Player Matchup

Neith
Neith
ELMETROSESUAL
Neith
Level 12
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Mulan
Mulan
Guiiiz3r4
Mulan
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 16L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
Léo2
Tsukuyomi
Level 29
God Stats
28W - 45L
1,313 SR
Queue Stats
112W - 167L
1,335 Elo+
Solo
Scylla
Scylla
PolentaUwU
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,615 Elo+
Solo
Geb
Geb
nahumv1999
Geb
Level 18
God Stats
2W - 2L
1,312 SR
Queue Stats
22W - 30L
1,411 Elo+
Party 1
Team Averages
Level 20
1,372 SR
1,530 Elo+

VS

Team Averages
Level 24
1,415 SR
1,448 Elo+
Medusa
Medusa
ShiroStarmaker
Medusa
Level 28
God Stats
80W - 78L
1,476 SR
Queue Stats
95W - 108L
1,544 Elo+
Solo
Ne Zha
Ne Zha
UPM_Madruga
Ne Zha
Level 29
God Stats
19W - 23L
1,422 SR
Queue Stats
410W - 526L
1,359 Elo+
Party 2
Mulan
Mulan
UPM_Patriot
Mulan
Level 27
God Stats
0W - 5L
1,113 SR
Queue Stats
114W - 183L
1,344 Elo+
Party 2
Ymir
Ymir
UPM_Xuniorr
Ymir
Level 28
God Stats
52W - 68L
1,565 SR
Queue Stats
193W - 269L
1,380 Elo+
Party 2
Ra
Ra
fachu002
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,142
452
5,621
8,298
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Guiiiz3r4
Mulan
16
2 / 3 / 4
9,687
538
8,289
15,213
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Léo2
Tsukuyomi
16
8 / 0 / 5
10,501
583
10,255
9,093
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PolentaUwU
Scylla
18
8 / 0 / 6
11,118
618
12,111
7,322
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 10
8,289
461
3,932
9,445
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
8,483
471
9,165
12,288
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
12
1 / 3 / 2
7,872
437
2,139
11,290
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 0
7,278
404
4,967
10,030
4,630
12
3 / 4 / 4
8,109
451
4,770
14,920
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 1
9,045
503
6,556
10,093
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
12
12
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
W
Mulan
Guiiiz3r4
Mulan
2
3
4
1.33
W
Tsukuyomi
Léo2
Tsukuyomi
8
0
5
10.5
W
Scylla
PolentaUwU
Scylla
8
0
6
11
L
6
4
2
1.75
L
Ne Zha
1
3
2
0.67
L
2
3
0
0.67
L
3
4
4
1.25
L
0
6
1
0.08
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
27,597
49,371
Taken
58,621
29,809
Mitigated
24,912
13,620
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
3,480
0
1,054
8,298
2,492
1,612
1,914
6,304
0
30,641
W
Mulan
Guiiiz3r4
Mulan
8,289
1,644
0
6,003
15,213
13,533
451
1,673
13,414
0
57,931
W
Tsukuyomi
Léo2
Tsukuyomi
10,255
3,254
0
2,943
9,093
3,714
108
2,587
6,334
0
57,528
W
Scylla
PolentaUwU
Scylla
12,111
4,352
0
2,625
7,322
2,873
1,567
3,075
4,147
93,712
0
L
9,165
4,051
0
2,208
12,288
4,063
350
4,939
7,349
0
45,531
L
Ne Zha
2,139
1,142
0
5,006
11,290
3,562
0
2,181
9,059
0
36,661
L
4,967
1,125
0
3,961
10,030
4,630
0
0
9,705
0
30,848
L
4,770
794
0
2,390
14,920
8,174
374
5,009
9,911
27,691
0
L
6,556
603
0
1,881
10,093
4,483
734
3,914
6,104
61,831
0
W
3,932
1,361
0
995
9,445
7,197
313
1,569
7,846
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
40,787
440
Minions Killed
406
0
Camps Cleared
0
1,660,058
Distance Traveled
1,454,221
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,142
452
55
3
0
318,766
0
W
Mulan
9,687
538
111
6
0
318,787
7
W
Tsukuyomi
10,501
583
87
5
0
332,261
0
W
Scylla
11,118
618
174
10
0
351,165
6
L
Medusa
8,483
471
72
4
0
308,347
2
L
Ne Zha
7,872
437
78
4
0
307,067
0
L
Mulan
7,278
404
70
4
0
227,061
5
L
Ymir
8,109
451
45
3
0
288,723
4
L
Ra
9,045
503
141
8
0
323,023
4
W
Geb
8,289
461
13
1
0
339,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role