Player Matchup

Pele
Pele
BlindRumble4
Pele
Level 29
God Stats
4W - 5L
1,409 SR
Queue Stats
91W - 94L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
HurtBoyKMS
Kumbhakarna
Level 20
God Stats
13W - 5L
1,601 SR
Queue Stats
257W - 270L
1,473 Elo+
Solo
Nemesis
Nemesis
PunkDillon
Nemesis
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,374 Elo+
Solo
Heimdallr
Heimdallr
Ruclov
Heimdallr
Level 29
God Stats
3W - 1L
1,761 SR
Queue Stats
35W - 39L
1,564 Elo+
Solo
Hera
Hera
masausu_304
Hera
Level 29
God Stats
5W - 3L
1,436 SR
Queue Stats
39W - 57L
1,554 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,501 Elo+

VS

Team Averages
Level 12
1,553 SR
1,506 Elo+
Anhur
Anhur
DOMPERGNON
Anhur
Level 6
God Stats
2W - 2L
1,734 SR
Queue Stats
26W - 18L
1,572 Elo+
Party 1
Bellona
Bellona
HealedSilver15
Bellona
Level 29
God Stats
1W - 10L
1,345 SR
Queue Stats
86W - 160L
1,451 Elo+
Solo
Arachne
Arachne
ImToSilent
Arachne
Level 11
God Stats
2W - 3L
1,687 SR
Queue Stats
148W - 160L
1,637 Elo+
Solo
Ra
Ra
Tewtiy_
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,513 Elo+
Solo
Sol
Sol
burro_bombado
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
9,681
569
9,857
12,833
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
HurtBoyKMS
Kumbhakarna
13
9 / 0 / 10
9,617
566
6,767
12,363
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
PunkDillon
Nemesis
15
4 / 2 / 7
9,666
569
10,014
14,820
12,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ruclov
Heimdallr
17
6 / 1 / 4
10,309
606
7,367
13,113
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 8
9,713
571
8,622
8,524
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 5 / 0
7,114
418
6,038
12,142
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,640
391
3,960
11,742
11,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ImToSilent
Arachne
15
5 / 3 / 1
9,188
540
6,984
14,064
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 15 / 1
5,661
333
1,221
11,578
3,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 7 / 1
6,985
411
9,012
12,192
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
29
Kills
7
7
Deaths
34
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Anhur
1
5
0
0.2
L
0
4
0
0
W
Kumbhakarna
HurtBoyKMS
Kumbhakarna
9
0
10
14
L
Arachne
ImToSilent
Arachne
5
3
1
1.83
W
Nemesis
PunkDillon
Nemesis
4
2
7
3.75
W
Heimdallr
Ruclov
Heimdallr
6
1
4
8
L
0
15
1
0.03
L
1
7
1
0.21
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
27,215
61,653
Taken
61,718
37,370
Mitigated
27,038
22,422
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,857
2,134
0
5,356
12,833
5,294
0
1,006
11,713
0
69,550
L
Anhur
6,038
1,500
0
2,850
12,142
3,438
306
1,449
10,665
0
34,968
L
3,960
538
0
386
11,742
11,919
162
3,409
8,261
0
28,789
W
Kumbhakarna
HurtBoyKMS
Kumbhakarna
6,767
892
0
1,286
12,363
12,401
91
3,011
8,986
22,418
0
L
Arachne
ImToSilent
Arachne
6,984
3,982
0
6,879
14,064
5,156
0
2,694
11,284
0
51,448
W
Nemesis
PunkDillon
Nemesis
10,014
2,321
0
5,017
14,820
12,130
942
2,078
12,660
13,478
34,017
W
Heimdallr
Ruclov
Heimdallr
7,367
4,050
0
8,122
13,113
4,776
2,026
605
12,486
0
79,849
L
1,221
577
95
578
11,578
3,022
0
4,048
7,294
17,109
0
L
9,012
1,018
0
3,512
12,192
3,503
351
5,868
6,222
35,648
0
W
8,622
1,555
0
2,641
8,524
2,769
361
2,607
5,575
59,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
35,588
470
Minions Killed
301
0
Camps Cleared
0
1,625,537
Distance Traveled
1,503,984
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,681
569
113
7
0
349,195
2
L
Anhur
7,114
418
60
4
0
294,961
2
L
Bellona
6,640
391
42
2
0
325,583
1
W
Kumbhakarna
9,617
566
32
2
0
356,891
4
L
Arachne
9,188
540
106
6
0
314,738
3
W
Nemesis
9,666
569
100
6
0
312,728
0
W
Heimdallr
10,309
606
111
7
0
292,824
2
L
Ra
5,661
333
14
1
0
276,665
1
L
Sol
6,985
411
79
5
0
292,037
0
W
Hera
9,713
571
114
7
0
313,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role