Player Matchup

Danzaburou
Danzaburou
Zaneatopia
Danzaburou
Level 86
God Stats
18W - 14L
1,445 SR
Queue Stats
375W - 302L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
paesrofa
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
thecaaman
Odin
Level 49
God Stats
3W - 8L
1,471 SR
Queue Stats
255W - 203L
1,538 Elo+
Party 2
Team Averages
Level 81
1,472 SR
1,525 Elo+

VS

Team Averages
Level 116
1,500 SR
1,560 Elo+
Khepri
Khepri
NitroKing46
Khepri
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 69L
1,544 Elo+
Party 1
Sol
Sol
alexitoLatam01
Sol
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 194L
1,546 Elo+
Solo
Izanami
Izanami
yazahawk
Izanami
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 27L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zaneatopia
Danzaburou
12
1 / 5 / 1
7,571
631
9,289
12,589
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
paesrofa
Ah Puch
4
0 / 1 / 0
5,921
493
0
1,021
156
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
1 / 3 / 1
7,291
608
5,285
11,217
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 1 / 7
8,175
681
5,949
6,713
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 0 / 3
9,164
764
8,432
9,333
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
yazahawk
Izanami
11
2 / 1 / 7
7,914
660
6,958
7,969
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
7
5.5
L
Danzaburou
Zaneatopia
Danzaburou
1
5
1
0.3
W
5
0
3
6.5
L
Ah Puch
paesrofa
Ah Puch
0
1
0
0
L
Odin
1
3
1
0.5
W
Izanami
yazahawk
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
21,339
24,827
Taken
24,015
11,586
Mitigated
12,432
4,385
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,949
640
0
1,136
6,713
6,876
14
0
6,544
14,304
0
L
Danzaburou
Zaneatopia
Danzaburou
9,289
3,794
0
3,075
12,589
4,412
0
7,581
5,008
0
42,906
W
8,432
3,594
0
5,061
9,333
2,799
1,844
40
9,193
56,622
0
L
Ah Puch
paesrofa
Ah Puch
0
0
0
0
1,021
156
0
94
927
152
0
L
Odin
5,285
775
0
1,310
11,217
7,018
0
6,745
4,472
0
23,543
W
Izanami
yazahawk
Izanami
6,958
4,257
0
2,517
7,969
2,757
952
0
7,794
0
33,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
25,253
89
Minions Killed
188
0
Camps Cleared
0
437,217
Distance Traveled
613,452
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,175
681
19
2
0
225,461
1
L
Danzaburou
7,571
631
64
5
0
211,487
3
W
Sol
9,164
764
87
7
0
188,865
1
L
Ah Puch
5,921
493
0
0
0
11,401
0
L
Odin
7,291
608
25
2
0
214,329
1
W
Izanami
7,914
660
82
7
0
199,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role