Player Matchup

Danzaburou
Danzaburou
Nannersammichiz
Danzaburou
Level 124
God Stats
0W - 1L
1,513 SR
Queue Stats
18W - 31L
1,494 Elo+
Party 2
Ra
Ra
Samus6999
Ra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SwiftStomp
Sylvanus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,504 Elo+
Party 2
Team Averages
Level 50
1,504 SR
1,499 Elo+

VS

Team Averages
Level 84
1,718 SR
1,624 Elo+
Nox
Nox
Cotto0311
Nox
Level 126
God Stats
28W - 17L
1,700 SR
Queue Stats
230W - 138L
1,633 Elo+
Party 1
King Arthur
King Arthur
Rokvic
King Arthur
Level 103
God Stats
60W - 80L
1,486 SR
Queue Stats
344W - 491L
1,476 Elo+
Solo
Medusa
Medusa
ozno45
Medusa
Level 22
God Stats
21W - 4L
1,969 SR
Queue Stats
38W - 19L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nannersammichiz
Danzaburou
13
2 / 5 / 4
9,317
666
11,179
12,981
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 4
8,763
626
5,618
7,421
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SwiftStomp
Sylvanus
12
2 / 7 / 4
9,740
696
5,124
15,273
14,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
10,791
771
10,568
10,003
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rokvic
King Arthur
13
5 / 1 / 13
10,011
715
8,482
13,105
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ozno45
Medusa
13
5 / 2 / 13
10,106
722
11,417
8,531
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
18
19
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Danzaburou
Nannersammichiz
Danzaburou
2
5
4
0.8
W
King Arthur
Rokvic
King Arthur
5
1
13
11.5
L
2
7
4
0.57
L
Sylvanus
SwiftStomp
Sylvanus
2
7
4
0.57
W
Medusa
ozno45
Medusa
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
30,467
35,675
Taken
31,639
23,111
Mitigated
20,071
8,483
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,568
656
224
1,548
10,003
4,124
661
2,077
7,818
42,655
0
L
Danzaburou
Nannersammichiz
Danzaburou
11,179
3,554
0
1,818
12,981
5,430
0
3,939
8,692
0
53,048
W
King Arthur
Rokvic
King Arthur
8,482
671
0
3,325
13,105
13,122
281
4,603
8,241
272
32,474
L
5,618
408
596
118
7,421
3,206
0
1,108
6,154
21,774
0
L
Sylvanus
SwiftStomp
Sylvanus
5,124
1,200
1,598
4,353
15,273
14,475
0
5,295
9,513
11,496
0
W
Medusa
ozno45
Medusa
11,417
5,316
0
984
8,531
2,825
1,235
3,467
4,818
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
30,908
135
Minions Killed
196
0
Camps Cleared
0
668,479
Distance Traveled
778,437
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,791
771
80
6
0
245,621
0
L
Danzaburou
9,317
666
83
6
0
252,364
0
W
King Arthur
10,011
715
54
4
0
263,585
2
L
Ra
8,763
626
34
2
0
203,520
2
L
Sylvanus
9,740
696
18
1
0
212,595
3
W
Medusa
10,106
722
62
4
0
269,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role