Player Matchup

Chiron
Chiron
AGhettoTaco
Chiron
Level 28
God Stats
19W - 10L
1,659 SR
Queue Stats
146W - 126L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
DoCToR SlowBANG
Ne Zha
Level 47
God Stats
11W - 12L
1,713 SR
Queue Stats
64W - 76L
1,401 Elo+
Solo
Poseidon
Poseidon
ImCrazyNotCrazy
Poseidon
Level 26
God Stats
2W - 4L
1,433 SR
Queue Stats
36W - 45L
1,449 Elo+
Party 2
Bacchus
Bacchus
Lmbyat95
Bacchus
Level 28
God Stats
4W - 6L
1,583 SR
Queue Stats
144W - 128L
1,518 Elo+
Party 2
Mercury
Mercury
TheLmbSheenyat
Mercury
Level 89
God Stats
7W - 1L
1,949 SR
Queue Stats
166W - 143L
1,537 Elo+
Party 2
Team Averages
Level 44
1,667 SR
1,485 Elo+

VS

Team Averages
Level 80
1,641 SR
1,538 Elo+
Neith
Neith
DemonxCritz
Neith
Level 17
God Stats
21W - 15L
1,601 SR
Queue Stats
24W - 18L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Dreal_20
Cthulhu
Level 108
God Stats
2W - 1L
1,423 SR
Queue Stats
112W - 116L
1,422 Elo+
Solo
Chaac
Chaac
Polydeuces17
Chaac
Level 118
God Stats
1W - 1L
1,918 SR
Queue Stats
94W - 69L
1,597 Elo+
Party 1
Vulcan
Vulcan
RealGoodLovin
Vulcan
Level 30
God Stats
12W - 6L
1,640 SR
Queue Stats
28W - 21L
1,572 Elo+
Party 1
Chiron
Chiron
robjam1990
Chiron
Level 128
God Stats
8W - 4L
1,625 SR
Queue Stats
99W - 89L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 5 / 5
11,277
1,128
12,532
13,434
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 4
9,200
920
7,495
14,814
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
2 / 11 / 5
9,281
928
8,655
14,276
5,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Lmbyat95
Bacchus
16
0 / 4 / 5
9,093
909
7,809
18,743
21,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 9 / 5
9,609
961
10,731
15,185
5,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

92

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
11,524
1,152
8,877
5,680
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Dreal_20
Cthulhu
17
4 / 4 / 19
10,897
1,090
10,230
10,121
9,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
10 / 2 / 15
11,730
1,173
25,211
17,431
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 3 / 11
11,186
1,119
10,998
8,777
3,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
robjam1990
Chiron
17
4 / 2 / 17
10,541
1,054
12,404
8,397
3,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
13
Kills
35
35
Deaths
13
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
7
5
5
1.9
W
10
2
14
8.5
L
1
6
4
0.5
W
Cthulhu
Dreal_20
Cthulhu
4
4
19
3.38
L
Poseidon
2
11
5
0.41
L
Bacchus
Lmbyat95
Bacchus
0
4
5
0.63
W
10
2
15
8.75
W
7
3
11
4.17
L
3
9
5
0.61
W
Chiron
robjam1990
Chiron
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
67,720
76,452
Taken
50,406
44,101
Mitigated
32,926
5,267
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,532
6,784
266
1,830
13,434
5,309
0
4,427
8,832
0
28,632
W
8,877
6,122
0
832
5,680
2,360
0
1,544
4,136
0
20,389
L
7,495
1,736
0
2,112
14,814
5,989
0
2,827
11,762
0
20,900
W
Cthulhu
Dreal_20
Cthulhu
10,230
829
102
0
10,121
9,204
0
4,309
5,812
17,832
0
L
Poseidon
8,655
1,699
0
0
14,276
5,270
0
3,748
10,518
19,446
0
L
Bacchus
Lmbyat95
Bacchus
7,809
1,329
0
1,059
18,743
21,783
0
5,947
12,610
19,006
0
W
25,211
6,296
0
7,024
17,431
14,434
0
4,316
13,115
982
32,263
W
10,998
2,788
116
1,012
8,777
3,723
0
2,830
5,947
33,354
0
L
10,731
4,888
0
0
15,185
5,750
0
5,007
10,059
0
27,238
W
Chiron
robjam1990
Chiron
12,404
5,502
1,152
2,274
8,397
3,205
0
3,465
4,932
0
29,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
55,878
138
Minions Killed
174
5
Camps Cleared
7
808,705
Distance Traveled
878,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,277
1,128
41
4
1
172,488
0
W
Neith
11,524
1,152
26
3
1
126,083
0
L
Ne Zha
9,200
920
30
3
1
137,487
0
W
Cthulhu
10,897
1,090
31
3
1
172,370
0
L
Poseidon
9,281
928
14
1
0
139,286
0
L
Bacchus
9,093
909
23
2
2
196,237
0
W
Chaac
11,730
1,173
16
2
2
211,747
0
W
Vulcan
11,186
1,119
56
6
3
178,419
0
L
Mercury
9,609
961
30
3
1
163,207
0
W
Chiron
10,541
1,054
45
5
0
189,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role