Player Matchup

Apollo
Apollo
AaronGamerr
Apollo
Level 27
God Stats
11W - 6L
1,594 SR
Queue Stats
17W - 14L
1,518 Elo+
Solo
Thanatos
Thanatos
ElFaroGrande
Thanatos
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 10L
1,234 Elo+
Party 2
Loki
Loki
TheLaury
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,234 Elo+
Party 2
Ymir
Ymir
ivanxd737
Ymir
Level 61
God Stats
1W - 4L
1,529 SR
Queue Stats
51W - 57L
1,494 Elo+
Party 2
Sol
Sol
pamplito
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 2
Team Averages
Level 29
1,525 SR
1,351 Elo+

VS

Team Averages
Level 23
1,493 SR
1,540 Elo+
Anubis
Anubis
AcCreed
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,778 Elo+
Party 1
Nemesis
Nemesis
Ginarus
Nemesis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 53L
1,337 Elo+
Party 3
Guan Yu
Guan Yu
JohannLink96
Guan Yu
Level 35
God Stats
15W - 7L
1,657 SR
Queue Stats
362W - 331L
1,549 Elo+
Party 1
Anhur
Anhur
LOKKEN12
Anhur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 62L
1,391 Elo+
Party 3
Ymir
Ymir
cocolilo234
Ymir
Level 27
God Stats
2W - 1L
1,308 SR
Queue Stats
184W - 111L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 3 / 2
5,756
576
5,597
6,756
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ElFaroGrande
Thanatos
8
0 / 5 / 0
4,887
489
752
7,531
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
10
2 / 4 / 0
6,054
605
3,944
6,166
1,103
Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
2 / 1 / 1
5,279
528
3,027
4,541
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,544
454
3,487
4,684
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AcCreed
Anubis
11
9 / 0 / 1
6,571
657
7,264
3,958
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Ginarus
Nemesis
8
0 / 2 / 3
4,727
473
1,416
4,654
1,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
JohannLink96
Guan Yu
11
4 / 2 / 1
6,188
619
4,040
6,889
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
LOKKEN12
Anhur
9
3 / 3 / 1
5,458
546
3,115
7,517
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 0 / 6
5,248
525
2,966
6,314
2,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
16
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
2
1.33
W
Anubis
AcCreed
Anubis
9
0
1
9.5
L
Thanatos
ElFaroGrande
Thanatos
0
5
0
0
W
Nemesis
Ginarus
Nemesis
0
2
3
0.75
W
Guan Yu
JohannLink96
Guan Yu
4
2
1
2.25
W
Anhur
LOKKEN12
Anhur
3
3
1
1.17
L
Loki
2
4
0
0.5
W
0
0
6
3
L
Ymir
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
18,801
29,678
Taken
29,332
8,091
Mitigated
12,658
7,613
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,597
3,678
0
895
6,756
1,532
0
1,360
5,300
0
27,435
W
Anubis
AcCreed
Anubis
7,264
205
0
2,220
3,958
1,756
0
1,463
2,495
32,973
0
L
Thanatos
ElFaroGrande
Thanatos
752
235
0
3,284
7,531
1,933
0
2,974
4,355
0
25,407
W
Nemesis
Ginarus
Nemesis
1,416
667
0
1,300
4,654
1,237
87
1,119
3,535
0
11,488
W
Guan Yu
JohannLink96
Guan Yu
4,040
535
0
3,070
6,889
5,048
0
0
6,889
0
22,839
W
Anhur
LOKKEN12
Anhur
3,115
1,474
0
2,095
7,517
1,928
236
1,427
6,090
0
20,552
L
Loki
3,944
1,179
0
1,677
6,166
1,103
0
0
5,871
0
23,787
W
2,966
708
0
1,410
6,314
2,689
0
2,317
3,997
16,231
0
L
Ymir
3,027
776
0
990
4,541
2,259
0
2,875
1,547
10,811
0
L
3,487
1,179
0
767
4,684
1,264
0
2,333
2,080
17,182
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
28,192
200
Minions Killed
218
0
Camps Cleared
0
919,014
Distance Traveled
952,795
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,756
576
46
5
0
196,032
3
W
Anubis
6,571
657
74
7
0
185,580
4
L
Thanatos
4,887
489
51
5
0
182,576
0
W
Nemesis
4,727
473
27
3
0
190,258
0
W
Guan Yu
6,188
619
53
5
0
207,861
0
W
Anhur
5,458
546
45
5
0
174,023
0
L
Loki
6,054
605
53
5
0
173,598
0
W
Ymir
5,248
525
19
2
0
195,073
4
L
Ymir
5,279
528
17
2
0
191,911
3
L
Sol
4,544
454
33
3
0
174,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role