Player Matchup

Cupid
Cupid
IsaacOz
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 2
Mulan
Mulan
Peteko
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,364 Elo+
Party 2
Ra
Ra
TeGanoUnPelotude
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 70L
1,496 Elo+
Solo
Fenrir
Fenrir
ellaca
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,364 Elo+
Party 2
Ares
Ares
zSebax__
Ares
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
228W - 290L
1,420 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,401 Elo+

VS

Team Averages
Level 19
1,453 SR
1,387 Elo+
Erlang Shen
Erlang Shen
Ginarus
Erlang Shen
Level 12
God Stats
7W - 12L
1,243 SR
Queue Stats
46W - 53L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
LOKKEN12
Heimdallr
Level 17
God Stats
3W - 1L
1,524 SR
Queue Stats
61W - 62L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
eduardo gamer v
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 3
Scylla
Scylla
llRedNinell
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
vingaTorres
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IsaacOz
Cupid
18
8 / 7 / 7
12,069
503
15,753
18,780
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Peteko
Mulan
16
4 / 7 / 5
10,263
428
7,679
19,004
15,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 7 / 3
12,548
523
13,543
17,868
7,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ellaca
Fenrir
17
8 / 6 / 8
11,586
483
10,236
21,153
9,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
1 / 11 / 3
9,034
376
3,427
19,889
15,126
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ginarus
Erlang Shen
19
6 / 4 / 11
12,386
516
11,598
16,648
13,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
LOKKEN12
Heimdallr
20
12 / 6 / 7
14,001
583
17,528
19,422
10,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
15
1 / 5 / 7
9,997
417
3,458
10,722
3,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
20
17 / 4 / 2
16,318
680
31,529
14,348
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 8
11,081
462
10,699
16,571
8,293
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
26
Kills
37
38
Deaths
27
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ginarus
Erlang Shen
6
4
11
2.88
L
Cupid
IsaacOz
Cupid
8
7
7
1.64
W
Heimdallr
LOKKEN12
Heimdallr
12
6
7
2.58
L
Mulan
Peteko
Mulan
4
7
5
0.93
L
5
7
3
0.93
W
Hun Batz
1
5
7
0.9
L
Fenrir
ellaca
Fenrir
8
6
8
2
W
Scylla
17
4
2
4.5
W
1
8
8
0.63
L
Ares
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
74,812
96,694
Taken
77,711
55,379
Mitigated
42,970
20,163
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ginarus
Erlang Shen
11,598
6,500
0
3,170
16,648
13,769
3,122
1,613
14,983
126
72,911
L
Cupid
IsaacOz
Cupid
15,753
9,831
732
4,253
18,780
7,222
1,784
11,159
7,337
0
71,403
W
Heimdallr
LOKKEN12
Heimdallr
17,528
10,015
0
4,962
19,422
10,607
2,671
3,846
15,452
0
88,082
L
Mulan
Peteko
Mulan
7,679
2,409
0
2,108
19,004
15,706
0
6,697
12,225
0
56,016
L
13,543
884
1,216
5,222
17,868
7,645
1,050
9,421
8,103
94,501
0
W
Hun Batz
3,458
1,575
722
1,631
10,722
3,850
1,056
1,501
9,173
0
30,994
L
Fenrir
ellaca
Fenrir
10,236
4,152
0
5,882
21,153
9,680
548
6,677
14,364
0
48,612
W
Scylla
31,529
2,730
0
5,436
14,348
6,451
6,169
3,861
10,305
131,004
0
W
10,699
2,967
870
1,926
16,571
8,293
1,481
5,549
10,828
47,003
0
L
Ares
3,427
508
0
750
19,889
15,126
32
7,614
12,105
23,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
63,783
498
Minions Killed
572
0
Camps Cleared
0
2,160,161
Distance Traveled
2,135,501
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,386
516
113
5
0
424,276
2
L
Cupid
12,069
503
116
5
0
400,015
1
W
Heimdallr
14,001
583
112
5
0
445,993
1
L
Mulan
10,263
428
103
4
0
405,970
4
L
Ra
12,548
523
184
8
0
462,638
9
W
Hun Batz
9,997
417
57
2
0
454,807
5
L
Fenrir
11,586
483
65
3
0
445,937
0
W
Scylla
16,318
680
209
9
0
421,180
6
W
Sol
11,081
462
81
3
0
389,245
3
L
Ares
9,034
376
30
1
0
445,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role