Player Matchup

Nu Wa
Nu Wa
Heater8509
Nu Wa
Level 60
God Stats
32W - 47L
1,155 SR
Queue Stats
630W - 705L
1,367 Elo+
Party 1
Nemesis
Nemesis
Ronixryder
Nemesis
Level 30
God Stats
4W - 7L
1,192 SR
Queue Stats
293W - 334L
1,360 Elo+
Party 1
Izanami
Izanami
clutchpower14
Izanami
Level 34
God Stats
10W - 7L
1,658 SR
Queue Stats
30W - 51L
1,267 Elo+
Party 2
Ymir
Ymir
jtrodeberg
Ymir
Level 29
God Stats
23W - 17L
1,504 SR
Queue Stats
51W - 53L
1,391 Elo+
Party 2
Sol
Sol
zeppptor
Sol
Level 49
God Stats
19W - 23L
1,340 SR
Queue Stats
73W - 93L
1,361 Elo+
Party 2
Team Averages
Level 40
1,370 SR
1,349 Elo+

VS

Team Averages
Level 72
1,541 SR
1,411 Elo+
Yemoja
Yemoja
B00mzhakalaka
Yemoja
Level 7
God Stats
4W - 0L
1,718 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Lurris
Erlang Shen
Level 48
God Stats
5W - 2L
1,706 SR
Queue Stats
97W - 105L
1,499 Elo+
Solo
Serqet
Serqet
NoxiousNight
Serqet
Level 135
God Stats
8W - 17L
1,448 SR
Queue Stats
42W - 58L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
aureus_deus
Zhong Kui
Level 118
God Stats
9W - 15L
1,462 SR
Queue Stats
142W - 228L
1,360 Elo+
Party 3
Artemis
Artemis
kk_toledo
Artemis
Level 54
God Stats
4W - 11L
1,372 SR
Queue Stats
75W - 109L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 10 / 5
10,431
474
13,988
15,669
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Ronixryder
Nemesis
14
1 / 8 / 4
8,834
402
6,217
14,337
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
15
4 / 8 / 6
10,085
458
8,052
14,411
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 8 / 7
9,174
417
7,794
19,853
15,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 9 / 5
8,862
403
14,039
17,494
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
10,488
477
5,046
8,994
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Lurris
Erlang Shen
19
18 / 2 / 8
13,050
593
21,407
23,977
22,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
19
5 / 5 / 8
11,809
537
11,444
16,874
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
aureus_deus
Zhong Kui
17
10 / 3 / 5
11,498
523
12,692
16,690
12,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
kk_toledo
Artemis
17
9 / 3 / 9
11,149
507
13,892
13,293
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
14
Kills
43
43
Deaths
16
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Nu Wa
4
10
5
0.65
W
Erlang Shen
Lurris
Erlang Shen
18
2
8
11
W
Serqet
5
5
8
1.8
L
Nemesis
Ronixryder
Nemesis
1
8
4
0.38
W
Zhong Kui
aureus_deus
Zhong Kui
10
3
5
4.17
L
Izanami
4
8
6
0.88
L
3
8
7
0.81
W
Artemis
kk_toledo
Artemis
9
3
9
4.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
64,481
81,764
Taken
79,828
41,239
Mitigated
52,028
11,131
Healing
30,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,046
1,440
3,623
1,171
8,994
4,885
737
5,552
3,442
19,852
0
L
Nu Wa
13,988
3,570
0
848
15,669
5,950
0
5,970
9,649
63,356
0
W
Erlang Shen
Lurris
Erlang Shen
21,407
10,335
0
10,561
23,977
22,688
1,556
11,545
12,432
0
64,596
W
Serqet
11,444
1,478
0
5,609
16,874
6,788
486
5,696
11,178
0
87,413
L
Nemesis
Ronixryder
Nemesis
6,217
2,166
0
2,301
14,337
6,412
0
872
12,149
0
36,328
W
Zhong Kui
aureus_deus
Zhong Kui
12,692
1,122
0
9,116
16,690
12,377
5,298
5,529
11,161
62,754
0
L
Izanami
8,052
3,761
0
750
14,411
6,268
841
3,923
9,784
0
55,823
L
7,794
1,518
0
1,198
19,853
15,925
432
5,115
13,971
26,219
0
W
Artemis
kk_toledo
Artemis
13,892
4,478
0
136
13,293
5,290
2,910
7,201
6,092
0
57,452
L
14,039
2,289
0
6,034
17,494
6,684
930
1,858
15,119
42,630
2,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
57,994
381
Minions Killed
447
0
Camps Cleared
0
1,815,804
Distance Traveled
2,090,813
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,488
477
28
1
0
440,081
0
L
Nu Wa
10,431
474
112
5
0
311,256
4
W
Erlang Shen
13,050
593
103
5
0
392,638
1
W
Serqet
11,809
537
148
7
0
470,959
4
L
Nemesis
8,834
402
66
3
0
377,431
1
W
Zhong Kui
11,498
523
90
4
0
381,652
1
L
Izanami
10,085
458
105
5
0
343,516
0
L
Ymir
9,174
417
31
1
0
425,534
0
W
Artemis
11,149
507
78
4
0
405,483
2
L
Sol
8,862
403
67
3
0
358,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role