
0
L
9,364
3,832
0
3,342
9,055
3,515
0
1,021
7,988
0
60,767
W
Anhur
LongDunky
Anhur
7,577
2,385
0
2,509
8,786
2,763
641
564
8,222
0
40,036
L
Cerberus
MarioSantosss
Cerberus
1,108
128
0
695
9,249
3,727
492
1,975
7,206
16,255
0
W
3,844
1,545
0
1,852
6,698
4,758
242
1,265
5,433
20,097
0
W
Arachne
MissingColon
Arachne
5,152
3,968
0
2,514
7,402
2,911
0
113
7,289
0
53,936
W
7,259
914
0
0
7,735
2,208
1,343
659
7,076
44,155
0
W
Izanami
Thrallin
Izanami
6,600
4,579
0
295
7,127
2,301
932
286
6,841
0
41,345
L
4,937
1,076
57
1,785
11,723
3,213
645
3,995
7,604
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
34,667
382
Minions Killed
289
0
Camps Cleared
0
1,297,898
Distance Traveled
1,337,942
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,817
487
57
4
0
240,036
2
L
Hel
5,666
405
19
1
0
267,588
1
L
Set
9,473
677
117
8
0
297,290
0
W
Anhur
8,359
597
92
7
0
238,412
0
L
Cerberus
6,421
459
34
2
0
271,253
1
W
Geb
7,350
525
19
1
0
276,644
10
W
Arachne
8,367
598
106
8
0
286,938
4
W
Janus
8,605
615
88
6
0
241,191
0
W
Izanami
7,891
564
77
6
0
254,713
0
L
Pele
6,290
449
62
4
0
261,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role