Player Matchup

Sylvanus
Sylvanus
AgentBandz
Sylvanus
Level 63
God Stats
1W - 2L
1,372 SR
Queue Stats
211W - 183L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
CallMeCrono
Kukulkan
Level 59
God Stats
38W - 22L
1,721 SR
Queue Stats
147W - 113L
1,645 Elo+
Party 2
Heimdallr
Heimdallr
R3FRU5
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,546 Elo+
Solo
Mercury
Mercury
THELEGENDHYMSELF
Mercury
Level 24
God Stats
59W - 47L
1,615 SR
Queue Stats
132W - 112L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
jak31
Cthulhu
Level 29
God Stats
7W - 6L
1,727 SR
Queue Stats
80W - 66L
1,619 Elo+
Party 2
Team Averages
Level 44
1,587 SR
1,606 Elo+

VS

Team Averages
Level 116
1,642 SR
1,583 Elo+
Loki
Loki
FallOutTay
Loki
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
GriffyTunk
Amaterasu
Level 15
God Stats
7W - 3L
1,779 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 1
Hachiman
Hachiman
ItsYaBoyMiggs
Hachiman
Level 159
God Stats
69W - 66L
1,558 SR
Queue Stats
399W - 255L
1,604 Elo+
Party 1
Ymir
Ymir
JWelch
Ymir
Level 160
God Stats
39W - 12L
1,838 SR
Queue Stats
1,037W - 431L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
rena1
Kukulkan
Level 112
God Stats
167W - 134L
1,533 SR
Queue Stats
623W - 672L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AgentBandz
Sylvanus
14
1 / 4 / 6
8,469
1,059
5,669
11,179
14,522
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
CallMeCrono
Kukulkan
15
6 / 4 / 5
10,048
1,256
17,558
7,094
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
R3FRU5
Heimdallr
11
0 / 3 / 2
6,852
857
1,035
3,099
1,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
7,763
970
4,400
9,687
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jak31
Cthulhu
15
4 / 7 / 8
9,843
1,230
13,361
16,524
9,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
8,610
1,076
6,200
7,290
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GriffyTunk
Amaterasu
14
4 / 3 / 10
8,785
1,098
5,188
12,180
8,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ItsYaBoyMiggs
Hachiman
15
10 / 3 / 6
10,543
1,318
12,073
8,994
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
JWelch
Ymir
15
3 / 2 / 16
9,839
1,230
10,738
12,361
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
rena1
Kukulkan
15
2 / 1 / 14
9,046
1,131
9,195
5,849
2,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
12
Kills
22
22
Deaths
12
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AgentBandz
Sylvanus
1
4
6
1
L
Kukulkan
CallMeCrono
Kukulkan
6
4
5
2.13
W
3
3
10
2.67
W
Amaterasu
GriffyTunk
Amaterasu
4
3
10
3
W
Hachiman
ItsYaBoyMiggs
Hachiman
10
3
6
4.33
W
Ymir
JWelch
Ymir
3
2
16
5.5
L
Heimdallr
R3FRU5
Heimdallr
0
3
2
0.33
L
1
4
4
0.75
L
Cthulhu
jak31
Cthulhu
4
7
8
1.14
W
Kukulkan
rena1
Kukulkan
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
43,394
47,583
Taken
46,674
32,087
Mitigated
29,091
3,947
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AgentBandz
Sylvanus
5,669
1,399
866
1,305
11,179
14,522
0
4,405
6,774
10,826
0
L
Kukulkan
CallMeCrono
Kukulkan
17,558
865
0
0
7,094
2,947
0
3,398
3,696
42,326
0
W
6,200
1,275
0
0
7,290
3,129
0
3,698
3,540
0
17,981
W
Amaterasu
GriffyTunk
Amaterasu
5,188
2,578
0
1,725
12,180
8,393
0
10,987
906
0
9,798
W
Hachiman
ItsYaBoyMiggs
Hachiman
12,073
7,831
0
2,243
8,994
3,871
0
6,088
2,776
0
25,923
W
Ymir
JWelch
Ymir
10,738
2,987
0
588
12,361
11,359
0
10,301
1,798
14,997
0
L
Heimdallr
R3FRU5
Heimdallr
1,035
369
0
0
3,099
1,115
0
1,727
1,372
0
3,225
L
4,400
2,525
0
160
9,687
3,862
0
3,969
5,718
0
8,951
L
Cthulhu
jak31
Cthulhu
13,361
823
352
1,264
16,524
9,641
0
6,434
10,090
28,659
0
W
Kukulkan
rena1
Kukulkan
9,195
818
135
2,200
5,849
2,339
0
4,751
1,066
39,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
46,823
122
Minions Killed
153
5
Camps Cleared
6
643,214
Distance Traveled
753,718
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,469
1,059
5
1
0
113,467
1
L
Kukulkan
10,048
1,256
72
9
2
162,343
0
W
Loki
8,610
1,076
22
3
0
158,364
0
W
Amaterasu
8,785
1,098
8
1
1
133,240
0
W
Hachiman
10,543
1,318
16
2
3
153,122
0
W
Ymir
9,839
1,230
14
2
0
160,250
0
L
Heimdallr
6,852
857
5
1
3
51,482
0
L
Mercury
7,763
970
13
2
0
159,963
1
L
Cthulhu
9,843
1,230
27
3
0
155,959
1
W
Kukulkan
9,046
1,131
93
12
2
148,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role