Player Matchup

Merlin
Merlin
AnomalyD25
Merlin
Level 136
God Stats
7W - 8L
1,500 SR
Queue Stats
181W - 212L
1,600 Elo+
Party 1
Neith
Neith
Arphidon
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kourse Max73
Thanatos
Level 148
God Stats
7W - 8L
1,918 SR
Queue Stats
228W - 245L
1,620 Elo+
Party 1
Set
Set
tonynava97
Set
Level 108
God Stats
2W - 2L
1,449 SR
Queue Stats
206W - 215L
1,551 Elo+
Party 1
Athena
Athena
xXHellStormXx
Athena
Level 159
God Stats
5W - 2L
1,579 SR
Queue Stats
143W - 124L
1,574 Elo+
Solo
Team Averages
Level 136
1,589 SR
1,569 Elo+

VS

Team Averages
Level 153
1,582 SR
1,529 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Isaitou
Chernobog
Level 160
God Stats
0W - 3L
1,528 SR
Queue Stats
111W - 130L
1,573 Elo+
Party 3
Bellona
Bellona
ThePriceIsBryce
Bellona
Level 129
God Stats
10W - 16L
1,534 SR
Queue Stats
507W - 501L
1,519 Elo+
Party 2
Thanatos
Thanatos
Toad-_-93
Thanatos
Level 157
God Stats
4W - 2L
1,747 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 3
He Bo
He Bo
Yadora ala
He Bo
Level 160
God Stats
6W - 8L
1,598 SR
Queue Stats
460W - 443L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnomalyD25
Merlin
15
6 / 1 / 5
9,165
573
8,137
5,703
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Arphidon
Neith
14
3 / 2 / 10
8,213
513
7,325
7,050
2,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Kourse Max73
Thanatos
12
4 / 4 / 6
7,387
462
8,027
13,779
5,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 2
9,563
598
5,833
12,107
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 12
8,682
543
9,506
9,585
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 5 / 4
6,540
409
5,642
16,740
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Isaitou
Chernobog
12
2 / 3 / 4
7,143
446
6,417
7,705
2,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 0
8,258
516
10,255
15,414
10,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Toad-_-93
Thanatos
12
1 / 4 / 2
7,205
450
4,138
9,430
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
14
0 / 5 / 2
7,761
485
3,409
7,574
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
22
Kills
8
8
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
4
0.6
W
Merlin
AnomalyD25
Merlin
6
1
5
8.5
W
Neith
Arphidon
Neith
3
2
10
4
L
Chernobog
Isaitou
Chernobog
2
3
4
1.33
W
Thanatos
Kourse Max73
Thanatos
4
4
6
1.75
L
4
5
0
0.8
L
Thanatos
Toad-_-93
Thanatos
1
4
2
0.5
L
He Bo
0
5
2
0.2
W
3
1
2
4
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
29,861
48,224
Taken
56,863
22,802
Mitigated
31,385
22,545
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,642
451
462
4,084
16,740
12,764
0
4,674
11,914
15,413
0
W
Merlin
AnomalyD25
Merlin
8,137
667
409
1,087
5,703
2,458
676
301
5,402
53,872
0
W
Neith
Arphidon
Neith
7,325
3,767
0
2,480
7,050
2,460
602
2,145
4,905
0
43,074
L
Chernobog
Isaitou
Chernobog
6,417
3,115
0
2,500
7,705
2,630
0
2,774
4,849
0
36,852
W
Thanatos
Kourse Max73
Thanatos
8,027
1,005
448
10,138
13,779
5,851
0
3,182
10,597
0
28,679
L
10,255
4,106
0
3,397
15,414
10,446
0
4,257
10,998
15
53,131
L
Thanatos
Toad-_-93
Thanatos
4,138
922
0
8,315
9,430
3,172
0
2,340
6,986
0
43,121
L
He Bo
3,409
0
0
491
7,574
2,373
0
3,053
4,473
58,080
0
W
5,833
2,907
0
4,976
12,107
7,623
656
448
11,659
0
72,434
W
9,506
2,528
0
3,007
9,585
4,410
0
2,990
6,595
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
36,907
437
Minions Killed
406
0
Camps Cleared
0
1,596,822
Distance Traveled
1,541,410
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,540
409
18
1
0
302,702
2
W
Merlin
9,165
573
108
7
0
302,975
3
W
Neith
8,213
513
76
5
0
271,097
4
L
Chernobog
7,143
446
83
5
0
310,933
1
W
Thanatos
7,387
462
36
2
0
342,202
0
L
Bellona
8,258
516
106
7
0
296,539
5
L
Thanatos
7,205
450
90
6
0
343,975
0
L
He Bo
7,761
485
109
7
0
287,261
3
W
Set
9,563
598
149
9
0
309,917
2
W
Athena
8,682
543
68
4
0
370,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role