Player Matchup

Hun Batz
Hun Batz
BrigChungus
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,227 Elo+
Solo
Danzaburou
Danzaburou
DeadPoolzx711
Danzaburou
Level 25
God Stats
1W - 1L
1,247 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Ra
Ra
EazyAF
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
Patigga
Heimdallr
Level 13
God Stats
1W - 3L
1,313 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 1
Cabrakan
Cabrakan
TLAPies
Cabrakan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Team Averages
Level 21
1,412 SR
1,217 Elo+

VS

Team Averages
Level 10
1,499 SR
1,456 Elo+
Poseidon
Poseidon
Colydan
Poseidon
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 41L
1,392 Elo+
Party 2
The Morrigan
The Morrigan
LazoDaze
The Morrigan
Level 7
God Stats
1W - 2L
1,786 SR
Queue Stats
3W - 10L
1,430 Elo+
Solo
Izanami
Izanami
PureLuck28
Izanami
Level 8
God Stats
4W - 10L
1,210 SR
Queue Stats
149W - 154L
1,457 Elo+
Solo
Cerberus
Cerberus
Vallex34
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
zizhang
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrigChungus
Hun Batz
11
3 / 2 / 2
7,300
562
3,398
7,894
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DeadPoolzx711
Danzaburou
13
10 / 1 / 6
8,731
672
8,645
5,340
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
13
8 / 1 / 4
8,157
627
8,704
7,303
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Patigga
Heimdallr
15
4 / 2 / 4
8,824
679
7,069
8,730
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
TLAPies
Cabrakan
12
4 / 1 / 6
7,654
589
4,756
6,795
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Colydan
Poseidon
9
2 / 8 / 2
5,947
457
5,101
9,198
4,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
LazoDaze
The Morrigan
9
3 / 5 / 2
5,981
460
4,479
5,830
1,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PureLuck28
Izanami
8
1 / 7 / 3
5,563
428
4,223
8,924
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Vallex34
Cerberus
7
1 / 8 / 1
5,607
431
1,877
11,200
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
zizhang
Nemesis
9
0 / 2 / 3
5,708
439
1,517
7,405
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
7
7
Deaths
30
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrigChungus
Hun Batz
3
2
2
2
L
Poseidon
Colydan
Poseidon
2
8
2
0.38
W
Danzaburou
DeadPoolzx711
Danzaburou
10
1
6
13
W
Ra
8
1
4
10
L
The Morrigan
LazoDaze
The Morrigan
3
5
2
0.8
W
Heimdallr
Patigga
Heimdallr
4
2
4
3
L
Izanami
PureLuck28
Izanami
1
7
3
0.36
W
Cabrakan
TLAPies
Cabrakan
4
1
6
7
L
Cerberus
Vallex34
Cerberus
1
8
1
0.19
L
Nemesis
zizhang
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
17,197
36,062
Taken
42,557
17,694
Mitigated
13,943
11,508
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrigChungus
Hun Batz
3,398
1,259
0
3,439
7,894
2,546
0
1,322
6,572
0
38,332
L
Poseidon
Colydan
Poseidon
5,101
1,022
342
974
9,198
4,017
0
4,499
4,699
24,360
0
W
Danzaburou
DeadPoolzx711
Danzaburou
8,645
3,448
0
1,165
5,340
1,899
2,297
414
4,926
0
40,127
W
Ra
8,704
1,129
53
2,107
7,303
2,798
774
4,919
2,384
38,183
0
L
The Morrigan
LazoDaze
The Morrigan
4,479
1,063
0
0
5,830
1,800
0
887
4,835
15,343
1,619
W
Heimdallr
Patigga
Heimdallr
7,069
3,375
0
2,803
8,730
3,807
2,500
2,394
6,336
0
58,346
L
Izanami
PureLuck28
Izanami
4,223
2,670
0
870
8,924
2,031
0
1,959
6,965
0
22,874
W
Cabrakan
TLAPies
Cabrakan
4,756
823
385
1,556
6,795
6,644
195
1,500
5,295
31,332
0
L
Cerberus
Vallex34
Cerberus
1,877
295
0
1,307
11,200
3,925
178
5,275
5,925
4,461
0
L
Nemesis
zizhang
Nemesis
1,517
530
0
1,821
7,405
2,170
0
760
6,645
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
28,806
386
Minions Killed
175
0
Camps Cleared
0
1,116,671
Distance Traveled
1,100,152
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,300
562
80
6
0
216,512
0
L
Poseidon
5,947
457
35
3
0
225,946
0
W
Danzaburou
8,731
672
68
5
0
237,504
2
W
Ra
8,157
627
59
5
0
228,263
0
L
The Morrigan
5,981
460
28
2
0
257,328
0
W
Heimdallr
8,824
679
127
10
0
204,086
0
L
Izanami
5,563
428
44
3
0
203,603
0
W
Cabrakan
7,654
589
52
4
0
230,306
3
L
Cerberus
5,607
431
11
1
0
190,813
1
L
Nemesis
5,708
439
57
4
0
222,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role