Player Matchup

Serqet
Serqet
DarkDemoniac
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 24L
1,311 Elo+
Solo
Rama
Rama
LandMas
Rama
Level 144
God Stats
0W - 1L
1,275 SR
Queue Stats
58W - 54L
1,698 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
Level 141
God Stats
4W - 3L
1,671 SR
Queue Stats
498W - 528L
1,613 Elo+
Solo
Bellona
Bellona
chemtiger21
Bellona
Level 128
God Stats
0W - 2L
1,527 SR
Queue Stats
32W - 32L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
x Toxic JoKeR x
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,608 Elo+
Solo
Team Averages
Level 145
1,495 SR
1,570 Elo+

VS

Team Averages
Level 139
1,521 SR
1,635 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Duffman77
Cupid
Level 160
God Stats
1W - 0L
1,943 SR
Queue Stats
46W - 30L
1,761 Elo+
Party 2
Geb
Geb
Núkee
Geb
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
502W - 335L
1,695 Elo+
Party 2
Ra
Ra
lYlEGATR0N
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 207L
1,568 Elo+
Solo
Neith
Neith
octalnine
Neith
Level 118
God Stats
1W - 3L
1,163 SR
Queue Stats
271W - 266L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 8 / 7
9,809
613
8,542
17,973
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
LandMas
Rama
19
5 / 4 / 7
11,930
746
13,504
11,012
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
18
1 / 4 / 7
10,950
684
16,891
13,352
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
chemtiger21
Bellona
18
3 / 4 / 11
10,778
674
16,061
20,475
20,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 5 / 9
11,110
694
14,030
26,073
30,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 4 / 10
10,867
679
17,206
12,879
15,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Duffman77
Cupid
20
7 / 2 / 15
11,912
745
19,136
15,908
8,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
Núkee
Geb
17
0 / 4 / 18
10,106
632
12,266
23,786
36,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 16
12,350
772
12,950
14,278
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
octalnine
Neith
19
4 / 4 / 20
11,942
746
16,959
15,294
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
16
Kills
25
25
Deaths
16
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
4
10
3.25
L
Serqet
3
8
7
0.81
W
Cupid
Duffman77
Cupid
7
2
15
7.25
L
Rama
LandMas
Rama
5
4
7
2.13
W
Geb
Núkee
Geb
0
4
18
2.25
L
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
1
4
7
1.13
L
Bellona
chemtiger21
Bellona
3
4
11
2.13
W
6
2
16
7
W
Neith
octalnine
Neith
4
4
20
3.5
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,028
Damage
78,517
88,885
Taken
82,145
71,527
Mitigated
75,860
31,676
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,206
1,563
1,045
844
12,879
15,562
287
721
11,550
23,301
0
L
Serqet
8,542
1,031
1,371
2,169
17,973
9,660
783
10,058
7,705
0
10,421
W
Cupid
Duffman77
Cupid
19,136
10,626
3,526
4,422
15,908
8,542
1,740
586
15,322
0
32,358
L
Rama
LandMas
Rama
13,504
10,988
793
971
11,012
5,097
1,889
5,104
5,705
0
38,067
W
Geb
Núkee
Geb
12,266
1,334
41
21
23,786
36,240
14
1,515
21,657
21,180
0
L
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
16,891
2,250
3,596
2,919
13,352
6,546
1,068
6,057
7,142
0
44,916
L
Bellona
chemtiger21
Bellona
16,061
2,510
3,060
3,334
20,475
20,173
873
9,167
10,843
8,447
17,753
W
12,950
590
13,114
5,452
14,278
8,198
932
508
13,402
59,124
0
W
Neith
octalnine
Neith
16,959
2,730
1,915
3,128
15,294
7,318
2,449
958
14,286
0
32,623
L
14,030
2,052
6,443
7,020
26,073
30,051
755
10,714
15,068
0
20,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,577
Gold Earned
57,177
161
Minions Killed
198
0
Camps Cleared
0
1,353,034
Distance Traveled
1,325,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,867
679
15
1
0
261,284
0
L
Serqet
9,809
613
6
0
0
257,017
0
W
Cupid
11,912
745
44
3
0
280,642
0
L
Rama
11,930
746
55
3
0
252,354
1
W
Geb
10,106
632
12
1
0
243,649
0
L
Ah Muzen Cab
10,950
684
63
4
0
269,727
0
L
Bellona
10,778
674
27
2
0
320,293
0
W
Ra
12,350
772
81
5
0
280,119
1
W
Neith
11,942
746
46
3
0
259,778
0
L
Guan Yu
11,110
694
10
1
0
253,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role