Player Matchup

Ra
Ra
TheFemur_Breaker
Ra
Level 58
God Stats
8W - 16L
1,517 SR
Queue Stats
14W - 25L
1,594 Elo+
Party 2
Fenrir
Fenrir
Vigilante03
Fenrir
Level 68
God Stats
3W - 1L
1,758 SR
Queue Stats
316W - 276L
1,658 Elo+
Party 2
Neith
Neith
caffeinated_milk
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Ganesha
Ganesha
littlestgoob
Ganesha
Level 28
God Stats
5W - 9L
1,656 SR
Queue Stats
46W - 61L
1,427 Elo+
Party 2
Athena
Athena
zainer03
Athena
Level 37
God Stats
26W - 29L
1,522 SR
Queue Stats
282W - 287L
1,462 Elo+
Solo
Team Averages
Level 40
1,591 SR
1,485 Elo+

VS

Team Averages
Level 65
1,434 SR
1,511 Elo+
Kukulkan
Kukulkan
BrianP6
Kukulkan
Level 149
God Stats
2W - 6L
1,112 SR
Queue Stats
85W - 68L
1,460 Elo+
Party 3
Fenrir
Fenrir
JacMally
Fenrir
Level 89
God Stats
5W - 8L
1,619 SR
Queue Stats
677W - 627L
1,549 Elo+
Party 1
Khepri
Khepri
Thicc Boi2294
Khepri
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
92W - 127L
1,461 Elo+
Solo
Serqet
Serqet
nohearu
Serqet
Level 28
God Stats
3W - 1L
1,729 SR
Queue Stats
93W - 89L
1,544 Elo+
Party 1
Hachiman
Hachiman
vwMattwv
Hachiman
Level 26
God Stats
1W - 6L
1,213 SR
Queue Stats
121W - 111L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
5,837
584
3,783
5,894
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
7 / 5 / 1
6,497
650
6,104
8,520
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
4,129
413
983
2,885
543
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
littlestgoob
Ganesha
6
0 / 7 / 1
4,340
434
756
7,617
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
zainer03
Athena
9
0 / 4 / 0
5,091
509
2,402
6,327
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrianP6
Kukulkan
10
3 / 5 / 2
5,960
596
4,390
6,270
2,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JacMally
Fenrir
12
6 / 0 / 1
6,788
679
3,974
7,389
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 6
5,664
566
2,538
3,443
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
nohearu
Serqet
10
4 / 2 / 4
6,131
613
3,746
6,435
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
vwMattwv
Hachiman
10
8 / 2 / 1
6,648
665
5,217
5,604
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
22
22
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BrianP6
Kukulkan
3
5
2
0.8
W
Fenrir
JacMally
Fenrir
6
0
1
6.5
L
2
4
4
1
W
1
1
6
4
L
Fenrir
7
5
1
1.5
L
0
2
1
0.25
L
Ganesha
littlestgoob
Ganesha
0
7
1
0.07
W
Serqet
nohearu
Serqet
4
2
4
3
W
Hachiman
vwMattwv
Hachiman
8
2
1
4.25
L
Athena
zainer03
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
19,865
31,243
Taken
29,141
11,293
Mitigated
10,678
5,668
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BrianP6
Kukulkan
4,390
720
0
268
6,270
2,174
104
2,066
4,053
33,983
0
W
Fenrir
JacMally
Fenrir
3,974
799
0
2,012
7,389
3,192
766
1,841
5,548
0
26,129
L
3,783
356
196
993
5,894
1,867
0
2,958
2,936
27,809
0
W
2,538
174
0
672
3,443
1,724
12
927
2,468
10,814
0
L
Fenrir
6,104
1,398
0
2,274
8,520
3,021
0
1,751
6,395
0
26,409
L
983
436
0
318
2,885
543
0
696
2,189
0
9,171
L
Ganesha
littlestgoob
Ganesha
756
326
0
1,315
7,617
2,717
0
1,353
6,264
6,165
0
W
Serqet
nohearu
Serqet
3,746
1,615
0
2,833
6,435
2,025
0
921
5,488
0
25,661
W
Hachiman
vwMattwv
Hachiman
5,217
3,513
0
1,933
5,604
1,563
778
794
4,788
0
31,852
L
Athena
zainer03
Athena
2,402
932
0
572
6,327
3,145
0
170
6,157
20,747
2,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
31,191
190
Minions Killed
232
0
Camps Cleared
0
865,011
Distance Traveled
948,457
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,960
596
55
6
0
175,640
3
W
Fenrir
6,788
679
51
5
0
188,556
0
L
Ra
5,837
584
64
6
0
187,099
1
W
Khepri
5,664
566
16
2
0
208,002
2
L
Fenrir
6,497
650
46
5
0
199,487
1
L
Neith
4,129
413
23
2
0
139,835
0
L
Ganesha
4,340
434
2
0
0
158,809
1
W
Serqet
6,131
613
55
6
0
215,408
1
W
Hachiman
6,648
665
55
6
0
160,851
3
L
Athena
5,091
509
55
6
0
179,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role