Player Matchup

King Arthur
King Arthur
BellognaSandwich
King Arthur
Level 29
God Stats
3W - 17L
1,151 SR
Queue Stats
96W - 102L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
FreshArmpit
Ao Kuang
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MessyxJesse
Izanami
Level 28
God Stats
2W - 3L
1,651 SR
Queue Stats
72W - 73L
1,446 Elo+
Party 1
Chronos
Chronos
Shakitaa
Chronos
Level 15
God Stats
6W - 1L
1,594 SR
Queue Stats
31W - 25L
1,659 Elo+
Solo
Terra
Terra
wickedrosey
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,513 Elo+

VS

Team Averages
Level 13
1,648 SR
1,512 Elo+
Sol
Sol
BiAGi
Sol
Level 23
God Stats
3W - 4L
1,669 SR
Queue Stats
86W - 70L
1,557 Elo+
Solo
Janus
Janus
EZMoney1992
Janus
Level 13
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Awilix
Awilix
SeoulBrother
Awilix
Level 8
God Stats
16W - 21L
1,861 SR
Queue Stats
96W - 85L
1,706 Elo+
Solo
Hercules
Hercules
TheGlowkage
Hercules
Level 13
God Stats
3W - 2L
1,749 SR
Queue Stats
34W - 34L
1,444 Elo+
Solo
Da Ji
Da Ji
Zephyrus22
Da Ji
Level 8
God Stats
3W - 7L
1,267 SR
Queue Stats
11W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BellognaSandwich
King Arthur
15
2 / 5 / 4
9,405
470
10,034
24,470
11,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
FreshArmpit
Ao Kuang
13
3 / 10 / 2
8,418
421
5,204
17,510
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MessyxJesse
Izanami
13
4 / 4 / 2
8,802
440
7,520
13,288
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Shakitaa
Chronos
11
3 / 6 / 2
8,239
412
8,631
12,862
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 5
8,597
430
9,614
19,939
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BiAGi
Sol
16
7 / 2 / 9
10,432
522
26,651
19,040
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 4 / 6
11,209
560
16,877
9,754
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
19
8 / 0 / 5
11,707
585
10,201
13,585
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheGlowkage
Hercules
14
7 / 3 / 9
10,394
520
13,984
16,177
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
12
2 / 5 / 5
8,091
405
2,223
10,347
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
31
31
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BellognaSandwich
King Arthur
2
5
4
0.8
W
Sol
BiAGi
Sol
7
2
9
5.75
W
7
4
6
2.5
L
Ao Kuang
FreshArmpit
Ao Kuang
3
10
2
0.4
L
Izanami
MessyxJesse
Izanami
4
4
2
1.25
W
Awilix
8
0
5
10.5
L
Chronos
Shakitaa
Chronos
3
6
2
0.67
W
Hercules
TheGlowkage
Hercules
7
3
9
3.83
W
Da Ji
2
5
5
0.9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
69,936
88,069
Taken
68,903
46,234
Mitigated
30,576
19,951
Healing
27,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BellognaSandwich
King Arthur
10,034
214
0
6,892
24,470
11,083
248
10,859
13,396
0
55,527
W
Sol
BiAGi
Sol
26,651
11,841
0
13,745
19,040
6,533
2,318
5,658
13,382
86,800
0
W
16,877
909
0
1,707
9,754
3,609
2,682
4,020
5,734
74,265
0
L
Ao Kuang
FreshArmpit
Ao Kuang
5,204
1,343
402
3,201
17,510
5,833
138
9,551
7,629
22,121
0
L
Izanami
MessyxJesse
Izanami
7,520
4,043
0
1,443
13,288
5,944
438
4,089
9,188
0
39,785
W
Awilix
10,201
3,606
0
8,414
13,585
5,730
0
3,945
9,640
0
80,233
L
Chronos
Shakitaa
Chronos
8,631
3,894
0
2,314
12,862
4,002
450
7,450
5,132
31,438
0
W
Hercules
TheGlowkage
Hercules
13,984
7,201
0
3,726
16,177
11,109
177
6,850
9,327
0
30,419
W
Da Ji
2,223
389
0
382
10,347
3,595
62
2,976
7,371
0
15,862
L
9,614
764
1,866
3,833
19,939
19,372
195
10,684
9,196
31,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
51,833
282
Minions Killed
453
0
Camps Cleared
0
1,785,356
Distance Traveled
1,826,766
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,405
470
94
5
0
343,565
2
W
Sol
10,432
522
101
5
0
365,160
3
W
Janus
11,209
560
150
8
0
316,716
4
L
Ao Kuang
8,418
421
36
2
0
382,447
7
L
Izanami
8,802
440
62
3
0
371,811
2
W
Awilix
11,707
585
147
7
0
437,645
3
L
Chronos
8,239
412
52
3
0
295,859
2
W
Hercules
10,394
520
27
1
0
336,722
2
W
Da Ji
8,091
405
28
1
0
370,523
0
L
Terra
8,597
430
38
2
0
391,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role