Player Matchup

Persephone
Persephone
HouJanus
Persephone
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,490 Elo+
Solo
Da Ji
Da Ji
KoKoFoShoSho
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,690 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Overlord629
Kumbhakarna
Level 106
God Stats
1W - 3L
1,529 SR
Queue Stats
174W - 150L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
YassoCCC
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,434 Elo+
Solo
Neith
Neith
samskrillah
Neith
Level 109
God Stats
1W - 2L
1,833 SR
Queue Stats
6W - 6L
1,498 Elo+
Solo
Team Averages
Level 97
1,572 SR
1,529 Elo+

VS

Team Averages
Level 111
1,407 SR
1,508 Elo+
Anubis
Anubis
Diamond x WaRQc
Anubis
Level 86
God Stats
8W - 9L
1,462 SR
Queue Stats
50W - 46L
1,532 Elo+
Solo
Achilles
Achilles
KanzukiFox
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 339L
1,444 Elo+
Party 3
Neith
Neith
MelonRat
Neith
Level 107
God Stats
18W - 19L
1,384 SR
Queue Stats
127W - 135L
1,454 Elo+
Party 3
Fenrir
Fenrir
ThundercaT3HD
Fenrir
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 105L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
iKoniqs
Sylvanus
Level 157
God Stats
1W - 2L
1,188 SR
Queue Stats
178W - 161L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HouJanus
Persephone
8
1 / 3 / 0
6,271
348
3,572
3,106
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 7 / 1
6,472
360
4,629
9,594
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Overlord629
Kumbhakarna
14
4 / 9 / 4
9,680
538
8,321
20,868
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
YassoCCC
Guan Yu
14
2 / 4 / 7
8,406
467
10,352
15,769
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 4
8,826
490
9,875
11,679
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 8
9,486
527
11,726
13,498
7,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KanzukiFox
Achilles
14
4 / 2 / 5
9,123
507
9,978
13,985
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MelonRat
Neith
14
6 / 2 / 9
9,241
513
11,311
11,792
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 5 / 11
9,526
529
7,391
15,316
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
iKoniqs
Sylvanus
12
1 / 1 / 14
8,543
475
5,837
15,966
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
28
28
Deaths
13
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
L
Persephone
HouJanus
Persephone
1
3
0
0.33
W
Achilles
KanzukiFox
Achilles
4
2
5
3.25
L
1
7
1
0.21
W
Neith
MelonRat
Neith
6
2
9
5.25
L
Kumbhakarna
Overlord629
Kumbhakarna
4
9
4
0.67
W
7
5
11
2.5
L
Guan Yu
YassoCCC
Guan Yu
2
4
7
1.38
W
Sylvanus
iKoniqs
Sylvanus
1
1
14
8
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,749
Damage
46,243
61,016
Taken
70,557
38,500
Mitigated
49,992
12,097
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,726
392
0
4,196
13,498
7,635
1,092
3,938
9,341
48,378
0
L
Persephone
HouJanus
Persephone
3,572
260
0
494
3,106
586
120
1,646
1,458
17,143
0
W
Achilles
KanzukiFox
Achilles
9,978
2,725
0
3,527
13,985
17,563
278
607
13,003
0
42,091
L
4,629
921
0
1,136
9,594
2,527
0
3,278
6,291
0
20,129
W
Neith
MelonRat
Neith
11,311
6,838
0
3,903
11,792
4,441
5,494
2,993
8,670
0
51,886
L
Kumbhakarna
Overlord629
Kumbhakarna
8,321
1,013
709
1,549
20,868
16,762
0
7,416
13,327
33,161
0
W
7,391
1,087
0
5,256
15,316
6,225
186
1,766
13,430
0
38,832
L
Guan Yu
YassoCCC
Guan Yu
10,352
2,085
815
3,946
15,769
14,882
0
3,653
11,616
0
29,467
W
Sylvanus
iKoniqs
Sylvanus
5,837
1,752
3,796
5,092
15,966
14,128
90
2,213
13,520
23,200
0
L
9,875
3,691
0
3,448
11,679
3,743
1,230
1,568
10,086
0
42,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
45,919
249
Minions Killed
349
0
Camps Cleared
0
1,306,163
Distance Traveled
1,523,292
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,486
527
96
5
0
275,149
2
L
Persephone
6,271
348
31
2
0
174,935
3
W
Achilles
9,123
507
74
4
0
332,121
1
L
Da Ji
6,472
360
42
2
0
224,192
0
W
Neith
9,241
513
88
5
0
263,435
2
L
Kumbhakarna
9,680
538
46
3
0
309,522
1
W
Fenrir
9,526
529
63
4
0
348,536
1
L
Guan Yu
8,406
467
45
3
0
313,985
2
W
Sylvanus
8,543
475
28
2
0
304,051
2
L
Neith
8,826
490
85
5
0
283,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role