Player Matchup

Chaac
Chaac
Bronze III
Blk_Carbon
Chaac
Bronze III
Level 140
God Stats
2W - 2L
1,579 SR
Queue Stats
2W - 4L
1,533 MMR
Party 2
Bacchus
Bacchus
Bronze III
DatGuyNice
Bacchus
Bronze III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Hel
Hel
Bronze III
DrippieDre
Hel
Bronze III
Level 128
God Stats
1W - 0L
1,513 SR
Queue Stats
6W - 7L
1,533 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,531 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,631 SR
1,428 MMR
Zeus
Zeus
Silver II
andrestrull
Zeus
Silver II
Level 114
God Stats
2W - 4L
1,647 SR
Queue Stats
6W - 11L
1,490 MMR
Party 1
Xing Tian
Xing Tian
Silver I
gustavorn999
Xing Tian
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,303 MMR
Solo
Da Ji
Da Ji
Silver II
lobo-absurdo034
Da Ji
Silver II
Level 120
God Stats
0W - 1L
1,745 SR
Queue Stats
6W - 12L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 5 / 4
15,443
643
16,884
31,696
31,516
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
DatGuyNice
Bacchus
15
1 / 3 / 4
13,003
542
5,926
16,346
18,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 2 / 7
14,692
612
18,919
20,197
9,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
CthulhuScyllaAphroditeAthenaTsukuyomi

VS

Bans
Baron SamediFreyaDanzaburouKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
14,578
607
25,603
11,334
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
gustavorn999
Xing Tian
18
4 / 2 / 5
13,896
579
12,285
34,095
33,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 4
13,463
561
12,967
15,961
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
10
10
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
5
4
1.6
W
Bacchus
DatGuyNice
Bacchus
1
3
4
1
W
2
2
7
2.75
L
3
3
7
2.17
L
Xing Tian
gustavorn999
Xing Tian
4
2
5
3.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
50,855
68,239
Taken
61,390
59,602
Mitigated
44,971
40,944
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,884
2,068
679
10,377
31,696
31,516
1,633
16,443
15,253
0
92,361
W
Bacchus
DatGuyNice
Bacchus
5,926
122
86
2,748
16,346
18,619
0
10,965
5,381
21,044
0
W
18,919
801
13,812
13,242
20,197
9,467
1,382
11,859
8,338
117,605
0
L
25,603
908
0
2,417
11,334
4,480
486
5,574
5,760
109,844
0
L
Xing Tian
gustavorn999
Xing Tian
12,285
1,005
0
10,622
34,095
33,252
306
13,831
20,264
64,887
0
L
12,967
3,012
0
3,783
15,961
7,239
0
6,216
9,745
0
55,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
41,937
260
Minions Killed
260
0
Camps Cleared
0
1,333,551
Distance Traveled
1,166,778
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,443
643
82
3
0
449,431
6
W
Bacchus
13,003
542
36
2
0
425,954
1
W
Hel
14,692
612
142
6
0
458,166
3
L
Zeus
14,578
607
159
7
0
380,548
5
L
Xing Tian
13,896
579
52
2
0
416,945
3
L
Da Ji
13,463
561
49
2
0
369,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role