Player Matchup

Thanatos
Thanatos
BENJAC04
Thanatos
Level 34
God Stats
24W - 23L
1,478 SR
Queue Stats
423W - 458L
1,330 Elo+
Solo
Merlin
Merlin
Danatoks
Merlin
Level 53
God Stats
1W - 3L
1,475 SR
Queue Stats
6W - 10L
1,381 Elo+
Party 3
Izanami
Izanami
anonimo1x33
Izanami
Level 50
God Stats
2W - 4L
1,381 SR
Queue Stats
7W - 13L
1,325 Elo+
Party 3
Ymir
Ymir
pandehuevito
Ymir
Level 27
God Stats
2W - 8L
1,220 SR
Queue Stats
14W - 30L
1,279 Elo+
Party 3
Susano
Susano
slim_xynoo
Susano
Level 109
God Stats
14W - 11L
1,407 SR
Queue Stats
250W - 267L
1,413 Elo+
Party 3
Team Averages
Level 55
1,392 SR
1,346 Elo+

VS

Team Averages
Level 61
1,548 SR
1,367 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AlchemisT7735
Amaterasu
Level 28
God Stats
6W - 1L
1,947 SR
Queue Stats
127W - 150L
1,334 Elo+
Party 1
Cerberus
Cerberus
AzraelBR23
Cerberus
Level 105
God Stats
11W - 10L
1,489 SR
Queue Stats
148W - 191L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
lauti1lopez
Heimdallr
Level 24
God Stats
5W - 14L
1,475 SR
Queue Stats
63W - 141L
1,303 Elo+
Party 2
Bellona
Bellona
xX_FACUNDO_R_xX
Bellona
Level 72
God Stats
20W - 42L
1,331 SR
Queue Stats
110W - 221L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BENJAC04
Thanatos
17
2 / 5 / 0
9,827
468
4,535
17,268
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Danatoks
Merlin
15
1 / 3 / 1
9,349
445
7,127
7,246
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
anonimo1x33
Izanami
14
3 / 2 / 2
8,644
412
10,189
9,845
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 4
8,174
389
6,510
12,434
7,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
slim_xynoo
Susano
17
1 / 4 / 2
10,095
481
12,770
12,682
7,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 3 / 5
10,568
503
9,760
15,838
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
AlchemisT7735
Amaterasu
17
5 / 1 / 4
10,121
482
8,415
13,807
9,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
AzraelBR23
Cerberus
17
5 / 0 / 5
10,911
520
10,518
11,582
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
lauti1lopez
Heimdallr
15
0 / 4 / 3
8,500
405
5,194
11,103
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 1 / 2
9,510
453
4,150
14,558
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
16
16
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
5
2.17
W
Amaterasu
AlchemisT7735
Amaterasu
5
1
4
7
W
Cerberus
AzraelBR23
Cerberus
5
0
5
7.5
L
Thanatos
BENJAC04
Thanatos
2
5
0
0.4
L
Merlin
Danatoks
Merlin
1
3
1
0.5
L
Izanami
anonimo1x33
Izanami
3
2
2
2
W
Heimdallr
lauti1lopez
Heimdallr
0
4
3
0.38
L
2
2
4
2
L
Susano
slim_xynoo
Susano
1
4
2
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
38,037
59,475
Taken
66,888
26,538
Mitigated
36,819
21,285
Healing
27,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,760
3,761
0
6,852
15,838
6,797
0
1,185
14,511
0
74,484
W
Amaterasu
AlchemisT7735
Amaterasu
8,415
4,002
0
7,042
13,807
9,069
972
1,229
12,547
0
46,074
W
Cerberus
AzraelBR23
Cerberus
10,518
0
681
5,466
11,582
5,271
220
3,489
7,665
66,287
0
L
Thanatos
BENJAC04
Thanatos
4,535
1,186
0
9,864
17,268
5,721
167
2,940
14,328
0
75,854
L
Merlin
Danatoks
Merlin
7,127
124
0
1,154
7,246
2,147
117
3,852
3,394
57,868
0
L
Izanami
anonimo1x33
Izanami
10,189
5,724
0
3,481
9,845
3,359
995
1,371
8,474
0
55,658
W
Heimdallr
lauti1lopez
Heimdallr
5,194
2,398
648
2,690
11,103
4,386
712
3,710
7,299
0
49,050
L
6,510
941
485
3,597
12,434
7,631
35
2,171
10,263
33,523
0
L
Susano
slim_xynoo
Susano
12,770
1,825
0
2,704
12,682
7,680
138
184
12,498
0
65,968
W
4,150
634
0
4,496
14,558
11,296
370
3,289
11,229
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
49,610
536
Minions Killed
524
0
Camps Cleared
0
1,865,703
Distance Traveled
2,030,407
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,568
503
113
5
0
469,221
7
W
Amaterasu
10,121
482
101
5
0
426,233
3
W
Cerberus
10,911
520
161
8
0
423,248
6
L
Thanatos
9,827
468
120
6
0
390,447
0
L
Merlin
9,349
445
118
6
0
329,919
3
L
Izanami
8,644
412
110
5
0
385,217
3
W
Heimdallr
8,500
405
85
4
0
334,814
2
L
Ymir
8,174
389
55
3
0
359,738
1
L
Susano
10,095
481
133
6
0
400,382
1
W
Bellona
9,510
453
64
3
0
376,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role