Player Matchup

Sun Wukong
Sun Wukong
ElStangoBoi
Sun Wukong
Level 89
God Stats
7W - 9L
1,500 SR
Queue Stats
45W - 40L
1,700 Elo+
Party 2
Vulcan
Vulcan
K-norrSeaSerpent
Vulcan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 105L
1,700 Elo+
Party 2
Tiamat
Tiamat
Krafty_Karrot
Tiamat
Level 36
God Stats
1W - 4L
1,347 SR
Queue Stats
7W - 10L
1,132 Elo+
Solo
Ganesha
Ganesha
elliestabu1219
Ganesha
Level 144
God Stats
2W - 0L
1,545 SR
Queue Stats
84W - 67L
1,700 Elo+
Party 2
Nemesis
Nemesis
steffan423
Nemesis
Level 12
God Stats
2W - 3L
1,689 SR
Queue Stats
3W - 6L
1,700 Elo+
Party 2
Team Averages
Level 67
1,516 SR
1,586 Elo+

VS

Team Averages
Level 65
1,554 SR
1,487 Elo+
Neith
Neith
K3lvin is back
Neith
Level 38
God Stats
44W - 32L
1,606 SR
Queue Stats
146W - 126L
1,475 Elo+
Party 3
Hel
Hel
NosyBoyYT
Hel
Level 123
God Stats
4W - 5L
1,623 SR
Queue Stats
229W - 208L
1,537 Elo+
Party 1
Achilles
Achilles
SilenTFoxX09
Achilles
Level 26
God Stats
25W - 20L
1,571 SR
Queue Stats
118W - 142L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
l0GenBagged
Ratatoskr
Level 108
God Stats
3W - 3L
1,471 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 3
Athena
Athena
theyungcaprisun
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElStangoBoi
Sun Wukong
19
16 / 2 / 10
13,588
503
24,532
23,884
14,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 2 / 14
13,195
489
31,837
14,545
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 9
13,399
496
26,302
19,084
20,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 0 / 24
12,985
481
11,109
22,937
31,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
steffan423
Nemesis
16
2 / 5 / 10
10,615
393
6,628
12,221
5,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
11,123
412
12,263
19,169
6,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 5
12,140
450
19,697
28,139
11,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
SilenTFoxX09
Achilles
15
1 / 8 / 4
10,196
378
8,074
23,912
24,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
l0GenBagged
Ratatoskr
19
6 / 9 / 3
12,939
479
14,892
24,788
9,858
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 8
10,217
378
6,070
29,925
33,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
32
Kills
14
14
Deaths
32
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ElStangoBoi
Sun Wukong
16
2
10
10.5
W
7
2
14
7
L
3
8
4
0.63
W
7
5
9
2.3
L
4
4
5
1.63
L
Achilles
SilenTFoxX09
Achilles
1
8
4
0.38
W
0
0
24
12
L
Ratatoskr
l0GenBagged
Ratatoskr
6
9
3
0.83
W
Nemesis
steffan423
Nemesis
2
5
10
1.4
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,408
Damage
60,996
92,671
Taken
125,933
81,177
Mitigated
86,945
23,630
Healing
39,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ElStangoBoi
Sun Wukong
24,532
6,135
801
5,036
23,884
14,273
1,749
5,142
18,467
0
69,089
W
31,837
12,727
0
3,369
14,545
9,134
1,584
4,217
10,203
111,110
0
L
12,263
3,318
411
4,224
19,169
6,796
295
10,506
8,529
0
74,390
W
26,302
3,441
2,455
9,045
19,084
20,874
1,642
6,752
12,116
102,276
0
L
19,697
623
11,501
16,149
28,139
11,915
97
17,862
9,850
99,275
0
L
Achilles
SilenTFoxX09
Achilles
8,074
1,950
0
2,157
23,912
24,863
727
10,872
12,572
0
47,417
W
11,109
1,028
0
2,802
22,937
31,134
693
5,914
16,923
55,980
0
L
Ratatoskr
l0GenBagged
Ratatoskr
14,892
3,269
509
4,111
24,788
9,858
0
11,313
13,173
0
91,328
W
Nemesis
steffan423
Nemesis
6,628
2,615
0
122
12,221
5,762
1,695
3,742
8,429
0
34,629
L
6,070
1,914
0
720
29,925
33,513
54
17,348
12,235
32,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
56,615
485
Minions Killed
606
0
Camps Cleared
0
2,549,514
Distance Traveled
2,465,217
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,588
503
78
3
0
491,366
0
W
Vulcan
13,195
489
139
5
0
542,787
4
L
Neith
11,123
412
138
5
0
445,554
0
W
Tiamat
13,399
496
158
6
0
486,296
0
L
Hel
12,140
450
170
6
0
537,133
2
L
Achilles
10,196
378
89
3
0
469,343
1
W
Ganesha
12,985
481
15
1
0
518,947
11
L
Ratatoskr
12,939
479
155
6
0
496,238
2
W
Nemesis
10,615
393
95
4
0
510,118
0
L
Athena
10,217
378
54
2
0
516,949
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role