Player Matchup

Artemis
Artemis
Chillbc
Artemis
Level 49
God Stats
7W - 5L
1,807 SR
Queue Stats
329W - 296L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
FlamingRabbit160
Erlang Shen
Level 25
God Stats
24W - 12L
1,807 SR
Queue Stats
351W - 308L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
SWEnoble
Ah Puch
Level 36
God Stats
5W - 2L
1,807 SR
Queue Stats
228W - 228L
1,484 Elo+
Party 1
Team Averages
Level 37
1,807 SR
1,498 Elo+

VS

Team Averages
Level 53
1,802 SR
1,578 Elo+
Ymir
Ymir
Jailman1260
Ymir
Level 25
God Stats
7W - 1L
2,004 SR
Queue Stats
56W - 48L
1,480 Elo+
Party 2
Artemis
Artemis
Samba NS
Artemis
Level 32
God Stats
2W - 3L
1,673 SR
Queue Stats
31W - 21L
1,620 Elo+
Party 2
Tiamat
Tiamat
xxsquinkyxx
Tiamat
Level 101
God Stats
3W - 2L
1,729 SR
Queue Stats
62W - 48L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chillbc
Artemis
16
10 / 3 / 6
13,251
736
29,774
16,741
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
FlamingRabbit160
Erlang Shen
15
2 / 4 / 11
12,365
687
5,871
20,605
22,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
SWEnoble
Ah Puch
16
4 / 4 / 9
12,184
677
19,206
11,111
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
10,943
608
4,984
20,710
21,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Samba NS
Artemis
15
8 / 4 / 1
12,239
680
15,558
15,568
6,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
0 / 9 / 8
11,243
625
13,104
24,140
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
11
11
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chillbc
Artemis
10
3
6
4.33
W
Erlang Shen
FlamingRabbit160
Erlang Shen
2
4
11
1.88
L
3
3
3
1.5
W
Ah Puch
SWEnoble
Ah Puch
4
4
9
2.13
L
Artemis
Samba NS
Artemis
8
4
1
2.13
L
Tiamat
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,851
Damage
33,646
48,457
Taken
60,418
34,581
Mitigated
47,465
18,026
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chillbc
Artemis
29,774
18,273
0
6,724
16,741
7,290
2,725
6,711
10,030
0
71,787
W
Erlang Shen
FlamingRabbit160
Erlang Shen
5,871
2,720
0
8,308
20,605
22,946
434
6,623
13,982
0
16,330
L
4,984
818
0
1,422
20,710
21,819
297
8,758
11,842
21,255
0
W
Ah Puch
SWEnoble
Ah Puch
19,206
981
0
2,994
11,111
4,345
527
4,798
6,313
87,076
0
L
Artemis
Samba NS
Artemis
15,558
7,922
204
102
15,568
6,752
1,131
4,492
11,076
0
51,313
L
Tiamat
13,104
1,367
311
4,434
24,140
18,894
92
5,986
18,154
45,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
34,425
243
Minions Killed
192
0
Camps Cleared
0
878,961
Distance Traveled
857,377
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,251
736
82
5
0
291,656
1
W
Erlang Shen
12,365
687
29
2
0
315,974
0
L
Ymir
10,943
608
31
2
0
303,039
0
W
Ah Puch
12,184
677
132
7
0
271,331
0
L
Artemis
12,239
680
87
5
0
277,251
0
L
Tiamat
11,243
625
74
4
0
277,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role