Player Matchup

Tiamat
Tiamat
Barbiefan1224
Tiamat
Level 29
God Stats
4W - 8L
1,707 SR
Queue Stats
317W - 343L
1,438 Elo+
Party 1
Ra
Ra
IM A WEEB MAIN4
Ra
Level 35
God Stats
4W - 8L
1,433 SR
Queue Stats
236W - 259L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mr Bam
Kumbhakarna
Level 105
God Stats
4W - 2L
1,837 SR
Queue Stats
19W - 17L
1,465 Elo+
Solo
Team Averages
Level 56
1,659 SR
1,447 Elo+

VS

Team Averages
Level 55
1,571 SR
1,451 Elo+
Ao Kuang
Ao Kuang
Cavanoune
Ao Kuang
Level 89
God Stats
8W - 2L
1,713 SR
Queue Stats
179W - 137L
1,518 Elo+
Party 2
Zeus
Zeus
LeMaitreDenis
Zeus
Level 48
God Stats
12W - 2L
1,454 SR
Queue Stats
136W - 116L
1,470 Elo+
Party 2
Izanami
Izanami
VnusxX
Izanami
Level 27
God Stats
18W - 10L
1,545 SR
Queue Stats
61W - 73L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
10,076
593
11,587
11,621
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 7 / 4
11,026
649
4,917
15,216
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Mr Bam
Kumbhakarna
12
2 / 2 / 5
10,521
619
5,757
18,871
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cavanoune
Ao Kuang
15
4 / 4 / 5
11,556
680
9,246
14,608
5,141
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 3 / 2
11,692
688
20,168
7,126
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
VnusxX
Izanami
15
1 / 1 / 6
11,095
653
10,211
7,645
2,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
10
10
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Ao Kuang
Cavanoune
Ao Kuang
4
4
5
1.63
L
4
7
4
0.86
W
5
3
2
2
L
Kumbhakarna
Mr Bam
Kumbhakarna
2
2
5
2.25
W
Izanami
VnusxX
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
39,625
45,708
Taken
29,379
29,018
Mitigated
10,649
13,746
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,587
954
1,338
3,543
11,621
6,635
513
7,510
3,719
39,594
0
W
Ao Kuang
Cavanoune
Ao Kuang
9,246
2,224
0
5,798
14,608
5,141
1,077
10,551
3,579
39,685
0
L
4,917
392
2,322
3,784
15,216
5,790
540
11,113
3,673
30,797
0
W
20,168
517
0
1,253
7,126
2,545
1,180
5,541
1,375
71,096
0
L
Kumbhakarna
Mr Bam
Kumbhakarna
5,757
936
584
2,175
18,871
16,593
0
9,583
8,862
24,860
0
W
Izanami
VnusxX
Izanami
10,211
5,422
342
1,002
7,645
2,963
941
5,345
2,080
0
63,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
34,343
147
Minions Killed
243
0
Camps Cleared
0
847,777
Distance Traveled
919,180
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,076
593
72
4
0
239,363
6
W
Ao Kuang
11,556
680
33
2
0
313,277
0
L
Ra
11,026
649
55
3
0
297,171
0
W
Zeus
11,692
688
90
5
0
283,024
1
L
Kumbhakarna
10,521
619
20
1
0
311,243
5
W
Izanami
11,095
653
120
7
0
322,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role