Player Matchup

Skadi
Skadi
GeMo228387
Skadi
Level 25
God Stats
10W - 9L
1,614 SR
Queue Stats
74W - 61L
1,501 Elo+
Party 3
Khepri
Khepri
I DUD ITSSS
Khepri
Level 147
God Stats
6W - 11L
1,722 SR
Queue Stats
152W - 172L
1,388 Elo+
Party 3
Janus
Janus
RuthLezz713
Janus
Level 109
God Stats
4W - 15L
1,438 SR
Queue Stats
97W - 109L
1,642 Elo+
Party 3
Ganesha
Ganesha
StickyBabyMilk
Ganesha
Level 133
God Stats
0W - 1L
1,395 SR
Queue Stats
27W - 39L
1,435 Elo+
Party 3
Pele
Pele
shovelheadtko
Pele
Level 100
God Stats
3W - 3L
1,339 SR
Queue Stats
187W - 201L
1,486 Elo+
Party 3
Team Averages
Level 103
1,502 SR
1,490 Elo+

VS

Team Averages
Level 68
1,611 SR
1,636 Elo+
Heimdallr
Heimdallr
Kreate310
Heimdallr
Level 22
God Stats
3W - 0L
1,831 SR
Queue Stats
33W - 16L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
Leggo_My_Ahegao
Kukulkan
Level 38
God Stats
6W - 5L
1,559 SR
Queue Stats
182W - 92L
1,701 Elo+
Party 2
Sun Wukong
Sun Wukong
Tądpole
Sun Wukong
Level 129
God Stats
4W - 12L
1,399 SR
Queue Stats
264W - 276L
1,525 Elo+
Party 1
Ganesha
Ganesha
UnbornFroggy
Ganesha
Level 124
God Stats
7W - 6L
1,467 SR
Queue Stats
141W - 138L
1,577 Elo+
Party 1
Serqet
Serqet
temp-373459
Serqet
Level 29
God Stats
15W - 4L
1,801 SR
Queue Stats
161W - 83L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 2 / 4
8,091
426
5,554
6,723
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
12
3 / 3 / 2
8,579
452
5,512
15,353
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
8,246
434
5,655
10,076
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 2
8,726
459
6,690
14,607
14,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 1
9,722
512
9,412
16,798
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kreate310
Heimdallr
13
0 / 3 / 4
8,007
421
4,688
9,514
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
8 / 2 / 3
10,769
567
17,757
7,727
3,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Tądpole
Sun Wukong
17
1 / 1 / 4
10,103
532
10,898
12,575
10,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
UnbornFroggy
Ganesha
14
1 / 1 / 8
9,040
476
3,533
13,858
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
16
3 / 2 / 7
9,609
506
10,040
13,183
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
13
13
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
2
4
1.5
L
Khepri
3
3
2
1.33
W
Heimdallr
Kreate310
Heimdallr
0
3
4
0.67
W
Kukulkan
8
2
3
4.75
L
1
4
1
0.38
L
0
1
2
1
W
Sun Wukong
Tądpole
Sun Wukong
1
1
4
3
W
Ganesha
UnbornFroggy
Ganesha
1
1
8
5
L
4
3
1
1.5
W
Serqet
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
46,916
63,557
Taken
56,857
38,059
Mitigated
30,707
13,141
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,554
2,485
0
2,009
6,723
1,952
0
3,510
3,213
0
45,308
L
Khepri
5,512
382
0
3,227
15,353
12,120
133
6,564
8,290
23,275
0
W
Heimdallr
Kreate310
Heimdallr
4,688
1,733
0
1,676
9,514
3,628
2,396
2,740
6,774
0
40,029
W
Kukulkan
17,757
1,080
0
531
7,727
3,110
0
2,227
5,500
88,212
0
L
5,655
132
0
1,461
10,076
3,159
0
5,113
4,459
50,629
0
L
6,690
908
0
1,000
14,607
14,245
0
1,880
12,727
56,828
0
W
Sun Wukong
Tądpole
Sun Wukong
10,898
3,706
0
2,121
12,575
10,064
300
5,332
7,243
286
70,059
W
Ganesha
UnbornFroggy
Ganesha
3,533
224
0
2,686
13,858
9,242
0
3,719
10,139
32,326
0
L
9,412
2,112
0
5,444
16,798
6,583
1,448
4,440
12,099
0
67,001
W
Serqet
10,040
2,722
0
5,204
13,183
4,663
79
3,839
9,344
0
66,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
47,528
458
Minions Killed
491
0
Camps Cleared
0
1,768,146
Distance Traveled
1,792,965
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,091
426
85
4
0
242,155
1
L
Khepri
8,579
452
37
2
0
361,629
3
W
Heimdallr
8,007
421
77
4
0
299,649
3
W
Kukulkan
10,769
567
152
8
0
351,710
7
L
Janus
8,246
434
103
5
0
365,786
7
L
Ganesha
8,726
459
102
5
0
355,669
4
W
Sun Wukong
10,103
532
137
7
0
332,565
3
W
Ganesha
9,040
476
29
2
0
365,143
4
L
Pele
9,722
512
131
7
0
442,907
2
W
Serqet
9,609
506
96
5
0
443,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role