Player Matchup

Heimdallr
Heimdallr
Battle5Cry
Heimdallr
Level 66
God Stats
9W - 10L
1,628 SR
Queue Stats
98W - 153L
1,450 Elo+
Party 1
Tiamat
Tiamat
Dewmaster120
Tiamat
Level 120
God Stats
9W - 6L
1,753 SR
Queue Stats
667W - 850L
1,447 Elo+
Party 1
Nemesis
Nemesis
Mayo Sauce2
Nemesis
Level 102
God Stats
2W - 3L
1,314 SR
Queue Stats
439W - 526L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Potatomaster906
Cu Chulainn
Level 98
God Stats
22W - 23L
1,593 SR
Queue Stats
334W - 573L
1,483 Elo+
Party 1
Ymir
Ymir
butter ball40
Ymir
Level 17
God Stats
2W - 6L
1,549 SR
Queue Stats
15W - 18L
1,575 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,492 Elo+

VS

Team Averages
Level 61
1,513 SR
1,494 Elo+
Hera
Hera
Mao Hisoka
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 184L
1,421 Elo+
Party 3
Kuzenbo
Kuzenbo
PYAGunzblazing
Kuzenbo
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
628W - 561L
1,551 Elo+
Party 2
Loki
Loki
Soul-Eater153
Loki
Level 26
God Stats
28W - 27L
1,565 SR
Queue Stats
190W - 209L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kobra396
Cu Chulainn
Level 62
God Stats
18W - 21L
1,388 SR
Queue Stats
434W - 423L
1,572 Elo+
Party 2
Apollo
Apollo
oAshikabi
Apollo
Level 28
God Stats
25W - 22L
1,614 SR
Queue Stats
223W - 227L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Battle5Cry
Heimdallr
17
5 / 2 / 4
10,825
570
16,830
11,763
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
6 / 0 / 5
11,428
601
11,947
8,836
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mayo Sauce2
Nemesis
18
8 / 1 / 6
11,313
595
10,105
15,744
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Potatomaster906
Cu Chulainn
18
11 / 2 / 6
11,991
631
24,677
23,090
16,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 3
8,774
462
2,762
13,560
9,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,499
447
7,639
10,969
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
9,184
483
9,459
19,659
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 7 / 3
7,472
393
7,046
15,578
4,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
kobra396
Cu Chulainn
14
2 / 7 / 1
9,160
482
12,429
23,765
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
oAshikabi
Apollo
14
1 / 7 / 4
8,321
438
8,723
15,071
5,459
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
31
Kills
8
8
Deaths
31
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Battle5Cry
Heimdallr
5
2
4
3.5
W
Tiamat
6
0
5
8.5
L
1
5
3
0.5
W
Nemesis
Mayo Sauce2
Nemesis
8
1
6
11
L
4
5
1
0.9
W
Cu Chulainn
Potatomaster906
Cu Chulainn
11
2
6
7
L
0
7
3
0.21
W
1
3
3
0.83
L
Cu Chulainn
kobra396
Cu Chulainn
2
7
1
0.36
L
Apollo
oAshikabi
Apollo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,321
Damage
45,296
72,993
Taken
85,042
44,571
Mitigated
51,556
22,439
Healing
21,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Battle5Cry
Heimdallr
16,830
10,503
0
3,486
11,763
4,864
3,095
3,288
8,381
0
76,840
W
Tiamat
11,947
1,424
0
4,444
8,836
6,511
1,776
2,816
5,799
78,776
0
L
7,639
1,499
0
2,961
10,969
4,175
609
2,971
7,784
44,303
0
W
Nemesis
Mayo Sauce2
Nemesis
10,105
4,784
0
5,399
15,744
7,121
588
2,778
12,774
0
77,086
L
9,459
3,433
0
4,225
19,659
19,469
37
5,751
13,791
33,562
0
W
Cu Chulainn
Potatomaster906
Cu Chulainn
24,677
4,970
0
8,381
23,090
16,766
0
7,082
15,408
11,353
68,311
L
7,046
1,347
0
3,708
15,578
4,996
0
3,023
12,450
0
40,886
W
2,762
1,055
0
729
13,560
9,309
0
3,497
10,004
34,255
0
L
Cu Chulainn
kobra396
Cu Chulainn
12,429
2,342
0
7,726
23,765
17,457
0
4,068
19,517
8,310
40,882
L
Apollo
oAshikabi
Apollo
8,723
5,569
0
3,298
15,071
5,459
0
2,176
12,852
116
52,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,331
Gold Earned
42,636
545
Minions Killed
446
0
Camps Cleared
0
1,830,990
Distance Traveled
1,880,961
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,825
570
127
7
0
341,059
2
W
Tiamat
11,428
601
144
8
0
377,310
4
L
Hera
8,499
447
118
6
0
319,282
3
W
Nemesis
11,313
595
116
6
0
426,719
5
L
Kuzenbo
9,184
483
51
3
0
430,499
0
W
Cu Chulainn
11,991
631
119
6
0
356,316
5
L
Loki
7,472
393
82
4
0
408,778
0
W
Ymir
8,774
462
39
2
0
329,586
0
L
Cu Chulainn
9,160
482
77
4
0
348,429
2
L
Apollo
8,321
438
118
6
0
373,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role