Player Matchup

Artemis
Artemis
Beluxis
Artemis
Level 15
God Stats
1W - 3L
1,250 SR
Queue Stats
29W - 20L
1,628 Elo+
Party 1
Hercules
Hercules
LucurA_700
Hercules
Level 71
God Stats
37W - 39L
1,426 SR
Queue Stats
296W - 344L
1,381 Elo+
Party 1
Agni
Agni
OGT-_SUCIO
Agni
Level 25
God Stats
1W - 2L
1,315 SR
Queue Stats
19W - 5L
1,763 Elo+
Party 1
Hun Batz
Hun Batz
UnDuraznito
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,633 Elo+
Party 1
Cerberus
Cerberus
Yorgui-10
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,694 Elo+
Party 1
Team Averages
Level 31
1,398 SR
1,620 Elo+

VS

Team Averages
Level 18
1,457 SR
1,537 Elo+
Kali
Kali
Chrome5Exodus
Kali
Level 28
God Stats
2W - 3L
1,388 SR
Queue Stats
208W - 267L
1,479 Elo+
Solo
The Morrigan
The Morrigan
EastATLsanta192
The Morrigan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,647 Elo+
Solo
Ymir
Ymir
Fairrn
Ymir
Level 8
God Stats
7W - 6L
1,127 SR
Queue Stats
11W - 12L
1,385 Elo+
Solo
Skadi
Skadi
Luis17_CR
Skadi
Level 29
God Stats
3W - 4L
1,542 SR
Queue Stats
125W - 104L
1,544 Elo+
Solo
Cerberus
Cerberus
MiBodyDifferent
Cerberus
Level 15
God Stats
2W - 0L
1,729 SR
Queue Stats
44W - 43L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beluxis
Artemis
20
11 / 0 / 5
12,715
578
14,881
10,740
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LucurA_700
Hercules
17
3 / 3 / 7
10,558
480
8,280
17,805
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 8
12,684
577
15,015
14,637
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
UnDuraznito
Hun Batz
17
4 / 3 / 4
10,883
495
7,507
15,845
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Yorgui-10
Cerberus
16
5 / 2 / 19
11,435
520
16,049
21,401
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,452
430
5,932
17,702
7,639
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
EastATLsanta192
The Morrigan
17
2 / 5 / 3
10,848
493
12,065
12,753
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Fairrn
Ymir
14
1 / 6 / 0
8,457
384
6,754
17,914
12,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Luis17_CR
Skadi
15
1 / 9 / 1
10,282
467
6,154
14,726
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
18
5 / 3 / 1
11,382
517
18,027
22,258
18,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
28
Kills
11
11
Deaths
28
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Beluxis
Artemis
11
0
5
13.5
W
2
5
1
0.5
W
The Morrigan
EastATLsanta192
The Morrigan
2
5
3
0.7
W
Ymir
Fairrn
Ymir
1
6
0
0.17
L
Hercules
LucurA_700
Hercules
3
3
7
2.17
W
Skadi
Luis17_CR
Skadi
1
9
1
0.17
W
Cerberus
5
3
1
1.83
L
5
3
8
3
L
Hun Batz
UnDuraznito
Hun Batz
4
3
4
2
L
Cerberus
Yorgui-10
Cerberus
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,732
Damage
48,932
80,428
Taken
85,353
47,707
Mitigated
45,824
29,040
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Beluxis
Artemis
14,881
7,790
0
8,767
10,740
4,751
2,089
3,457
7,283
0
102,637
W
5,932
2,858
0
4,913
17,702
7,639
0
3,520
13,971
0
55,515
W
The Morrigan
EastATLsanta192
The Morrigan
12,065
2,237
0
1,766
12,753
3,761
434
6,622
5,709
68,940
3,897
W
Ymir
Fairrn
Ymir
6,754
1,576
0
775
17,914
12,176
0
5,900
11,635
37,117
0
L
Hercules
LucurA_700
Hercules
8,280
2,719
0
3,294
17,805
11,930
501
12,242
5,557
0
46,076
W
Skadi
Luis17_CR
Skadi
6,154
3,078
0
591
14,726
3,700
908
5,692
8,990
0
57,965
W
Cerberus
18,027
695
0
8,814
22,258
18,548
327
8,305
13,346
79,553
0
L
15,015
1,533
132
4,896
14,637
4,979
852
7,703
6,621
90,431
0
L
Hun Batz
UnDuraznito
Hun Batz
7,507
1,183
0
5,376
15,845
6,328
0
3,385
12,320
0
69,406
L
Cerberus
Yorgui-10
Cerberus
16,049
1,784
0
6,575
21,401
19,719
0
7,230
14,053
45,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
50,421
584
Minions Killed
566
0
Camps Cleared
0
2,022,840
Distance Traveled
1,930,321
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,715
578
149
7
0
374,274
6
W
Kali
9,452
430
97
4
0
395,505
5
W
The Morrigan
10,848
493
123
6
0
361,714
4
W
Ymir
8,457
384
52
2
0
397,186
2
L
Hercules
10,558
480
91
4
0
417,926
4
W
Skadi
10,282
467
117
5
0
405,651
6
W
Cerberus
11,382
517
177
8
0
370,265
2
L
Agni
12,684
577
177
8
0
396,718
3
L
Hun Batz
10,883
495
106
5
0
409,774
2
L
Cerberus
11,435
520
61
3
0
424,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role