Player Matchup

Izanami
Izanami
DeltaOwl
Izanami
Level 16
God Stats
2W - 1L
1,519 SR
Queue Stats
15W - 12L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
Dulce544
Kuzenbo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gdawg1813
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 255L
1,559 Elo+
Party 1
Bellona
Bellona
PlumpPigeon
Bellona
Level 17
God Stats
15W - 7L
1,632 SR
Queue Stats
29W - 25L
1,527 Elo+
Party 1
Fenrir
Fenrir
starXzen
Fenrir
Level 29
God Stats
7W - 10L
1,457 SR
Queue Stats
235W - 222L
1,521 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,538 Elo+

VS

Team Averages
Level 25
1,546 SR
1,561 Elo+
Amaterasu
Amaterasu
GODOFALLSHINOBI
Amaterasu
Level 28
God Stats
3W - 6L
1,534 SR
Queue Stats
288W - 311L
1,553 Elo+
Party 2
Thanatos
Thanatos
Patties1
Thanatos
Level 28
God Stats
16W - 11L
1,755 SR
Queue Stats
173W - 175L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
PintoConLizano
Heimdallr
Level 25
God Stats
0W - 3L
1,308 SR
Queue Stats
140W - 133L
1,587 Elo+
Solo
Sol
Sol
PleyerRM
Sol
Level 27
God Stats
3W - 8L
1,486 SR
Queue Stats
98W - 109L
1,511 Elo+
Solo
Ymir
Ymir
XLeXRa
Ymir
Level 17
God Stats
48W - 57L
1,645 SR
Queue Stats
74W - 81L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeltaOwl
Izanami
13
1 / 2 / 0
7,802
488
4,784
8,182
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Dulce544
Kuzenbo
13
2 / 0 / 5
7,551
472
6,272
8,689
8,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Gdawg1813
Scylla
15
3 / 1 / 3
9,308
582
8,920
7,637
2,336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PlumpPigeon
Bellona
15
3 / 2 / 3
8,490
531
7,661
10,111
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
starXzen
Fenrir
14
5 / 2 / 4
8,639
540
7,758
12,101
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GODOFALLSHINOBI
Amaterasu
12
2 / 3 / 2
7,231
452
9,105
13,279
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Patties1
Thanatos
11
1 / 6 / 2
6,871
429
6,019
12,448
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
PintoConLizano
Heimdallr
13
2 / 1 / 0
7,529
471
6,910
9,488
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 0
7,281
455
6,014
8,816
2,800
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
XLeXRa
Ymir
12
0 / 1 / 1
7,362
460
2,299
7,675
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeltaOwl
Izanami
1
2
0
0.5
W
Kuzenbo
Dulce544
Kuzenbo
2
0
5
4.5
L
Amaterasu
GODOFALLSHINOBI
Amaterasu
2
3
2
1
W
Scylla
Gdawg1813
Scylla
3
1
3
4.5
L
Thanatos
Patties1
Thanatos
1
6
2
0.33
L
Heimdallr
PintoConLizano
Heimdallr
2
1
0
2
L
1
3
0
0.33
W
Bellona
PlumpPigeon
Bellona
3
2
3
2.25
L
Ymir
XLeXRa
Ymir
0
1
1
0.5
W
Fenrir
starXzen
Fenrir
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
30,347
46,720
Taken
51,706
24,549
Mitigated
22,142
10,559
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeltaOwl
Izanami
4,784
3,407
0
3,747
8,182
2,933
0
2,185
5,995
0
54,982
W
Kuzenbo
Dulce544
Kuzenbo
6,272
2,132
0
756
8,689
8,688
376
1,806
6,883
21,519
0
L
Amaterasu
GODOFALLSHINOBI
Amaterasu
9,105
3,739
0
3,222
13,279
7,356
221
3,390
9,889
0
38,122
W
Scylla
Gdawg1813
Scylla
8,920
928
0
463
7,637
2,336
246
1,029
6,608
60,642
0
L
Thanatos
Patties1
Thanatos
6,019
1,358
0
7,765
12,448
4,140
0
3,776
8,672
0
36,071
L
Heimdallr
PintoConLizano
Heimdallr
6,910
3,769
0
4,846
9,488
3,638
74
3,294
6,194
0
64,676
L
6,014
1,137
0
2,496
8,816
2,800
157
2,535
6,281
39,055
0
W
Bellona
PlumpPigeon
Bellona
7,661
2,115
0
2,121
10,111
6,279
1,390
1,971
8,140
0
36,391
L
Ymir
XLeXRa
Ymir
2,299
283
80
1,646
7,675
4,208
0
2,197
5,478
17,258
0
W
Fenrir
starXzen
Fenrir
7,758
2,702
0
3,472
12,101
4,313
1,936
1,322
10,779
0
44,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
36,274
395
Minions Killed
331
0
Camps Cleared
0
1,549,958
Distance Traveled
1,367,304
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,802
488
118
7
0
308,713
0
W
Kuzenbo
7,551
472
28
2
0
324,286
6
L
Amaterasu
7,231
452
56
4
0
275,927
0
W
Scylla
9,308
582
96
6
0
287,439
0
L
Thanatos
6,871
429
60
4
0
324,425
1
L
Heimdallr
7,529
471
111
7
0
255,290
4
L
Sol
7,281
455
72
5
0
227,353
3
W
Bellona
8,490
531
82
5
0
317,213
0
L
Ymir
7,362
460
32
2
0
284,309
2
W
Fenrir
8,639
540
71
4
0
312,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role