Player Matchup

Medusa
Medusa
Large Sike
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,605 Elo+
Party 1
Achilles
Achilles
Me Bungle
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,639 Elo+
Party 1
Ymir
Ymir
ThatOrphanMateo
Ymir
Level 58
God Stats
16W - 8L
1,669 SR
Queue Stats
93W - 83L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
dherco
Cthulhu
Level 24
God Stats
229W - 172L
1,616 SR
Queue Stats
452W - 437L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
godsleader98
Baba Yaga
Level 29
God Stats
3W - 2L
1,551 SR
Queue Stats
106W - 91L
1,615 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,607 Elo+

VS

Team Averages
Level 18
1,525 SR
1,522 Elo+
Aphrodite
Aphrodite
Joeman999
Aphrodite
Level 17
God Stats
18W - 17L
1,689 SR
Queue Stats
108W - 126L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Little-Mac_02
Danzaburou
Level 17
God Stats
0W - 2L
1,539 SR
Queue Stats
40W - 43L
1,661 Elo+
Solo
Merlin
Merlin
ThreeNines
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,474 Elo+
Solo
Thanatos
Thanatos
TurtleHurdle987
Thanatos
Level 24
God Stats
15W - 9L
1,588 SR
Queue Stats
30W - 28L
1,488 Elo+
Solo
Guan Yu
Guan Yu
drew9902175
Guan Yu
Level 28
God Stats
5W - 10L
1,311 SR
Queue Stats
253W - 257L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Large Sike
Medusa
12
0 / 0 / 0
6,520
502
4,556
5,499
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Me Bungle
Achilles
13
7 / 1 / 1
7,828
602
7,840
9,347
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,944
457
1,264
6,703
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
dherco
Cthulhu
11
0 / 1 / 2
6,383
491
5,687
6,568
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
godsleader98
Baba Yaga
11
2 / 1 / 3
6,778
521
6,852
4,585
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joeman999
Aphrodite
10
1 / 0 / 0
6,227
479
1,911
7,625
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Little-Mac_02
Danzaburou
12
0 / 0 / 2
6,984
537
5,351
7,138
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
ThreeNines
Merlin
11
0 / 4 / 1
6,118
471
3,166
7,170
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
0 / 5 / 1
5,930
456
2,401
8,880
2,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
drew9902175
Guan Yu
13
1 / 1 / 0
6,957
535
4,685
9,106
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
2
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Joeman999
Aphrodite
1
0
0
1
W
Medusa
Large Sike
Medusa
0
0
0
0
L
Danzaburou
Little-Mac_02
Danzaburou
0
0
2
1
W
Achilles
Me Bungle
Achilles
7
1
1
7.5
W
1
1
1
1.5
L
Merlin
ThreeNines
Merlin
0
4
1
0.13
L
Thanatos
0
5
1
0.1
W
Cthulhu
dherco
Cthulhu
0
1
2
1
L
Guan Yu
drew9902175
Guan Yu
1
1
0
1
W
Baba Yaga
godsleader98
Baba Yaga
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
17,514
32,702
Taken
39,919
15,338
Mitigated
15,251
12,200
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Joeman999
Aphrodite
1,911
142
3,073
5,344
7,625
3,122
0
3,838
3,762
13,595
0
W
Medusa
Large Sike
Medusa
4,556
1,922
0
2,231
5,499
1,494
834
358
5,101
0
47,403
L
Danzaburou
Little-Mac_02
Danzaburou
5,351
2,132
0
3,613
7,138
2,226
0
169
6,969
0
47,720
W
Achilles
Me Bungle
Achilles
7,840
2,442
0
3,803
9,347
4,640
0
1,075
8,178
0
52,374
W
1,264
64
0
1,594
6,703
3,741
168
1,438
5,171
11,876
0
L
Merlin
ThreeNines
Merlin
3,166
101
0
807
7,170
2,378
0
2,640
4,530
34,462
0
L
Thanatos
2,401
759
0
3,961
8,880
2,815
0
1,891
6,989
0
33,827
W
Cthulhu
dherco
Cthulhu
5,687
503
302
2,665
6,568
4,025
0
0
6,163
32,546
0
L
Guan Yu
drew9902175
Guan Yu
4,685
861
245
5,316
9,106
4,710
0
4,715
3,866
0
37,961
W
Baba Yaga
godsleader98
Baba Yaga
6,852
581
0
1,605
4,585
1,438
190
1,726
2,582
40,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
32,216
345
Minions Killed
355
0
Camps Cleared
0
1,188,196
Distance Traveled
1,191,074
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,227
479
33
3
0
233,970
5
W
Medusa
6,520
502
91
7
0
233,585
1
L
Danzaburou
6,984
537
94
7
0
242,014
2
W
Achilles
7,828
602
90
7
0
279,489
1
W
Ymir
5,944
457
18
1
0
242,005
2
L
Merlin
6,118
471
77
6
0
248,549
6
L
Thanatos
5,930
456
76
6
0
198,558
0
W
Cthulhu
6,383
491
77
6
0
206,162
2
L
Guan Yu
6,957
535
75
6
0
267,983
5
W
Baba Yaga
6,778
521
69
5
0
226,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role