Player Matchup

Yemoja
Yemoja
Bee93
Yemoja
Level 27
God Stats
1W - 5L
1,417 SR
Queue Stats
2W - 24L
1,308 Elo+
Party 2
Ratatoskr
Ratatoskr
RAINBOWBOIJAY
Ratatoskr
Level 13
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
YoungTalent21
Baron Samedi
Level 23
God Stats
0W - 1L
1,428 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 2
Team Averages
Level 21
1,307 SR
1,372 Elo+

VS

Team Averages
Level 44
1,656 SR
1,409 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CaptnKrunch0420
Cerberus
Level 10
God Stats
6W - 5L
1,877 SR
Queue Stats
61W - 92L
1,312 Elo+
Solo
Tiamat
Tiamat
Lurcury
Tiamat
Level 17
God Stats
24W - 18L
1,592 SR
Queue Stats
34W - 45L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bee93
Yemoja
12
2 / 1 / 3
8,890
593
5,314
11,371
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
RAINBOWBOIJAY
Ratatoskr
9
0 / 7 / 2
7,780
519
1,486
9,567
4,376
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
YoungTalent21
Baron Samedi
12
3 / 6 / 2
9,250
617
8,257
17,399
9,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 4 / 3
10,958
731
10,720
10,477
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
2 / 1 / 5
10,325
688
7,359
7,511
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Lurcury
Tiamat
16
5 / 1 / 7
10,631
709
10,928
8,268
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
14
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
4
3
2.13
L
Yemoja
Bee93
Yemoja
2
1
3
3.5
W
Cerberus
2
1
5
4.5
W
Tiamat
Lurcury
Tiamat
5
1
7
8.5
L
Ratatoskr
RAINBOWBOIJAY
Ratatoskr
0
7
2
0.14
L
Baron Samedi
YoungTalent21
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,057
Damage
29,007
38,337
Taken
26,256
21,726
Mitigated
15,499
7,752
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,720
4,926
0
478
10,477
4,181
282
5,934
4,543
0
56,220
L
Yemoja
Bee93
Yemoja
5,314
1,250
2,584
417
11,371
7,372
0
7,103
3,952
25,712
0
W
Cerberus
7,359
356
0
2,423
7,511
5,616
214
3,522
3,989
36,917
0
W
Tiamat
Lurcury
Tiamat
10,928
1,100
0
3,422
8,268
5,702
1,014
4,359
3,909
37,901
0
L
Ratatoskr
RAINBOWBOIJAY
Ratatoskr
1,486
1,011
0
371
9,567
4,376
0
3,663
5,690
0
9,782
L
Baron Samedi
YoungTalent21
Baron Samedi
8,257
1,249
533
3,847
17,399
9,978
0
7,667
9,304
33,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
31,914
101
Minions Killed
208
0
Camps Cleared
0
654,567
Distance Traveled
822,187
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,958
731
71
5
0
291,909
2
L
Yemoja
8,890
593
33
2
0
220,729
6
W
Cerberus
10,325
688
66
4
0
253,689
0
W
Tiamat
10,631
709
71
5
0
276,589
0
L
Ratatoskr
7,780
519
13
1
0
206,557
1
L
Baron Samedi
9,250
617
55
4
0
227,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role