Player Matchup

Yemoja
Yemoja
Wantsomefoohy
Yemoja
Level 105
God Stats
36W - 31L
1,554 SR
Queue Stats
214W - 237L
1,456 Elo+
Party 2
Olorun
Olorun
beatzordie_
Olorun
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,239 Elo+
Solo
Chaac
Chaac
inD_Paint
Chaac
Level 102
God Stats
27W - 43L
1,358 SR
Queue Stats
233W - 262L
1,335 Elo+
Party 2
Artemis
Artemis
sunrisers21
Artemis
Level 58
God Stats
39W - 40L
1,394 SR
Queue Stats
460W - 519L
1,362 Elo+
Solo
Bakasura
Bakasura
xOtsutsukix
Bakasura
Level 87
God Stats
4W - 3L
1,466 SR
Queue Stats
280W - 328L
1,367 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,352 Elo+

VS

Team Averages
Level 65
1,560 SR
1,301 Elo+
Kukulkan
Kukulkan
BaNaNa cLipz xx
Kukulkan
Level 45
God Stats
1W - 5L
1,364 SR
Queue Stats
4W - 13L
1,205 Elo+
Solo
Ymir
Ymir
Dabbstract710
Ymir
Level 68
God Stats
0W - 1L
1,620 SR
Queue Stats
22W - 37L
1,297 Elo+
Party 1
Chaac
Chaac
Jalejo_57
Chaac
Level 88
God Stats
4W - 3L
1,677 SR
Queue Stats
484W - 511L
1,426 Elo+
Solo
Cupid
Cupid
SocialHermit710
Cupid
Level 83
God Stats
3W - 6L
1,674 SR
Queue Stats
24W - 40L
1,305 Elo+
Party 1
Arachne
Arachne
d-raw1990
Arachne
Level 39
God Stats
4W - 9L
1,465 SR
Queue Stats
13W - 19L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
10,002
476
9,708
18,446
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
16
1 / 5 / 2
9,560
455
6,453
14,817
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
inD_Paint
Chaac
16
0 / 3 / 4
10,023
477
8,767
17,000
12,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
sunrisers21
Artemis
15
3 / 5 / 6
9,291
442
10,995
12,514
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xOtsutsukix
Bakasura
16
8 / 6 / 1
10,818
515
12,517
17,797
9,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 3
10,484
499
6,024
8,653
3,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 5 / 6
8,497
405
7,856
15,225
11,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Jalejo_57
Chaac
18
4 / 1 / 3
10,531
501
13,491
14,517
14,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 7 / 3
9,401
448
11,754
14,305
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
d-raw1990
Arachne
16
11 / 4 / 5
10,952
522
13,182
14,955
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
18
Kills
22
22
Deaths
18
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
1
3
4.5
L
0
5
6
0.6
L
Chaac
Jalejo_57
Chaac
4
1
3
5.5
L
4
7
3
0.79
W
6
3
3
2.5
W
Olorun
1
5
2
0.4
L
Arachne
d-raw1990
Arachne
11
4
5
3.38
W
Chaac
inD_Paint
Chaac
0
3
4
0.67
W
Artemis
sunrisers21
Artemis
3
5
6
1.2
W
Bakasura
xOtsutsukix
Bakasura
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
52,307
80,574
Taken
67,655
44,636
Mitigated
40,033
31,808
Healing
23,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,024
1,245
207
4,603
8,653
3,503
790
3,281
5,085
58,491
0
L
7,856
893
0
0
15,225
11,579
767
4,458
10,735
35,251
0
L
Chaac
Jalejo_57
Chaac
13,491
3,584
0
7,321
14,517
14,267
222
1,613
12,739
0
69,576
L
11,754
7,098
766
4,285
14,305
5,094
2,110
3,206
10,959
0
52,336
W
9,708
2,392
1,367
8,674
18,446
12,213
326
2,665
15,781
52,180
0
W
Olorun
6,453
3,521
139
6,701
14,817
6,601
750
3,466
11,351
69,125
0
L
Arachne
d-raw1990
Arachne
13,182
8,465
0
6,803
14,955
5,590
0
3,603
11,006
0
44,104
W
Chaac
inD_Paint
Chaac
8,767
3,190
0
6,668
17,000
12,275
0
279
16,721
0
66,386
W
Artemis
sunrisers21
Artemis
10,995
4,860
0
2,941
12,514
4,349
855
4,293
8,221
0
44,845
W
Bakasura
xOtsutsukix
Bakasura
12,517
9,222
0
5,318
17,797
9,198
0
3,177
14,620
0
57,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
49,865
491
Minions Killed
445
0
Camps Cleared
0
1,770,711
Distance Traveled
1,868,686
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,484
499
121
6
0
350,816
2
L
Ymir
8,497
405
52
2
0
333,412
1
L
Chaac
10,531
501
120
6
0
412,693
4
L
Cupid
9,401
448
96
5
0
334,768
0
W
Yemoja
10,002
476
64
3
0
351,657
10
W
Olorun
9,560
455
118
6
0
325,314
0
L
Arachne
10,952
522
56
3
0
436,997
1
W
Chaac
10,023
477
119
6
0
383,793
5
W
Artemis
9,291
442
75
4
0
349,054
2
W
Bakasura
10,818
515
115
5
0
360,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role