Player Matchup

Ra
Ra
MR-Ocean_
Ra
Level 29
God Stats
8W - 5L
1,704 SR
Queue Stats
75W - 74L
1,470 Elo+
Party 1
Skadi
Skadi
MoonLightRune
Skadi
Level 66
God Stats
15W - 4L
1,796 SR
Queue Stats
241W - 315L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
born2killstupid
Cabrakan
Level 53
God Stats
36W - 12L
1,678 SR
Queue Stats
451W - 527L
1,418 Elo+
Party 1
Team Averages
Level 49
1,726 SR
1,431 Elo+

VS

Team Averages
Level 60
1,507 SR
1,236 Elo+
Yemoja
Yemoja
PurpleRaven3125
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Solo
Susano
Susano
SPACE_DESTROYER3
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,160 Elo+
Party 2
Chronos
Chronos
Yager_Bomber13
Chronos
Level 155
God Stats
2W - 5L
1,520 SR
Queue Stats
243W - 222L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,965
712
10,300
8,899
3,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
7 / 1 / 7
10,231
731
9,971
3,935
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
13
6 / 4 / 8
10,853
775
7,986
14,534
7,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
7,459
533
717
11,862
4,624
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 3
8,165
583
2,902
9,689
3,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 2 / 1
9,479
677
11,795
12,272
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
6
6
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
7
1
7
10.5
L
0
9
4
0.22
L
1
7
3
0.36
L
5
2
1
2.75
W
Cabrakan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
15,414
27,368
Taken
33,823
13,293
Mitigated
13,610
5,682
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,300
1,258
448
2,744
8,899
3,770
204
5,039
3,860
36,909
0
W
9,971
7,028
0
111
3,935
1,670
2,004
2,110
1,825
0
41,236
L
717
228
295
0
11,862
4,624
0
6,002
5,860
4,306
0
L
2,902
167
0
0
9,689
3,841
0
5,701
3,988
0
14,433
L
11,795
3,236
0
1,975
12,272
5,145
0
6,595
5,677
40,546
2,237
W
Cabrakan
7,986
911
402
1,977
14,534
7,853
46
4,993
9,541
25,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
25,103
138
Minions Killed
90
0
Camps Cleared
0
713,356
Distance Traveled
667,809
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,965
712
53
4
0
239,237
2
W
Skadi
10,231
731
52
4
0
242,463
0
L
Yemoja
7,459
533
7
1
0
182,220
2
L
Susano
8,165
583
23
2
0
240,117
0
L
Chronos
9,479
677
60
4
0
245,472
0
W
Cabrakan
10,853
775
33
2
0
231,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role