Player Matchup

Medusa
Medusa
ApostleChar
Medusa
Level 147
God Stats
37W - 20L
1,749 SR
Queue Stats
376W - 340L
1,598 Elo+
Party 3
Geb
Geb
B C H Box
Geb
Level 140
God Stats
8W - 3L
1,775 SR
Queue Stats
76W - 75L
1,425 Elo+
Party 1
Horus
Horus
Genjyoni
Horus
Level 69
God Stats
10W - 14L
1,748 SR
Queue Stats
301W - 263L
1,586 Elo+
Party 3
Janus
Janus
HotChocolate36
Janus
Level 42
God Stats
9W - 11L
1,451 SR
Queue Stats
32W - 41L
1,429 Elo+
Party 1
Tiamat
Tiamat
skiptumylu2
Tiamat
Level 87
God Stats
5W - 3L
1,244 SR
Queue Stats
127W - 115L
1,539 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,515 Elo+

VS

Team Averages
Level 91
1,557 SR
1,498 Elo+
Erlang Shen
Erlang Shen
BIG-J-1997
Erlang Shen
Level 143
God Stats
7W - 10L
1,562 SR
Queue Stats
665W - 733L
1,460 Elo+
Party 2
Cerberus
Cerberus
EREN_YEETER69
Cerberus
Level 65
God Stats
1W - 1L
1,764 SR
Queue Stats
197W - 190L
1,564 Elo+
Solo
Nike
Nike
GamingBear8210
Nike
Level 48
God Stats
1W - 5L
1,421 SR
Queue Stats
10W - 23L
1,499 Elo+
Solo
Ravana
Ravana
KLivinLavish
Ravana
Level 155
God Stats
5W - 9L
1,539 SR
Queue Stats
403W - 451L
1,517 Elo+
Party 2
Skadi
Skadi
Main Subject
Skadi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 1 / 8
13,843
577
29,982
12,754
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 26
11,443
477
6,865
11,734
10,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Genjyoni
Horus
18
7 / 2 / 9
12,326
514
10,335
14,003
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 8 / 14
12,963
540
13,733
12,311
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
6 / 4 / 14
12,722
530
11,909
16,450
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIG-J-1997
Erlang Shen
14
2 / 8 / 6
9,410
392
7,525
20,830
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
EREN_YEETER69
Cerberus
15
3 / 9 / 3
10,121
422
8,377
25,145
21,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 3
9,433
393
6,193
16,501
13,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
17
10 / 7 / 4
11,928
497
11,017
17,379
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 9 / 1
9,457
394
7,565
15,825
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
39
Kills
15
16
Deaths
40
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
1
8
18
W
3
1
26
16
L
Erlang Shen
BIG-J-1997
Erlang Shen
2
8
6
0.63
L
Cerberus
EREN_YEETER69
Cerberus
3
9
3
0.5
L
0
7
3
0.21
W
Horus
Genjyoni
Horus
7
2
9
5.75
W
9
8
14
2
L
Ravana
10
7
4
1.71
L
0
9
1
0.06
W
Tiamat
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,824
Damage
40,677
67,252
Taken
95,680
42,101
Mitigated
56,880
17,298
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
29,982
13,310
0
4,837
12,754
5,123
8,539
1,795
10,959
0
122,962
W
6,865
1,226
1,183
1,364
11,734
10,258
981
2,188
9,546
22,198
0
L
Erlang Shen
BIG-J-1997
Erlang Shen
7,525
3,742
0
3,975
20,830
8,676
0
7,682
13,095
0
45,161
L
Cerberus
EREN_YEETER69
Cerberus
8,377
653
381
4,335
25,145
21,233
14
7,228
17,842
48,823
0
L
6,193
1,003
138
3,283
16,501
13,948
474
4,109
12,092
0
53,754
W
Horus
Genjyoni
Horus
10,335
4,116
547
4,339
14,003
12,134
1,595
897
13,106
0
46,450
W
13,733
1,162
0
1,162
12,311
3,343
1,297
1,562
10,749
49,997
0
L
Ravana
11,017
1,778
0
1,902
17,379
7,795
0
8,766
8,593
0
64,372
L
7,565
4,079
0
1,309
15,825
5,228
0
4,722
11,078
0
64,197
W
Tiamat
11,909
1,671
0
3,866
16,450
11,243
1,350
1,935
14,515
82,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,297
Gold Earned
50,349
469
Minions Killed
475
0
Camps Cleared
0
2,275,549
Distance Traveled
1,969,129
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,843
577
166
7
0
456,076
3
W
Geb
11,443
477
33
1
0
469,302
2
L
Erlang Shen
9,410
392
84
4
0
436,566
2
L
Cerberus
10,121
422
101
4
0
380,637
0
L
Nike
9,433
393
83
3
0
352,341
1
W
Horus
12,326
514
74
3
0
442,122
3
W
Janus
12,963
540
75
3
0
470,527
1
L
Ravana
11,928
497
91
4
0
428,072
6
L
Skadi
9,457
394
116
5
0
371,513
9
W
Tiamat
12,722
530
121
5
0
437,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role