Player Matchup

Hel
Hel
Camidoo9463
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,482 Elo+
Party 1
Ymir
Ymir
KaiserKaiju
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,498 Elo+
Party 1
Ravana
Ravana
Scary_Terry_815h
Ravana
Level 109
God Stats
1W - 1L
1,281 SR
Queue Stats
26W - 28L
1,548 Elo+
Party 1
Hera
Hera
ShadowTrance_918
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,820 Elo+
Party 1
Bacchus
Bacchus
TheSequel1013
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 77L
1,499 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,569 Elo+

VS

Team Averages
Level 88
1,393 SR
1,336 Elo+
Zhong Kui
Zhong Kui
Denverdallas
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
Elvis1515
Aphrodite
Level 87
God Stats
4W - 10L
1,186 SR
Queue Stats
278W - 312L
1,399 Elo+
Party 3
Amaterasu
Amaterasu
Hidd3nAJ3nda
Amaterasu
Level 126
God Stats
7W - 4L
1,691 SR
Queue Stats
174W - 215L
1,244 Elo+
Party 2
Thoth
Thoth
SlySnicker
Thoth
Level 53
God Stats
6W - 8L
1,500 SR
Queue Stats
153W - 175L
1,244 Elo+
Party 2
Nox
Nox
WickedSpora
Nox
Level 66
God Stats
7W - 15L
1,087 SR
Queue Stats
263W - 297L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 13
10,120
778
10,068
12,717
6,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 14
10,685
822
11,409
19,586
19,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 12
10,715
824
8,956
11,981
7,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 4 / 6
11,433
879
17,765
10,070
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
16
4 / 6 / 12
10,376
798
12,671
18,330
23,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Denverdallas
Zhong Kui
14
2 / 5 / 9
8,688
668
5,943
12,018
7,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Elvis1515
Aphrodite
18
2 / 2 / 15
10,356
797
8,136
14,539
9,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Hidd3nAJ3nda
Amaterasu
17
9 / 5 / 8
10,755
827
17,869
25,759
23,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
16
3 / 6 / 9
9,968
767
9,366
12,295
4,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 12
9,813
755
10,778
11,397
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
72
21
Kills
19
19
Deaths
22
57
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Zhong Kui
Denverdallas
Zhong Kui
2
5
9
1.3
L
Aphrodite
Elvis1515
Aphrodite
2
2
15
4.75
L
Amaterasu
Hidd3nAJ3nda
Amaterasu
9
5
8
2.6
W
1
3
14
2.67
W
3
4
12
2.25
W
10
4
6
3.25
L
Thoth
3
6
9
1.25
W
Bacchus
4
6
12
1.67
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,869
Damage
52,092
72,684
Taken
76,008
61,602
Mitigated
48,339
34,531
Healing
37,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,068
1,344
12,384
6,946
12,717
6,728
2,227
7,177
5,540
27,276
0
L
Zhong Kui
Denverdallas
Zhong Kui
5,943
1,283
1,331
782
12,018
7,316
1,598
8,459
3,511
11,071
0
L
Aphrodite
Elvis1515
Aphrodite
8,136
1,074
10,491
8,358
14,539
9,182
631
10,583
3,834
27,799
0
L
Amaterasu
Hidd3nAJ3nda
Amaterasu
17,869
8,472
3,794
8,309
25,759
23,648
803
13,448
12,120
0
24,056
W
11,409
1,342
3,244
3,016
19,586
19,598
386
9,621
9,965
26,201
0
W
8,956
1,668
2,503
1,670
11,981
7,621
841
5,641
6,340
0
17,360
W
17,765
3,134
0
330
10,070
4,563
1,174
4,891
5,179
34,928
0
L
Thoth
9,366
1,071
0
469
12,295
4,274
650
8,667
3,542
14,975
0
W
Bacchus
12,671
1,232
1,735
2,703
18,330
23,092
848
6,893
11,437
17,278
0
L
10,778
787
2,563
1,747
11,397
3,919
492
10,245
1,088
29,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
49,580
130
Minions Killed
102
0
Camps Cleared
0
1,057,421
Distance Traveled
1,012,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,120
778
35
3
0
216,919
0
L
Zhong Kui
8,688
668
13
1
0
195,226
2
L
Aphrodite
10,356
797
32
2
0
235,287
0
L
Amaterasu
10,755
827
15
1
0
196,337
0
W
Ymir
10,685
822
37
3
0
199,305
0
W
Ravana
10,715
824
14
1
0
214,750
0
W
Hera
11,433
879
35
3
0
206,949
0
L
Thoth
9,968
767
11
1
0
179,396
0
W
Bacchus
10,376
798
9
1
0
219,498
1
L
Nox
9,813
755
31
2
0
205,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role